In case Flash no longer exists; a copy of this site is included in the
Flashpoint archive
's "ultimate" collection.
Dead Code Preservation
:: Archived AS3 works from wonderfl.net
Tag: performance
«
‹
Page 2 of 2
›
»
forked from: [最適化 Tips] Number, int, uint の計算による処理速度の違い
kaikoga
Getting the max value in an Array
Fumio
Single vs Double Loop
Fumio
[最適化 Tips] 型判別において is 演算子と Object().constuctor での速度比較
muta244
String-usage (static const vs. const vs. literal) (forked from: Performance Test Harness)
karfau
Optimize iteration for Particleの理解のため
UNDERCOVER
«
‹
Page 2 of 2
›
»