In case Flash no longer exists; a copy of this site is included in the
Flashpoint archive
's "ultimate" collection.
Dead Code Preservation
:: Archived AS3 works from wonderfl.net
Fumio
URL:
http://www.fumiononaka.com
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Dragging and rotating a card with the Matrix class
Fumio
Adding elements to an Array
Fumio
Initializing Arrays
Fumio
Testing addChild() vs addChildAt(0)
Fumio
Custom event and private classes
Fumio
Replacing string by using RegExp or String class only
Fumio
Type casting comparison
Fumio
Vector class versus Array class
Fumio
Manipulating pixels with BitmapData.setPixel() and BitmapData.setVector() methods
Fumio
Mt. Fuji
Fumio
Testing Dictionary Class
Fumio
Comparing two formulas to round a number to an integer
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Adding elements to a Vector
Fumio
Tween Circles
Fumio
Comparing access speed to get a property of elements in an Array
Fumio
Comparing speed of Vector with/out parameters
Fumio
Getting the max value with Math.max() vs custom methods
Fumio
push() and shift() operation of Vector and Linked List
Fumio
Accessing Array elements vs dynamic variables with brackets
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Evaluating key codes with switch statement vs an array
Fumio
Selecting the clicked triangle
Fumio
Vector3D.angleBetween() vs Math.acos() + Vector3D.dotProduct() methods
Fumio
Getting the max value in an Array
Fumio
Rounding down a positive number
Fumio
Assigning a class constant to member or local constants
Fumio
Calculating coordinates to rotate
Fumio
Counting total bytes of characters to be distinguished between single and multi bytes
Fumio
Comparing % and uint() vs bitwise (& and >>)
Fumio
Setting a computed number to an element of Array 2
Fumio
forked from: TextFieldがスクロールしてしまう件
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Garbage Collection Hack
Fumio
forked from: Testing Dictionary Class
Fumio
Decrement versus Increment in Loop without Constant
Fumio
Comparison Array.concat() with the trick using Function.apply() and Array.push()
Fumio
自作の背景に絵を描きたい
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Single vs Double Loop
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Initializing Vectors with fixed length
Fumio
Recycling vs Creating objects 2
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Recycling vs Creating objects
Fumio
Optimizing Math.floor() method by using int() function
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