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Dead Code Preservation :: Archived AS3 works from wonderfl.net

WavePict (2)

////////////////////////////////////////////////////////////////////////////////
// WavePict (2)
//
// 置き換えマップ効果 (3)
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=480
// BitmapDataでノイズ生成 (3)
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=481
// [AS3.0] PerlinNoiseクラスに挑戦!
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1114
//
// 動作を軽くするための方法 (東京てらこ7 @trick7)
// Bitmap.filters を使わず、BitmapData.applyFilter() を用いる
//
// [AS3.0] FileLoaderクラスに挑戦!
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1207
// [AS3.0] PNGSaverクラスに挑戦!
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1208
////////////////////////////////////////////////////////////////////////////////
Get Adobe Flash player
by ProjectNya 03 Sep 2010
/**
 * Copyright ProjectNya ( http://wonderfl.net/user/ProjectNya )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/zudt
 */

////////////////////////////////////////////////////////////////////////////////
// WavePict (2)
//
// 置き換えマップ効果 (3)
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=480
// BitmapDataでノイズ生成 (3)
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=481
// [AS3.0] PerlinNoiseクラスに挑戦!
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1114
//
// 動作を軽くするための方法 (東京てらこ7 @trick7)
// Bitmap.filters を使わず、BitmapData.applyFilter() を用いる
//
// [AS3.0] FileLoaderクラスに挑戦!
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1207
// [AS3.0] PNGSaverクラスに挑戦!
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1208
////////////////////////////////////////////////////////////////////////////////

package {

    import flash.display.Sprite;
    import flash.display.BitmapData;
    import flash.display.Bitmap;
    import flash.events.Event;
    import flash.events.MouseEvent;
    import flash.geom.Rectangle;
    import flash.geom.Point;
    import flash.geom.Matrix;
    import flash.filters.DisplacementMapFilter;
    import flash.display.BitmapDataChannel;
    import flash.filters.DisplacementMapFilterMode;

    [SWF(backgroundColor="#FFFFFF", width="465", height="465", frameRate="30")]

    public class Main extends Sprite {
        private var loader:FileLoader;
        private var loadBtn:Btn;
        private var saver:PNGSaver;
        private var saveBtn:Btn;
        private var container:Sprite;
        private var bitmap:Bitmap;
        private var bitmapData:BitmapData;
        private var map:DisplacementMapFilter;
        private static var color:uint = BitmapDataChannel.RED;
        private var noise:PerlinNoise;
        private static var octaves:uint = 2;
        private var speeds:Array;
        private var slider1:Slider;
        private var slider2:Slider;
        private var scale:Number = 10;
        private var amplitude:Number = 3;

        public function Main() {
            //Wonderfl.capture_delay(10);
            init();
        }

        private function init():void {
            graphics.beginFill(0xE0E0E0);
            graphics.drawRect(32, 2, 400, 400);
            graphics.endFill();
            var rect:Rectangle = new Rectangle(0, 0, 400, 400);
            //ノイズ生成
            noise = new PerlinNoise(rect, 32, 32, octaves, false, color);
            speeds = new Array();
            for (var n:uint = 0; n < octaves; n++) {
                var sx:Number = (Math.random() - 0.5)*amplitude;
                var sy:Number = (Math.random() - 0.5)*3 + 2.5;
                speeds.push(new Point(sx, sy));
            }
            map = new DisplacementMapFilter(noise, new Point(), color, color, scale, scale, DisplacementMapFilterMode.CLAMP);
            bitmapData = new BitmapData(400, 400, true, 0x00000000);
            bitmap = new Bitmap(bitmapData);
            bitmap.smoothing = true;
            container = new Sprite();
            addChild(container);
            container.x = 32;
            container.y = 2;
            container.addChild(bitmap);
            loader = new FileLoader();
            loader.addEventListener(Event.INIT, initialize, false, 0, true);
            loader.addEventListener(Event.CANCEL, cancel, false, 0, true);
            saver = new PNGSaver();
            saver.addEventListener(Event.COMPLETE, complete, false, 0, true);
            saver.addEventListener(Event.CANCEL, cancel, false, 0, true);
            loadBtn = new Btn();
            addChild(loadBtn);
            loadBtn.x = 57;
            loadBtn.y = 420;
            loadBtn.init({label: "load"});
            loadBtn.addEventListener(MouseEvent.CLICK, load, false, 0, true);
            saveBtn = new Btn();
            //addChild(saveBtn);
            saveBtn.x = 57;
            saveBtn.y = 450;
            saveBtn.init({label: "save"});
            saveBtn.addEventListener(MouseEvent.CLICK, save, false, 0, true);
            slider1 = new Slider();
            slider1.x = 112;
            slider1.y = 405;
            addChild(slider1);
            slider1.init({label: "scale", width: 200, min: 0, max: 100, grid: 10, init: 10});
            slider1.addEventListener(CompoEvent.CHANGE, change1, false, 0, true);
            slider2 = new Slider();
            slider2.x = 332;
            slider2.y = 405;
            addChild(slider2);
            slider2.init({label: "amplitude", width: 100, min: 0, max: 50, grid: 5, init: 2});
            slider2.addEventListener(CompoEvent.CHANGE, change2, false, 0, true);
        }
        private function cancel(evt:Event):void {
        }
        private function load(evt:MouseEvent):void {
            loader.load();
        }
        private function save(evt:MouseEvent):void {
            var bitmapData:BitmapData = new BitmapData(400, 400, true, 0xFF000000);
            bitmapData.draw(container);
            saver.save(bitmapData, "wave.png");
        }
        private function initialize(evt:Event):void {
            addChild(saveBtn);
            var bd:BitmapData = evt.target.bitmapData;
            var bw:Number = 400/bd.width;
            var bh:Number = 400/bd.height;
            var scale:Number = Math.min(bw, bh);
            var matrix:Matrix = new Matrix();
            matrix.scale(scale, scale);
            matrix.translate(uint(400 - bd.width*scale)/2, uint(400 - bd.height*scale)/2);
            bitmapData.draw(bd, matrix);
            bd.dispose();
            bitmap.bitmapData = bitmapData.clone();
            addEventListener(Event.ENTER_FRAME, update, false, 0, true);
        }
        private function complete(evt:Event):void {
        }
        private function update(evt:Event):void {
            //ノイズ生成
            noise.update(speeds);
            //フィルタ適用
            bitmap.bitmapData.lock();
            bitmap.bitmapData.applyFilter(bitmapData, bitmapData.rect, new Point(), map);
            bitmap.bitmapData.unlock();
        }
        private function change1(evt:CompoEvent):void {
            scale = evt.value;
            map = new DisplacementMapFilter(noise, new Point(), color, color, scale, scale, DisplacementMapFilterMode.CLAMP);
        }
        private function change2(evt:CompoEvent):void {
            speeds = new Array();
            for (var n:uint = 0; n < octaves; n++) {
                var sx:Number = (Math.random() - 0.5)*amplitude;
                var sy:Number = (Math.random() - 0.5)*3 + 2.5;
                speeds[n] = new Point(sx, sy);
            }
        }

    }

}


//////////////////////////////////////////////////
// PerlinNoiseクラス
//////////////////////////////////////////////////

import flash.display.BitmapData;
import flash.geom.Rectangle;
import flash.geom.Point;

class PerlinNoise extends BitmapData {
    private var bx:uint;
    private var by:uint;
    private var octaves:uint;
    private var seed:uint;
    private var stitch:Boolean = true;
    private var fractalNoise:Boolean = true;
    private var channel:uint = 0;
    private var grayScale:Boolean = true;
    private var offsets:Array = new Array();

    public function PerlinNoise(rect:Rectangle, x:uint, y:uint, o:uint = 1, g:Boolean = true, c:uint = 0, s:uint = 1, st:Boolean = false, f:Boolean = true) {
        super(rect.width, rect.height, false, 0xFF000000);
        bx = x;
        by = y;
        octaves = o;
        grayScale = g;
        channel = c;
        if (grayScale) channel = 0;
        for (var n:uint = 0; n < octaves; n++) {
            var point:Point = new Point();
            offsets.push(point);
        }
        stitch = st;
        fractalNoise = f;
        create(s, offsets);
    }

    private function create(s:uint, o:Array = null):void {
        seed = s;
        offsets = o;
        if (offsets == null) offsets = [new Point()];
        lock();
        perlinNoise(bx, by, octaves, seed, stitch, fractalNoise, channel, grayScale, offsets);
        draw(this);
        unlock();
    }
    public function update(speeds:Array):void {
        for (var n:uint = 0; n < octaves; n++) {
            var offset:Point = offsets[n];
            var speed:Point = speeds[n];
            offset.x += speed.x;
            offset.y += speed.y;
        }
        lock();
        perlinNoise(bx, by, octaves, seed, stitch, fractalNoise, channel, grayScale, offsets);
        draw(this);
        unlock();
    }

}


//////////////////////////////////////////////////
//    FileLoaderクラス
//////////////////////////////////////////////////

import flash.events.EventDispatcher;
import flash.net.FileReference;
import flash.net.FileFilter;
import flash.display.Loader;
import flash.display.BitmapData;
import flash.display.Bitmap;
import flash.events.Event;
import flash.events.ProgressEvent;
import flash.events.DataEvent;
import flash.events.IOErrorEvent;
import flash.events.HTTPStatusEvent;
import flash.events.SecurityErrorEvent;

class FileLoader extends EventDispatcher {
    private var file:FileReference;
    private static var typeFilter:Array;
    public var data:*;
    private var loader:Loader;
    public var bitmapData:BitmapData;

    public function FileLoader() {
        init();
    }

    private function init():void {
        file = new FileReference();
        file.addEventListener(Event.SELECT, select, false, 0, true);
        file.addEventListener(Event.CANCEL, cancel, false, 0, true);
        file.addEventListener(Event.OPEN, open, false, 0, true);
        file.addEventListener(ProgressEvent.PROGRESS, progress, false, 0, true);
        file.addEventListener(Event.COMPLETE, complete, false, 0, true);
        file.addEventListener(IOErrorEvent.IO_ERROR, ioerror, false, 0, true);
        file.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpstatus, false, 0, true);
        file.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityerror, false, 0, true);
        var fileFilter:FileFilter = new FileFilter("画像ファイル", "*.jpg;*.gif;*.png");
        typeFilter = [fileFilter];
        loader = new Loader();
        loader.contentLoaderInfo.addEventListener(Event.INIT, initialize, false, 0, true);
    }
    public function load():void {
        file.browse(typeFilter);
    }
    private function select(evt:Event):void {
        file.load();
        dispatchEvent(evt);
    }
    private function cancel(evt:Event):void {
        dispatchEvent(evt);
    }
    private function open(evt:Event):void {
        dispatchEvent(evt);
    }
    private function progress(evt:ProgressEvent):void {
        dispatchEvent(evt);
    }
    private function complete(evt:Event):void {
        data = evt.target.data;
        loader.loadBytes(data);
        dispatchEvent(evt);
    }
    private function ioerror(evt:IOErrorEvent):void {
        dispatchEvent(evt);
    }
    private function httpstatus(evt:HTTPStatusEvent):void {
        dispatchEvent(evt);
    }
    private function securityerror(evt:SecurityErrorEvent):void {
        dispatchEvent(evt);
    }
    private function initialize(evt:Event):void {
        bitmapData = null;
        var bitmap:Bitmap = Bitmap(evt.target.content);
        bitmapData = bitmap.bitmapData;
        dispatchEvent(evt);
    }

}


//////////////////////////////////////////////////
// PNGSaverクラス
//////////////////////////////////////////////////

import flash.events.EventDispatcher;
import flash.net.FileReference;
import flash.utils.ByteArray;
import flash.display.BitmapData;
import flash.events.Event;
import flash.events.ProgressEvent;
import flash.events.DataEvent;
import flash.events.IOErrorEvent;
import flash.events.HTTPStatusEvent;
import flash.events.SecurityErrorEvent;
import com.adobe.images.PNGEncoder;

class PNGSaver extends EventDispatcher {
    private var file: FileReference;

    public function PNGSaver() {
        init();
    }

    // メソッド
    private function init():void {
        file = new FileReference();
        file.addEventListener(Event.CANCEL, cancel, false, 0, true);
        file.addEventListener(Event.OPEN, open, false, 0, true);
        file.addEventListener(ProgressEvent.PROGRESS, progress, false, 0, true);
        file.addEventListener(Event.COMPLETE, complete, false, 0, true);
        file.addEventListener(IOErrorEvent.IO_ERROR, ioerror, false, 0, true);
        file.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpstatus, false, 0, true);
        file.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityerror, false, 0, true);
    }
    public function save(bd:BitmapData, defaultName:String):void {
        var bitmapData:BitmapData = new BitmapData(bd.width, bd.height);
        bitmapData.lock();
        bitmapData.draw(bd);
        bitmapData.unlock();
        var byteArray:ByteArray = PNGEncoder.encode(bitmapData);
        file.save(byteArray, defaultName);
    }
    private function cancel(evt:Event):void {
        dispatchEvent(evt);
    }
    private function open(evt:Event):void {
        dispatchEvent(evt);
    }
    private function progress(evt:ProgressEvent):void {
        dispatchEvent(evt);
    }
    private function complete(evt:Event):void {
        dispatchEvent(evt);
    }
    private function ioerror(evt:IOErrorEvent):void {
        dispatchEvent(evt);
    }
    private function httpstatus(evt:HTTPStatusEvent):void {
        dispatchEvent(evt);
    }
    private function securityerror(evt:SecurityErrorEvent):void {
        dispatchEvent(evt);
    }

}


//////////////////////////////////////////////////
// Btnクラス
//////////////////////////////////////////////////

import flash.display.Sprite;
import flash.display.Shape;
import flash.text.TextField;
import flash.text.TextFieldType;
import flash.text.AntiAliasType;
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
import flash.filters.GlowFilter;
import flash.events.MouseEvent;

class Btn extends Sprite {
    public var id:uint;
    private var shade:Shape;
    private var bottom:Shape;
    private var light:Shape;
    private var base:Shape;
    private var txt:TextField;
    private var label:String = "";
    private static var fontType:String = "_ゴシック";
    private var _width:uint = 60;
    private static var _height:uint = 20;
    private static var corner:uint = 5;
    private var type:uint = 1;
    private static var bColor:uint = 0xFFFFFF;
    private static var sColor:uint = 0x000000;
    private static var upColor:uint = 0x666666;
    private static var overColor:uint = 0x333333;
    private static var offColor:uint = 0x999999;
    private static var gColor:uint = 0x0099FF;
    private var blueGlow:GlowFilter;
    private var shadeGlow:GlowFilter;
    private var _clicked:Boolean = false;
    private var _enabled:Boolean = true;

    public function Btn() {
    }

    public function init(option:Object):void {
        if (option.id != undefined) id = option.id;
        if (option.label != undefined) label = option.label;
        if (option.width != undefined) _width = option.width;
        if (option.type != undefined) type = option.type;
        draw();
    }
    private function draw():void {
        switch (type) {
        case 1 :
            bColor = 0xFFFFFF;
            sColor = 0x000000;
            upColor = 0x666666;
            overColor = 0x333333;
            offColor = 0x999999;
            break;
        case 2 :
            bColor = 0x000000;
            sColor = 0xFFFFFF;
            upColor = 0x666666;
            overColor = 0x999999;
            offColor = 0x333333;
            break;
        }
        blueGlow = new GlowFilter(gColor, 0.6, 5, 5, 2, 3, false, true);
        shadeGlow = new GlowFilter(sColor, 0.3, 4, 4, 2, 3, false, true);
        shade = new Shape();
        bottom = new Shape();
        light = new Shape();
        base = new Shape();
        txt = new TextField();
        addChild(shade);
        addChild(bottom);
        addChild(light);
        addChild(base);
        addChild(txt);
        createBase(shade, _width, _height, corner, sColor);
        shade.filters = [shadeGlow];
        createBase(bottom, _width, _height, corner, sColor, 0.3);
        createBase(light, _width, _height, corner, gColor);
        light.filters = [blueGlow];
        createBase(base, _width, _height, corner, bColor);
        txt.x = -_width*0.5;
        txt.y = -_height*0.5;
        txt.width = _width;
        txt.height = _height - 1;
        txt.type = TextFieldType.DYNAMIC;
        txt.selectable = false;
        //txt.embedFonts = true;
        //txt.antiAliasType = AntiAliasType.ADVANCED;
        var tf:TextFormat = new TextFormat();
        tf.font = fontType;
        tf.size = 12;
        tf.align = TextFormatAlign.CENTER;
        txt.defaultTextFormat = tf;
        txt.text = label;
        enabled = true;
        mouseChildren = false;
    }
    private function rollOver(evt:MouseEvent):void {
        _over();
    }
    private function rollOut(evt:MouseEvent):void {
        _up();
    }
    private function press(evt:MouseEvent):void {
        _down();
    }
    private function release(evt:MouseEvent):void {
        _up();
    }
    private function click(evt:MouseEvent):void {
    }
    private function _up():void {
        txt.y = -_height*0.5;
        txt.textColor = upColor;
        base.y = -1;
        light.visible = false;
        light.y = -1;
    }
    private function _over():void {
        txt.y = -_height*0.5;
        txt.textColor = overColor;
        base.y = -1;
        light.visible = true;
        light.y = -1;
    }
    private function _down():void {
        txt.y = -_height*0.5 + 1;
        txt.textColor = overColor;
        base.y = 0;
        light.visible = true;
        light.y = 0;
    }
    private function _off():void {
        txt.y = -_height*0.5 + 1;
        txt.textColor = offColor;
        base.y = 0;
        light.visible = false;
        light.y = 0;
    }
    public function get clicked():Boolean {
        return _clicked;
    }
    public function set clicked(param:Boolean):void {
        _clicked = param;
        enabled = !_clicked;
        if (_clicked) {
            _down();
        } else {
            _up();
        }
    }
    public function get enabled():Boolean {
        return _enabled;
    }
    public function set enabled(param:Boolean):void {
        _enabled = param;
        buttonMode = _enabled;
        mouseEnabled = _enabled;
        useHandCursor = _enabled;
        if (_enabled) {
            _up();
            addEventListener(MouseEvent.MOUSE_OVER, rollOver, false, 0, true);
            addEventListener(MouseEvent.MOUSE_OUT, rollOut, false, 0, true);
            addEventListener(MouseEvent.MOUSE_DOWN, press, false, 0, true);
            addEventListener(MouseEvent.MOUSE_UP, release, false, 0, true);
            addEventListener(MouseEvent.CLICK, click, false, 0, true);
        } else {
            _off();
            removeEventListener(MouseEvent.MOUSE_OVER, rollOver);
            removeEventListener(MouseEvent.MOUSE_OUT, rollOut);
            removeEventListener(MouseEvent.MOUSE_DOWN, press);
            removeEventListener(MouseEvent.MOUSE_UP, release);
            removeEventListener(MouseEvent.CLICK, click);
        }
    }
    private function createBase(target:Shape, w:uint, h:uint, c:uint, color:uint, alpha:Number = 1):void {
        target.graphics.beginFill(color, alpha);
        target.graphics.drawRoundRect(-w*0.5, -h*0.5, w, h, c*2);
        target.graphics.endFill();
    }

}


//////////////////////////////////////////////////
//     Sliderクラス
//////////////////////////////////////////////////

import flash.display.Sprite;
import flash.display.Shape;
import flash.text.TextField;
import flash.text.TextFieldType;
import flash.text.AntiAliasType;
import flash.text.TextFieldAutoSize;
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
import flash.filters.DropShadowFilter;
import flash.filters.GlowFilter;
import flash.geom.Rectangle;
import flash.geom.Matrix;
import flash.display.GradientType;
import flash.display.SpreadMethod;
import flash.display.InterpolationMethod;
import flash.events.Event;
import flash.events.MouseEvent;

class Slider extends Sprite {
    private var hole:Shape;
    private var line:Sprite;
    private var thumb:Sprite;
    private var light:Shape;
    private var shade:Shape;
    private var base:Shape;
    private var title:TextField;
    private var txt:TextField;
    private var label:String = "";
    private static var fontType:String = "_ゴシック";
    private var _width:uint = 100;
    private static var tHeight:uint = 20;
    private static var bHeight:uint = 30;
    private var grid:uint = 5;
    private static var bColor:uint = 0xFFFFFF;
    private static var tColor:uint = 0x666666;
    private static var gColor:uint = 0x999999;
    private static var mColor:uint = 0x333333;
    private static var bgColor:uint = 0x0099FF;
    private static var sColor:uint = 0x000000;
    private static var offColor:uint = 0x999999;
    private var min:Number = 0;
    private var max:Number = 100;
    private var initValue:Number = 0;
    private var blueGlow:GlowFilter;
    private var shadeDrop:DropShadowFilter;
    private var value:Number;
    private var _enabled:Boolean = true;

    public function Slider() {
    }

    public function init(option:Object):void {
        if (option.label != undefined) label = option.label;
        if (option.width != undefined) _width = option.width;
        if (option.min != undefined) min = option.min;
        if (option.max != undefined) max = option.max;
        if (option.grid != undefined) grid = option.grid;
        if (option.init != undefined) initValue = option.init;
        draw();
    }
    private function draw():void {
        shadeDrop = new DropShadowFilter(1, 90, sColor, 0.5, 4, 4, 2, 3, false, false);
        blueGlow = new GlowFilter(bgColor, 0.6, 5, 5, 2, 3, false, true);
        hole = new Shape();
        line = new Sprite();
        title = new TextField();
        txt = new TextField();
        thumb = new Sprite();
        shade = new Shape();
        light = new Shape();
        base = new Shape();
        addChild(hole);
        addChild(line);
        addChild(title);
        addChild(txt);
        addChild(thumb);
        thumb.addChild(shade);
        thumb.addChild(light);
        thumb.addChild(base);
        hole.y = bHeight;
        createGradientHole(hole, _width, 3);
        line.y = bHeight;
        createGrid(line);
        title.height = tHeight-1;
        title.type = TextFieldType.DYNAMIC;
        title.selectable = false;
        //title.embedFonts = true;
        //title.antiAliasType = AntiAliasType.ADVANCED;
        title.textColor = tColor;
        title.autoSize = TextFieldAutoSize.LEFT;
        var tfl:TextFormat = new TextFormat();
        tfl.font = fontType;
        tfl.size = 12;
        tfl.align = TextFormatAlign.LEFT;
        title.defaultTextFormat = tfl;
        title.text = label;
        //txt.x = title.textWidth;
        txt.x = 50;
        txt.width = 50;
        txt.height = tHeight-1;
        txt.selectable = false;
        //txt.embedFonts = true;
        //txt.antiAliasType = AntiAliasType.ADVANCED;
        var tfr:TextFormat = new TextFormat();
        tfr.font = fontType;
        tfr.size = 12;
        tfr.align = TextFormatAlign.RIGHT;
        txt.defaultTextFormat = tfr;
        reset();
        thumb.y = bHeight;
        createThumb(shade, 8, 20, 12, sColor);
        shade.filters = [shadeDrop];
        createThumb(light, 8, 20, 12, bgColor);
        light.filters = [blueGlow];
        createThumb(base, 8, 20, 12, bColor);
        _up();
        enabled = true;
        thumb.mouseChildren = false;
    }
    private function rollOver(evt:MouseEvent):void {
        _over();
    }
    private function rollOut(evt:MouseEvent):void {
        _up();
    }
    private function press(evt:MouseEvent):void {
        _down();
        var rect:Rectangle = new Rectangle(0, bHeight, _width, 0);
        thumb.startDrag(false, rect);
        thumb.addEventListener(MouseEvent.MOUSE_UP, release, false, 0, true);
        stage.addEventListener(MouseEvent.MOUSE_UP, release, false, 0, true);
        stage.addEventListener(Event.MOUSE_LEAVE, leave, false, 0, true);
        thumb.addEventListener(Event.ENTER_FRAME, change, false, 0, true);
    }
    private function release(evt:MouseEvent):void {
        _up();
        thumb.stopDrag();
        checkValue();
        var e:CompoEvent = new CompoEvent(CompoEvent.SELECT, value);
        dispatchEvent(e);
        thumb.removeEventListener(MouseEvent.MOUSE_UP, release);
        stage.removeEventListener(MouseEvent.MOUSE_UP, release);
        stage.removeEventListener(Event.MOUSE_LEAVE, leave);
        thumb.removeEventListener(Event.ENTER_FRAME, change);
    }
    private function leave(evt:Event):void {
        _up();
        thumb.stopDrag();
        checkValue();
        dispatchEvent(new CompoEvent(CompoEvent.SELECT, value));
        thumb.removeEventListener(MouseEvent.MOUSE_UP, release);
        stage.removeEventListener(MouseEvent.MOUSE_UP, release);
        stage.removeEventListener(Event.MOUSE_LEAVE, leave);
        thumb.removeEventListener(Event.ENTER_FRAME, change);
    }
    private function _up():void {
        light.visible = false;
    }
    private function _over():void {
        light.visible = true;
    }
    private function _down():void {
        light.visible = true;
    }
    private function _off():void {
        light.visible = false;
        txt.textColor = offColor;
    }
    private function change(evt:Event):void {
        _down();
        checkValue();
        dispatchEvent(new CompoEvent(CompoEvent.CHANGE, value));
    }
    private function checkValue():void {
        value = min + Math.round(thumb.x/_width*(max-min));
        txt.text = String(value);
    }
    public function get enabled():Boolean {
        return _enabled;
    }
    public function set enabled(param:Boolean):void {
        _enabled = param;
        if (!_enabled) _off();
        thumb.buttonMode = _enabled;
        thumb.mouseEnabled = _enabled;
        thumb.useHandCursor = _enabled;
        if (_enabled) {
            thumb.addEventListener(MouseEvent.MOUSE_OVER, rollOver, false, 0, true);
            thumb.addEventListener(MouseEvent.MOUSE_OUT, rollOut, false, 0, true);
            thumb.addEventListener(MouseEvent.MOUSE_DOWN, press, false, 0, true);
            thumb.addEventListener(MouseEvent.MOUSE_UP, release, false, 0, true);
        } else {
            thumb.removeEventListener(MouseEvent.MOUSE_OVER, rollOver);
            thumb.removeEventListener(MouseEvent.MOUSE_OUT, rollOut);
            thumb.removeEventListener(MouseEvent.MOUSE_DOWN, press);
            thumb.removeEventListener(MouseEvent.MOUSE_UP, release);
        }
    }
    public function reset():void {
        thumb.x = _width*(initValue-min)/(max-min);
        value = initValue;
        txt.text = String(value);
    }
    private function createGrid(target:Sprite):void {
        for (var n:uint = 0; n <= grid; n++) {
            var w:uint = Math.floor(_width/grid);
            if (n == 0 || n == grid*0.5 || n == grid) {
                createGridLine(target, w*n, mColor);
                var _txt:TextField = new TextField();
                target.addChild(_txt);
                _txt.x = w*n - 20;
                _txt.y = 13;
                _txt.width = 40;
                _txt.height = 14;
                _txt.selectable = false;
                //_txt.embedFonts = true;
                //_txt.antiAliasType = AntiAliasType.ADVANCED;
                //_txt.antiAliasType = AntiAliasType.NORMAL;
                _txt.textColor = mColor;
                var tfc:TextFormat = new TextFormat();
                tfc.font = fontType;
                tfc.size = 8;
                tfc.align = TextFormatAlign.CENTER;
                _txt.defaultTextFormat = tfc;
                if (n == 0) _txt.text = String(min);
                if (n == grid*0.5) _txt.text = String(min+(max-min)*0.5);
                if (n == grid) _txt.text = String(max);
            } else {
                createGridLine(target, w*n, gColor);
            }
        }
    }
    private function createThumb(target:Shape, w:uint, h:uint, y:uint, color:uint, alpha:Number = 1):void {
        target.graphics.beginFill(color, alpha);
        target.graphics.drawRoundRect(-w*0.5, -y, w, h, w);
        target.graphics.endFill();
    }
    private function createGradientHole(target:Shape, w:uint, c:Number):void {
        var colors:Array = [0x000000, 0x000000];
        var alphas:Array = [0.4, 0];
        var ratios:Array = [0, 255];
        var matrix:Matrix = new Matrix();
        matrix.createGradientBox(w+c*2, c*2, 0.5*Math.PI, -c, -c);
        target.graphics.beginGradientFill(GradientType.LINEAR, colors, alphas, ratios, matrix, SpreadMethod.PAD, InterpolationMethod.RGB, 0);
        target.graphics.drawRoundRect(-c, -c, w+c*2, c*2, c*2);
        target.graphics.endFill();
    }
    private function createGridLine(target:Sprite, x:uint, color:uint):void {
        target.graphics.lineStyle(0, color);
        target.graphics.moveTo(x, 8);
        target.graphics.lineTo(x, 12);
    }

}


//////////////////////////////////////////////////
// CompoEventクラス
//////////////////////////////////////////////////

import flash.events.Event;

class CompoEvent extends Event {
    public static const SELECT:String = "select";
    public static const CHANGE:String = "change";
    public var value:*;

    public function CompoEvent(type:String, value:*) {
        super(type);
        this.value = value;
    }

    public override function clone():Event {
        return new CompoEvent(type, value);
    }

}