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Dead Code Preservation
:: Archived AS3 works from wonderfl.net
Tag: BitmapData
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forked from: DANCE ON RADAR
hacker_f8_45vej
画像を絵画調に変換
Nao_u
forked from: adobe challenge 1 (segmentation test)
Aquioux
forked from: Arrows Flow Simulation
zonow
ProjectionMatrixFilter Camera Version
9re
Box2Dの練習001 マウスでつかむ(FULL SCREENボタンに対応)
fumix
forked from: pbjLabratory Lite # GrayScaler Shader
zahir
Spining Stars
NWAPages
forked from: BitmapDataSample9
hacker_n96o8lrr
bitmapdataをlockして高速化 Real Time Ray Tracing
h_sakurai
forked from: Dungeon Building Algorithm
Glidias
fadeout photochromic のパチモン
Aquioux
forked from: forked from: F5BitmapDataSample2
nsos
ProjectionMappingできるかな2(Nakamour)
umhr
forked from: 【AS100本ノック】8回目:水
mex_ichikawa
Construct Image from tiles
bioRex21
flash on 2015-7-4
J.J
forked from: CircleFitting
alexnotkin
SeparationRGB (5)
ProjectNya
BitmapDataのhistogram()
cpu_t
Odyssey — 0001
FLASHMAFIA
Snake
0xABCDEF
Mafioronoi
FLASHMAFIA
forked from: beginBitmapFill で背景を無限スクロール(Statsの罠)
narutohyper
Simple Fast Bilinear Color Interpolation
Bruce_Jawn
forked from: Metaballs shader + beat detection
hacker_akyifj_9
WavePict (2)
ProjectNya
forked from: Ginny Effect Modoki
trezbo
BitmapData Threshold Test
nutsu
forked from: forked from: ff: ff: Light Burst forked from: Shining Text
Etienne.Verhote
ff: FoggedGlass
bradsedito
forked from: ダラ外宇宙水槽 for Wonderfl
miizu
forked from: Wonderwall のパチモン (correct perspective)
roll.sagawa
XIII
krahoc
forked from: sketch
0xABCDEF
forked from: flash on 2010-12-6
Byung-il.Han
BitmapData.noise()で正規分布を近似する
alumican_net
Spinfade 3
GreekFellows
forked from: drawTraingles() Cubes
hacker_vhmeyv3r
Simple random 2D position
jancassio
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