In case Flash no longer exists; a copy of this site is included in the Flashpoint archive's "ultimate" collection.

Dead Code Preservation :: Archived AS3 works from wonderfl.net

forked from: Wordwave

another Bit101 code
This one is AS3 version.
Get Adobe Flash player
by Merci 29 May 2011
// forked from yasuo_from_BDM's Wordwave 
/*
another Bit101 code
This one is AS3 version.

*/

package {
    import flash.display.Sprite;
    [SWF(backgroundColor="#ffffff", frameRate=30)]
    public class FlashTest extends Sprite {
        public function FlashTest() {
            // write as3 code here..
            var _wave:Wordwave = new Wordwave();
            addChild(_wave);
        }
    }
}

import flash.display.*; 
import flash.text.TextField;
import flash.text.TextFormat; 
import flash.events.*; 

class Wordwave extends Sprite
{ 
    private var posX  :Number = 0;
    private var posY  :Number = 0;
    private var count :Number = 0;
    private var speed :Number = 0;
    private var a     :Number = 0;
    private var r     :Number = 0;
    private var g     :Number = 0;
    private var b     :Number = 0;
    private var rs    :Number = 0;
    private var gs    :Number = 0;
    private var bs    :Number = 0;
    
    public var tf:TextField;
    
    private var _ready   :Boolean = true;
    private var _atfList :Array   = [];
    
    public function Wordwave()
    {
        _init();
        this.addEventListener(Event.ENTER_FRAME, render);
    }
    
    private function _init():void
    {
        posX = posY = count = a = r = g = b = 0;
        speed = Math.random()*.2+.1;
        rs    = Math.random()*.2+.1;
        gs    = Math.random()*.2+.1;
        bs    = Math.random()*.2+.1;
    }
    
    private function render(event:Event):void
    {
        if(_ready)
        {
            tf = new TextField();
            tf.x = posX;
            tf.y = posY;
            addChild(tf);
            _atfList.push(tf);
        }
        else
        {
            _atfList[count].x = posX;
            _atfList[count].y = posY;
        }
        
        _atfList[count].text = Math.random()>.5 ? "Merci" : "Merci";
        
        var red:Number   = Math.sin(r += rs)*127+128;
        var green:Number = Math.sin(g += gs)*127+128;
        var blue:Number  = Math.sin(b += bs)*127+128;
        var col:Number   = red << 16 | green << 8 | blue;
        _atfList[count].setTextFormat(new TextFormat("_sans", Math.sin(a += speed)*16+18, col));
        _atfList[count].autoSize = "left";
        _atfList[count].height = _atfList[count].textHeight;
        _atfList[count].y = posY - _atfList[count].height/2;
        posX += _atfList[count].width;
        
        count++;
        
        if (posX>stage.stageWidth) {
            posX = 0;
            posY += 24;
            if (posY>stage.stageHeight) {
                _init();
                _ready = false;
            }
        }
    }
}