In case Flash no longer exists; a copy of this site is included in the
Flashpoint archive
's "ultimate" collection.
Dead Code Preservation
:: Archived AS3 works from wonderfl.net
Albert
URL:
http://dobosbence.wordpress.com
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forked from: Tree - ContextFreeArtAS3
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forked from: (((o゚ω゚o)))
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forked from: Pathfinder2: Path Harder
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Optimized Minecraft4kAS xmas2
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forked from: ShadowCast
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ShadowCast
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forked from: 流体シミュレーション/Particle Fluidを高速化&海っぽくしてみた。
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Series of Tubes
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Platform engine
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forked from: forked from: 003:forked from: [PV3D] Field of Blur
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forked from: forked from: Explosion Rendering
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forked from: forked from: RAYMAFIA
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forked from: forked from: forked from: ShadowCast
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forked from: Continuous Collision w. Restitution
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forked from: forked from: Minecraft4kAS Extreme Hills Map
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PUSHRIGHT
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forked from: forked from: forked from: Minecraft4kAS Extreme Hills Map
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ShadowCast: ESCAPE FROM DARKNESS (Growing darkness)
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grass
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forked from: Series of Tubes
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forked from: forked from: にょきにょきシンセサイザー(Hex-cylindrical arpeggiator)
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Hexel (Voxel vith hexagons)
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Voxels
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forked from: Hexel (Voxel vith hexagons)
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generate random maps with perlin
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forked from: forked from: Particle Filter
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forked from: forked from: 流体シミュレーション/Particle Fluid
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ESCAPE FROM DARKNESS (fixed)
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forked from: depth sort
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forked from: forked from: ShadowCast
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forked from: にょきにょきシンセサイザー(Hex-cylindrical arpeggiator)
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Hexel (Trying to optimize)
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Create better-looking tile based games with AS3 ColorTransform
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Optimized Minecraft4kAS xmas
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Drag and snap a row
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Drag snap
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forked from: forked from: Pixels
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More Hexel
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Minecraft4kAS winter
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Accordion 1
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