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Dead Code Preservation :: Archived AS3 works from wonderfl.net

forked from: 煮卵チャーシュー全部いり :: forked from: colin challenge for amateurs

extreme drawing !!
Shoyu Tonkotsu (pork and soy sauce) Ramen, Enjoy! :)

ラーメン"書き"あげた
へいおまち煮卵チャーシュー全部いり


Draw a Tasty Ramen !
* 
* You can edit and modify every piece of this code.
* Load more pictures of GU (ingredients of ramen)
* from flickr or draw one by yourself.
* Make it look tasty.
*
/**
 * Copyright matsu ( http://wonderfl.net/user/matsu )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/7WFO
 */

// forked from iong's 煮卵チャーシュー全部いり :: forked from: colin challenge for amateurs
// forked from checkmate's colin challenge for amateurs
/*

  extreme drawing !!
  Shoyu Tonkotsu (pork and soy sauce) Ramen, Enjoy! :)

  ラーメン"書き"あげた
  へいおまち煮卵チャーシュー全部いり

*/
/*
 * 
 * Draw a Tasty Ramen !
 * 
 * You can edit and modify every piece of this code.
 * Load more pictures of GU (ingredients of ramen)
 * from flickr or draw one by yourself.
 * Make it look tasty.
 *
 */
package{
    import flash.display.Sprite;

    [SWF(width="460", height="460", backgroundColor="0xFFFFFF", frameRate="15")];

    public class FlashTest extends Sprite{
        import flash.display.Bitmap;
	import flash.display.BitmapData;
	import flash.display.Graphics;
	import flash.display.GradientType;
	import flash.display.SpreadMethod;
	import flash.display.LineScaleMode;
	import flash.display.CapsStyle
	import flash.display.JointStyle;
	import flash.events.Event;
	import flash.geom.Point;
	import flash.geom.Matrix;
	import flash.geom.ColorTransform

	import flash.filters.BlurFilter;
	import flash.filters.BevelFilter;
	import flash.filters.GlowFilter;

	import flash.display.BlendMode;
	import flash.display.Stage;
	import flash.display.StageAlign;
	import flash.display.StageScaleMode;

	private var cvSt:Bitmap;
	private var bmSt:BitmapData;
	private var cvStF:Bitmap;
	private var bmStF:BitmapData;
	private var maskR:BitmapData;
	private var maskSt:Sprite;

	private var _spRamenBg:Sprite;
	private var _spRamenBgEff:Sprite;
	private var _spRamen:Sprite;

	private var aryOffset:Array   = new Array();
	private var aryOffsetSP:Array = new Array();

	private var aryGC:Array;
	private var aryGA:Array;
	private var aryGR:Array;
	private var matG:Matrix;

	private var bvlDish:BevelFilter;
	private var bvlTopper:BevelFilter;
	private var bvlTopperInner:BevelFilter;

        public function FlashTest(){
            init();
        }
        private function init():void{
            stage.scaleMode=StageScaleMode.NO_SCALE;
            stage.align=StageAlign.TOP_LEFT;

            bvlDish        = new BevelFilter(4, -45, 0xffffff,1, 0x000000,1
                                            ,16, 16, 0.5
                                            ,1, "inner", false);
            bvlTopper      = new BevelFilter(4, 45, 0xffffff,1, 0x000000,1
                                            ,4, 4, 0.5
                                            ,1, "outer", false);
            bvlTopperInner = new BevelFilter(4, 15, 0xffffff,1, 0x000000,0
                                            ,16, 16, 1
                                            ,1, "inner", false);

            // draw
            _spRamenBg = makeRamenBg();
            addChild(_spRamenBg);

            initSteam();

            _spRamenBgEff = makeRamenBgEff();
            addChild(_spRamenBgEff);

            _spRamen= makeRamen();
            addChild(_spRamen);

            initSteamFront();

            // Act
            addEventListener(Event.ENTER_FRAME, actSteam);
        }
        // ------------------------------------
        // Ramen(background)
        private function makeRamenBg():Sprite
        {
            var retVal:Sprite = new Sprite();

            // dish
            var _d1Dish:Sprite = mADish();

            // soup
            var _d1Soup:Sprite = mASoup();

            retVal.addChild(_d1Dish);
            retVal.addChild(_d1Soup);
            return retVal;
        }

        private function makeRamenBgEff():Sprite
        {
            var retVal:Sprite = new Sprite();

            // nori 
            var _d2Nori:Sprite     = mBNori();

            // shade
            var _d2Shade1:Sprite   = mBShade1();

            // dish
            var _d2Dish1:Sprite    = mBDish1();

            retVal.addChild(_d2Nori);
            retVal.addChild(_d2Dish1);
            retVal.addChild(_d2Shade1);

            return retVal;
        }

        // ------------------------------------
        // Steam
        private function initSteam():void
        {
            bmSt = new BitmapData(470, 220, true, 0xffffff);
            cvSt = new Bitmap(bmSt);
            cvSt.x += 20;
            cvSt.y += 80;
            addChild(cvSt);

            maskR  = new BitmapData(470, 470, true, 0x000000);
            maskSt = new Sprite();
            maskSt.y += 30;
            aryGC  = [0xffffff, 0xffffff, 0xffffff];
            aryGA  = [0.2, 0.2, 1];
            aryGR  = [0, 0x11, 0xcc];
            matG   = new Matrix();
            matG.createGradientBox(550, 330, 90, 0,0);
            with(maskSt.graphics){
                beginGradientFill(GradientType.RADIAL, aryGC, aryGA, aryGR, matG, SpreadMethod.PAD, "rgb", 1);
                drawCircle(232.5, 250, 335);
                endFill();
            }
            maskR.draw(maskSt);
            maskR.draw(bmSt);
            addChild(new Bitmap(maskR));
            cvSt.blendMode = BlendMode.SCREEN;

            aryOffsetSP = [0.5, 3];
            aryOffset   = [new Point(), new Point()];
        }

        private function initSteamFront():void
        {
            var maskStF:Sprite = new Sprite();
            with(maskStF.graphics){
                beginFill(0x000000,1);
                drawCircle(232.5, 295, 225);
                endFill();
            }
            maskStF.scaleY=0.58;

            
            cvStF   = new Bitmap(bmSt);
            cvStF.x = 18;
            cvStF.y = 78;
            cvStF.blendMode = BlendMode.OVERLAY;
            cvStF.alpha=0.7;
            cvStF.mask = maskStF;
            addChild(maskStF);
            addChild(cvStF);
        }

        private function actSteam(e:Event):void
        {
            aryOffset[0].x += aryOffsetSP[0];
            aryOffset[1].y += aryOffsetSP[1];
            bmSt.perlinNoise(30, 30, 2, 2, false, true, 1, true, aryOffset);
            //bmSt.draw(cvSt);
            //bmSt.draw(cvStF);
        }

        // ------------------------------------
        // Ramen(Main)
        private function makeRamen():Sprite
        {
            var retVal:Sprite = new Sprite();

            // garlic chips
            var _d2Chips:Sprite    = mBChips();

            // soup
            var _d2Soup:Sprite     = mBSoup1();
            var _d2SoupOil:Sprite  = mBSoup2();
            var _d2SoupGlow:Sprite = mBSoupGlow();

            // Txt
            var _d2Txt:Sprite      = mBTxt();
            var _d2TxtCM:Sprite    = mBTxtCM();

            // noodle
            var _d2Noodle:Sprite   = mBNoodle();

            // cloud ear
            var _d2Kikurage:Sprite = mBKikurage();

            // char siu
            var _d2Charsiu:Sprite  = mBCharsiu();

            // egg
            var _d2Egg:Sprite      = mBEgg();

            // leek
            var _d2Negi:Sprite     = mBNegi();

            // dish
            var _d2Dish2:Sprite    = mBDish2();
            var _d2Dish3:Sprite    = mBDish3();

            retVal.cacheAsBitmap   = true;

            retVal.addChild(_d2SoupGlow);
            retVal.addChild(_d2Txt);
            retVal.addChild(_d2Noodle);
            retVal.addChild(_d2Chips);
            retVal.addChild(_d2Charsiu);
            retVal.addChild(_d2Soup);
            retVal.addChild(_d2TxtCM);
            retVal.addChild(_d2Kikurage);
            retVal.addChild(_d2SoupOil);
            retVal.addChild(_d2Negi);
            retVal.addChild(_d2Egg);
            retVal.addChild(_d2Dish2);
            retVal.addChild(_d2Dish3);

            return retVal;
        }

        // ------------------------------------
        // pieces

        private function mADish():Sprite
        {
            var retVal:Sprite = new Sprite();
            with(retVal.graphics){
                beginFill(0x990000, 1);
                moveTo(8, 190);
                curveTo(50,96 , 200,88);
                curveTo(232.5,85 , 265,88);
                curveTo(415,100 , 457,190);
                lineTo(445, 330);
                lineTo(20, 330);
                endFill();
            }
            return retVal;
        }

        private function mASoup():Sprite
        {
            var retVal:Sprite = new Sprite();
            aryGC = [0xff6600, 0xffff99];
            aryGA = [1, 1];
            aryGR = [0, 0xee];
            matG  = new Matrix();
            matG.createGradientBox(470, 330, 0, 0,0);
            with(retVal.graphics){
                beginGradientFill(GradientType.LINEAR, aryGC, aryGA, aryGR, matG, SpreadMethod.PAD, "rgb", 1);
                drawCircle(230, 430, 200);
                endFill();
            }
            retVal.scaleY= 0.5;
            return retVal;
        }

        // ------------------------------------

        private function mBChips():Sprite
        {
            var retVal:Sprite = new Sprite();
            for(var i:int=0; i<500; i++){
                var pD2:Sprite = new pChip();
                pD2.x      = 30+ Math.round(Math.random()*400);
                pD2.y      = 130+ Math.round(Math.random()*200);
                pD2.alpha -= Math.round(pD2.y-130)/200;
                retVal.addChild(pD2);
            }
            var maskD2E:Sprite = new Sprite();
            with(maskD2E.graphics){
                beginFill(0x000000,1);
                drawCircle(230, 430, 205);
                endFill();
            }
            maskD2E.scaleY= 0.52;
            retVal.mask = maskD2E;

            return retVal;
        }

        private function mBNori():Sprite
        {
            var retVal:Sprite   = new Sprite();
            var _d2Nori1:Sprite = new Sprite();
            var _d2Nori2:Sprite = new Sprite();

            aryGC = [0x110000, 0xffa033];
            aryGA = [1, 1];
            aryGR = [0, 0x99];
            matG  = new Matrix();
            matG.createGradientBox(200, 200, Math.PI/4*3, 0,0);

            with(_d2Nori1.graphics){
                beginGradientFill(GradientType.LINEAR, aryGC, aryGA, aryGR, matG, SpreadMethod.PAD, "rgb", 0.7);
                moveTo(270, 30);
                curveTo(320,30, 340, 24);
                curveTo(340,170, 320,200);
                lineTo(250,190);
                curveTo(270,150, 270,30);
                endFill();
            }

            aryGC = [0x221111, 0xffaa3a];
            with(_d2Nori2.graphics){
                beginGradientFill(GradientType.LINEAR, aryGC, aryGA, aryGR, matG, SpreadMethod.PAD, "rgb", 0.7);
                moveTo(330, 45);
                curveTo(380,60, 400, 60);
                curveTo(395,170, 355,230);
                lineTo(300,205);
                curveTo(330,150, 330,45);
                endFill();
            }

            var _d2BNori:BitmapData= new BitmapData(200,250,true,0x000000);
            _d2BNori.noise(Math.round(Math.random()*100), 0, 40, 1);
            var _d2PNori1:Bitmap= new Bitmap(_d2BNori);
            var _d2PNori2:Bitmap= new Bitmap(_d2BNori);
            _d2PNori1.x= _d2PNori2.x= 250;
            _d2PNori1.y= _d2PNori2.y= 0;
            _d2PNori1.blendMode= BlendMode.SCREEN;
            _d2PNori2.blendMode= BlendMode.SCREEN;
            _d2Nori1.blendMode = BlendMode.INVERT;
            _d2Nori1.blendMode = BlendMode.INVERT;

            retVal.addChild(_d2Nori1);
            retVal.addChild(_d2Nori2);
            retVal.addChild(_d2PNori1);
            retVal.addChild(_d2PNori2);

            return retVal;
        }

        private function mBTxt():Sprite
        {
            var retVal:Sprite = new Sprite();
            var pTxtC1:Sprite = new Sprite();
            var pTxtC2:Sprite = new Sprite();
            var pTxtC3:Sprite = new Sprite();
            with(pTxtC1.graphics){
                lineStyle(3, 0xfff6f6, 1, false, LineScaleMode.NONE, CapsStyle.SQUARE, JointStyle.MITER, 3);
                moveTo(0,10);
                lineTo(0,6);
                curveTo(1,1, 6,0);
                lineTo(32,0);
            }
            with(pTxtC2.graphics){
                lineStyle(3, 0xfff6f6, 1, false, LineScaleMode.NONE, CapsStyle.SQUARE, JointStyle.MITER, 3);
                moveTo(0,0);
                lineTo(0,10);
            }
            with(pTxtC3.graphics){
                lineStyle(3, 0xfff6f6, 1, false, LineScaleMode.NONE, CapsStyle.SQUARE, JointStyle.MITER, 3);
                moveTo(0,0);
                lineTo(32,0);
            }
            retVal.addChild(pTxtC1);
            retVal.addChild(pTxtC2);
            retVal.addChild(pTxtC3);
            pTxtC2.x = 8;
            pTxtC3.x = 1;
            pTxtC3.y = 16;
            retVal.x = 355;
            retVal.y = 80;
            retVal.scaleX    = -1;
            retVal.rotation  = -80;
            retVal.alpha     = 0.95;
            retVal.blendMode = BlendMode.LAYER;

            var blurNoriTxt:BlurFilter = new BlurFilter(2,0);
            retVal.filters= [blurNoriTxt];
            return retVal;
        }
        private function mBTxtCM():Sprite
        {
            var retVal:Sprite = new Sprite();
            var pTxtC:Sprite  = new Sprite();
            var pTxtH:Sprite  = new Sprite();
            var pTxtE:Sprite  = new Sprite();
            var pTxtC2:Sprite = new Sprite();
            var pTxtK:Sprite  = new Sprite();
            var pTxtM:Sprite  = new Sprite();
            var pTxtA:Sprite  = new Sprite();
            var pTxtT:Sprite  = new Sprite();
            var pTxtE2:Sprite = new Sprite();

            var lSize:uint    = 3;
            var lColor:Number = 0x404040;
            var lSScale:*     = LineScaleMode.NORMAL;
            var lSCaps:*      = LineScaleMode.NONE;
            var lSJoint:*     = LineScaleMode.NONE;

            with(pTxtC.graphics){
                lineStyle(lSize, lColor, 1, false, lSScale, lSCaps, lSJoint);
                moveTo(9,7);
                lineTo(6,0);
                lineTo(0,5);
                lineTo(9,25);
                lineTo(14,19);
                lineTo(11,13);
            }
            with(pTxtH.graphics){
                lineStyle(lSize, lColor, 1, false, lSScale, lSCaps, lSJoint);
                moveTo(0,5);
                lineTo(10,28);
                moveTo(5,18);
                lineTo(11,12);
                moveTo(6,0);
                lineTo(16,22);
            }
            with(pTxtE.graphics){
                lineStyle(lSize, lColor, 1, false, lSScale, lSCaps, lSJoint);
                moveTo(7,0);
                lineTo(0,4);
                lineTo(8,23);
                lineTo(15,19);
                moveTo(4,15);
                lineTo(9,11);
            }
            with(pTxtC2.graphics){
                lineStyle(lSize, lColor, 1, false, lSScale, lSCaps, lSJoint);
                moveTo(12,8);
                lineTo(9,0);
                lineTo(2,3);
                lineTo(10,22);
                lineTo(16,19);
                lineTo(13.2,12.5);
            }
            with(pTxtK.graphics){
                lineStyle(lSize, lColor, 1, false, lSScale, lSCaps, lSJoint);
                moveTo(0,2);
                lineTo(8,25);
                moveTo(8,0);
                lineTo(5,13);
                lineTo(15,22);
            }
            with(pTxtM.graphics){
                lineStyle(lSize, lColor, 1, false, lSScale, lSCaps, lSJoint);
                moveTo(16.5,22);
                lineTo(10.5,0);
                lineTo(9,12);
                lineTo(1,3);
                lineTo(8,24);
            }
            with(pTxtA.graphics){
                lineStyle(lSize, lColor, 1, false, lSScale, lSCaps, lSJoint);
                moveTo(13,19);
                lineTo(2,0);
                lineTo(3,23);
                moveTo(1,14);
                lineTo(8,13);
            }
            with(pTxtT.graphics){
                lineStyle(lSize, lColor, 1, false, lSScale, lSCaps, lSJoint);
                moveTo(0,3);
                lineTo(12,0);
                moveTo(6,1);
                lineTo(11,21);
            }
            with(pTxtE2.graphics){
                lineStyle(lSize, lColor, 1, false, lSScale, lSCaps, lSJoint);
                moveTo(7,0);
                lineTo(0,1);
                lineTo(4,21);
                lineTo(13,19);
                moveTo(3,11);
                lineTo(8,10);
            }

            retVal.addChild(pTxtC);
            retVal.addChild(pTxtH);
            retVal.addChild(pTxtE);
            retVal.addChild(pTxtC2);
            retVal.addChild(pTxtK);
            retVal.addChild(pTxtM);
            retVal.addChild(pTxtA);
            retVal.addChild(pTxtT);
            retVal.addChild(pTxtE2);
            pTxtC.x  = 0;
            pTxtC.y  = 36;
            pTxtH.x  = 10;
            pTxtH.y  = 27;
            pTxtE.x  = 22;
            pTxtE.y  = 22;
            pTxtC2.x = 30;
            pTxtC2.y = 18;
            pTxtK.x  = 43.5;
            pTxtK.y  = 12;
            pTxtM.x  = 54;
            pTxtM.y  = 8;
            pTxtA.x  = 71;
            pTxtA.y  = 6;
            pTxtT.x  = 79;
            pTxtT.y  = 2;
            pTxtE2.x = 94;
            pTxtE2.y = 0;
            retVal.scaleX  = 1.25;
            retVal.scaleY  = 1.1;
            retVal.x = 55;
            retVal.y = 103;

            retVal.blendMode= BlendMode.OVERLAY;

            return retVal;
        }

        private function mBNoodle():Sprite
        {
            var retVal:Sprite  = new Sprite();

            var bdNoodle:BitmapData = new BitmapData(440,220);
            var _dNoodle:Sprite     = new Sprite();

            bdNoodle.perlinNoise(160, 10, 2, 2, false, false, 1, true);
            var iSp:uint  = 10;
            var iAmp:uint = 120;
            var iCnt:uint = 1;
            var iP:uint   = 0;
            var tP:uint   = 0;
            var matNoodle:Matrix = new Matrix(1,0,0,1,0,0);
            iP+=iSp;
            for(var i:int=0; i<=440; i++){
                tP += iCnt;
                matNoodle.tx = Math.sin(tP*Math.PI/180) * iAmp;
                with(_dNoodle.graphics){
                    beginBitmapFill(bdNoodle, matNoodle);
                    moveTo(i, 0);
                    lineTo(i+1, 0);
                    lineTo(i+1, 220);
                    lineTo(i, 220);
                    endFill();
                }
            }
            bdNoodle = null;
            var clNoodle:ColorTransform= new ColorTransform(1,1,1,1, 200,200,30,0);
            _dNoodle.transform.colorTransform= clNoodle;
            _dNoodle.alpha=0.8;

            var maskNoodle:Sprite = new Sprite();
            with(maskNoodle.graphics){
                beginFill(0x000000,1);
                drawCircle(232.5, 430, 205);
                endFill();
            }
            maskNoodle.scaleY = 0.52;
            _dNoodle.mask     = maskNoodle;

            var flNoodle:Sprite = new Sprite();
            aryGC = [0x000000, 0x000000];
            aryGA = [1, 0];
            aryGR = [0xbb, 0xee];
            matG  = new Matrix();
            matG.createGradientBox(410, 410, 0, 0,0);
            with(flNoodle.graphics){
                beginGradientFill(GradientType.RADIAL, aryGC, aryGA, aryGR, matG, SpreadMethod.PAD, "rgb", 0);
                drawCircle(231, 225, 205);
                endFill();
            }
            flNoodle.y = 105;
            flNoodle.scaleY = 0.52;

            retVal.addChild(_dNoodle);
            retVal.addChild(flNoodle);
            retVal.addChild(maskNoodle);

            _dNoodle.blendMode = BlendMode.LAYER;
            flNoodle.blendMode = BlendMode.ALPHA;

            _dNoodle.x = 40;
            _dNoodle.y = 15;
            _dNoodle.rotation=18;

            var blurNoodle:BlurFilter= new BlurFilter(2,2);
            _dNoodle.filters= [blurNoodle];
            return retVal;
        }

        private function mBKikurage():Sprite
        {
            var retVal:Sprite = new Sprite();
            for(var i:int=0; i<80; i++){
                var pD:Sprite = new pKikurage();
                pD.x= Math.round(Math.random()*120);
                pD.y= i+ Math.round(Math.random()*60);
                retVal.addChild(pD);
            }
            retVal.scaleY= 0.6;
            retVal.x = 80;
            retVal.y = 150;
            retVal.filters= [bvlTopper];
            return retVal;
        }

        private function mBCharsiu():Sprite
        {
            var retVal:Sprite = new Sprite();

            var pNum:uint = 3;

            aryGC = [0xbb9999,0xddb9b9, 0x990000, 0xffffff];
            aryGA = [1, 1, 1, 0.8];
            aryGR = [0, 0x11, 0x22, 0x99];
            matG  = new Matrix();
            matG.createGradientBox(100, 100, 0, 0,0);
            var blurC:BlurFilter = new BlurFilter(4,4);
            var bvlC:BevelFilter = new BevelFilter(4, 70, 0xffffff,0, 0x996666,1,8, 8, 1 ,1, "outer", false);
            var aryRC:Array = [2,0,1]
            var rc:uint     = 0;
            for(var i:int=0; i<pNum; i++){
                var pS1:Sprite = new Sprite();
                var pS2:Sprite = new Sprite();
                rc = aryRC[i];

                with(pS1.graphics){
                    beginFill(0xeecccc, 1);
                    switch(rc){
                        case 0:
                            moveTo(40,0);
                            curveTo(80,0, 80,35);
                            curveTo(80,80, 30,80);
                            curveTo(0,80, 0,45);
                            curveTo(10,15, 40,0);
                            endFill();
                            break;

                        case 1:
                            moveTo(45,0);
                            curveTo(78,10, 80,50);
                            curveTo(80,70, 60,70);
                            curveTo(65,100, 50,100);
                            curveTo(0,100, 0,70);
                            curveTo(0,25, 10,25);
                            curveTo(10,10, 45,0);
                            endFill();
                            break;

                        case 2:
                            moveTo(40,0);
                            curveTo(50,0, 50,14);
                            curveTo(35,45, 35,80);
                            curveTo(37,90, 12,90);
                            curveTo(0,90, 0,65);
                            curveTo(10,25, 40,0);
                            endFill();
                            break;
                    }
                }
                with(pS2.graphics){
                    beginGradientFill(GradientType.RADIAL, aryGC, aryGA, aryGR, matG, SpreadMethod.REFLECT, "rgb", 0);
                    switch(rc){
                        case 0:
                            moveTo(10,15);
                            curveTo(20,25, 40,20);
                            curveTo(50,0, 65,15);
                            curveTo(75,15, 75,40);
                            curveTo(75,65, 40,65);
                            curveTo(-5,65, 5,35);
                            curveTo(5,5, 10,15);
                            break;
		
                        case 1:
                            moveTo(40,0);
                            curveTo(70,0, 70,45);
                            curveTo(60,35, 50,80);
                            curveTo(50,90, 20,80);
                            curveTo(0,50, 10,30);
                            curveTo(0,0, 40,0);
                            break;

                        case 2:
                            moveTo(32,0);
                            curveTo(36,0, 36,10);
                            curveTo(35,15, 22,15);
                            curveTo(16,35, 16,48);
                            curveTo(20,70, 15,80);
                            break;
                    }
                }
		
                pS2.x += 7;
                pS2.y += 7;
                pS2.filters= [blurC];
                pS2.blendMode = BlendMode.OVERLAY;

                pS1.addChild(pS2);
                pS1.rotation = i*10;
                pS1.x       -= i*5;

                switch(rc){
                    case 0:
                        pS1.y        -= 10;
                        break;
                    case 1:
                        break;
                    case 2:
                        pS1.rotation += 170;
                        pS1.x        += 110;
                        pS1.y        += 90;
                        break;
                }

                var glowC:GlowFilter= new GlowFilter(0x660000,0.5,16,16,2,2,true,false);

                pS1.filters  = [glowC,bvlC];
                retVal.addChild(pS1);
            }

            retVal.scaleX = 1.6;
            retVal.scaleY = 1.1;
            retVal.rotation = 20;
            retVal.x      = 285;
            retVal.y      = 127;
            return retVal;
        }

        private function mBEgg():Sprite
        {
            var retVal:Sprite  = new Sprite();
            var pEgg1:Sprite   = new Sprite();
            var pEgg1C1:Sprite = new Sprite();
            var pEgg2:Sprite   = new Sprite();
            var pEgg2C1:Sprite = new Sprite();

            aryGC = [0xffeecc, 0xff9900];
            aryGA = [1, 0.6];
            aryGR = [0xaa, 0xff];
            matG  = new Matrix();
            matG.createGradientBox(90, 120, Math.PI/2, 0,0);
            with(pEgg1.graphics){
                beginGradientFill(GradientType.LINEAR, aryGC, aryGA, aryGR, matG, SpreadMethod.PAD, "rgb", 1);
                moveTo(60,0);
                curveTo(90,20, 90,60);
                curveTo(84,120, 30,120);
                curveTo(0,120, 0,100);
                curveTo(0,60, 10,40);
                curveTo(20,0, 60,0);
                endFill();
            }
            matG  = new Matrix();
            matG.createGradientBox(80, 140, Math.PI/2, 0,0);
            with(pEgg2.graphics){
                beginGradientFill(GradientType.LINEAR, aryGC, aryGA, aryGR, matG, SpreadMethod.PAD, "rgb", 1);
                moveTo(40,0);
                curveTo(80,15, 80,70);
                curveTo(80,140, 50,140);
                curveTo(0,140, 0,80);
                curveTo(0,35, 15,15);
                curveTo(25,0, 40,0);
                endFill();
            }

            aryGC = [0xffff66, 0xff6600];
            aryGA = [1, 1];
            aryGR = [0, 0xff];
            matG  = new Matrix();
            matG.createGradientBox(50, 50, 0, 0,0);
            with(pEgg1C1.graphics){
                beginGradientFill(GradientType.RADIAL, aryGC, aryGA, aryGR, matG, SpreadMethod.REFLECT, "rgb", 0);
                moveTo(50, 0);
                curveTo(70,0, 70,20);
                curveTo(65,80, 35,85);
                curveTo(0,85, 0,65);
                curveTo(-5,-5, 50,0);
                endFill();
            }
            with(pEgg2C1.graphics){
                beginGradientFill(GradientType.RADIAL, aryGC, aryGA, aryGR, matG, SpreadMethod.REFLECT, "rgb", 0);
                moveTo(30, 0);
                curveTo(60,0, 60,45);
                curveTo(60,90, 35,90);
                curveTo(0,85, 0,40);
                curveTo(0,0, 30,0);
                endFill();
            }

            pEgg1C1.x = 7;
            pEgg1C1.y = 20;
            pEgg1.addChild(pEgg1C1);
            pEgg2C1.x = 10;
            pEgg2C1.y = 24;
            pEgg2.addChild(pEgg2C1);
            pEgg1C1.filters= [bvlTopperInner];
            pEgg2C1.filters= [bvlTopperInner];

            pEgg2.x = 88;
            pEgg2.y = 20;
            retVal.addChild(pEgg1);
            retVal.addChild(pEgg2);

            retVal.scaleY = 0.6;
            retVal.x      = 50;
            retVal.y      = 215;

            var blurEgg:BlurFilter= new BlurFilter(2,2);
            var bvlEgg:BevelFilter= new BevelFilter(4, 45, 0xffffff,0, 0x000000,1 ,4, 4, 0.5 ,1, "outer", false);

            retVal.filters= [blurEgg, bvlEgg];
            return retVal;
        }

        private function mBNegi():Sprite
        {
            var retVal:Sprite = new Sprite();
            var ir:uint;
            var im:uint= 200;
            for(var i:int=0; i<im; i++){
                var pDG:Sprite = new pNegi();
                ir     = Math.round(Math.random()*90);
                pDG.x  = 120+ Math.round(Math.random()*160);
                pDG.y  = 160 + (Math.abs(200-pDG.x)/2) + ir;
                pDG.x += (pDG.y<205) ? ir/2: -(ir/2);
                pDG.alpha-= ir/90;
                retVal.addChild(pDG);
            }
            retVal.alpha=0.8;
            retVal.scaleY=0.7;
            retVal.filters = [bvlTopper];
            return retVal;
        }

        private function mBSoup1():Sprite
        {
            var retVal:Sprite= new Sprite();
            aryGC = [0xffffff, 0xff9900];
            aryGA = [0.1, 0.4];
            aryGR = [0x66, 0xff];
            matG  = new Matrix();
            matG.createGradientBox(470, 330, Math.PI/2, 0,0);
            with(retVal.graphics){
                beginGradientFill(GradientType.LINEAR, aryGC, aryGA, aryGR, matG, SpreadMethod.PAD, "rgb", 1);
                drawCircle(230, 430, 205);
                endFill();
            }
            retVal.scaleY  = 0.52;
            var blurSoup:BlurFilter= new BlurFilter(2,2);
            retVal.filters = [blurSoup];
            return retVal;
        }

        private function mBSoup2():Sprite
        {
            var retVal:Sprite = new Sprite();
            var _d2Soup2a:Sprite = new Sprite();
            var _d2Soup2b:Sprite = new Sprite();
            var _d2Soup2c:Sprite = new Sprite();

            with(_d2Soup2a.graphics){
                beginFill(0xffffff,0.7);
                moveTo(160,125);
                curveTo(0,160, 40,260);
                curveTo(30,180, 160,125);
            }
            retVal.addChild(_d2Soup2a);

            with(_d2Soup2b.graphics){
                beginFill(0xffffff,0.7);
                moveTo(380,155);
                curveTo(470,210, 400,280);
                curveTo(360,300, 250,300);
                curveTo(350,290, 400,240);
                curveTo(430,180, 380,155);
            }
            retVal.addChild(_d2Soup2b);

            with(_d2Soup2c.graphics){
                beginFill(0xffffff, 0.4);
                moveTo(100,0);
                curveTo(90,5, 110,5);
                curveTo(140,-2, 180,0);
                curveTo(220,0, 220,40);
                curveTo(220,75, 110,75);
                curveTo(0,75, 0,48);
                curveTo(5,10, 40,0);
                curveTo(80,-5, 160,0);
            }
            _d2Soup2c.x = 150;
            _d2Soup2c.y = 200;
            retVal.addChild(_d2Soup2c);

            var blurSoup:BlurFilter  = new BlurFilter(8,8);
            var blurSoup2:BlurFilter = new BlurFilter(16,16);
            _d2Soup2a.filters= [blurSoup];
            _d2Soup2b.filters= [blurSoup];
            _d2Soup2c.filters= [blurSoup2];
            return retVal;
        }

        private function mBSoupGlow():Sprite
        {
            var retVal:Sprite = mASoup();
            var bvlSoup:BevelFilter= new BevelFilter(4,135,0xffffff,1,0xcc6600,1,16,16,1,1,"inner",false);
            retVal.filters        = [bvlSoup];
            retVal.blendMode      = BlendMode.ADD;
            return retVal;
        }

        private function mBDish1():Sprite
        {
            var retVal:Sprite = new Sprite();

            aryGC = [0x000000, 0xcc6600];
            aryGA = [0.3, 0.3];
            aryGR = [0x11, 0xff];
            matG  = new Matrix();
            matG.createGradientBox(400, 280, 0, 0, 0);
            with(retVal.graphics){
                beginGradientFill(GradientType.LINEAR, aryGC, aryGA, aryGR, matG, SpreadMethod.PAD, "rgb", 1);
                moveTo(28, 154);
                curveTo(88,85, 232.5,85);
                curveTo(377,95, 437,154);
                curveTo(377,86, 232.5,86);
                curveTo(88,95, 28,154);
            }
            retVal.blendMode= BlendMode.DARKEN;

            return retVal;
        }

        private function mBDish2():Sprite
        {
            var retVal:Sprite = new Sprite();
            aryGC = [0xa05000, 0x000000];
            aryGA = [1, 1];
            aryGR = [0, 0xff];
            matG  = new Matrix();
            matG.createGradientBox(450, 450, Math.PI/4, 0,0);
            with(retVal.graphics){
                beginGradientFill(GradientType.LINEAR, aryGC, aryGA, aryGR, matG, SpreadMethod.PAD, "rgb", 1);
                moveTo(150, 337);
                curveTo(140,350, 135,378);
                curveTo(150,410, 232.5,414);
                curveTo(315,410, 330,378);
                curveTo(325,350, 315,337);
                endFill();
            }

            retVal.filters= [bvlDish];
            return retVal;
        }

        private function mBDish3():Sprite
        {
            var retVal:Sprite = new Sprite();
            aryGC = [0xcc6600, 0x000000];
            aryGA = [1, 1];
            aryGR = [0, 0xff];
            matG  = new Matrix();
            matG.createGradientBox(450, 450, Math.PI/4, 0,0);
            with(retVal.graphics){
                beginGradientFill(GradientType.LINEAR, aryGC, aryGA, aryGR, matG, SpreadMethod.PAD, "rgb", 1);
                moveTo(17, 170);
                curveTo(6,185, 8,207);
                curveTo(8,220, 17,240);
                curveTo(80,335, 182,377);
                curveTo(232.5,390, 283,377);
                curveTo(385,335, 448,240);
                curveTo(457,220, 457,207);
                curveTo(459,185, 448,170);

                curveTo(459,185, 454,204);
                curveTo(445,270, 320,295);
                curveTo(232.5,312, 145,295);
                curveTo(20,270, 11,204);
                curveTo(10,190, 17,170);

                endFill();
            }

            retVal.filters= [bvlDish];
            return retVal;
        }

        private function mBShade1():Sprite
        {
            var retVal:Sprite  = new Sprite();
            var _pW:Sprite     = new Sprite();
            var _pShade:Sprite = new Sprite();
            with(_pW.graphics){
                beginFill(0xcc6600,1);
                drawCircle(232, 400, 225);
                endFill();
            }
            _pW.scaleY= 0.5;

            with(_pShade.graphics){
                beginFill(0x000000,0.3);
                moveTo(135,378);
                curveTo(150,450, 330,420);
                curveTo(480,350, 540,310);
                curveTo(520,160, 350,120);
                endFill();
            }
            retVal.blendMode = BlendMode.LAYER;
            _pW.blendMode    = BlendMode.ERASE;

            var blurShade:BlurFilter= new BlurFilter(32,32);
            _pShade.filters= [blurShade];
            retVal.addChild(_pShade);
            retVal.addChild(_pW);
            return retVal;
        }
    }
}

import flash.display.Sprite;
import flash.display.LineScaleMode;
import flash.display.CapsStyle
import flash.display.JointStyle;

// Chip
class pChip extends Sprite
{
    public function pChip():void
    {
        var t1:uint = Math.round(Math.random()*3);
        var t2:uint = Math.round(Math.random()*3);
        var t3:uint = Math.round(Math.random()*3);

        with(graphics){
            beginFill(0x330000,1);
            moveTo(0, 0);
            lineTo(t1, 0);
            lineTo(t1, t2);
            lineTo(t3, t2);
            endFill();
        }
        rotation     = Math.round(Math.random()*360);
    }
}

// leek
class pNegi extends Sprite
{
    public function pNegi():void
    {
        var aryC:Array = [0x009900, 0x009900, 0x00cc33, 0x00cc33, 0x00ff66];
        var t1:uint    = Math.round(Math.random()*(aryC.length-1));
        var t1b:uint   = Math.round(Math.random()*(aryC.length-1));
        var r1:uint    = 3+Math.round(Math.random()*7);
        var t2:uint    = Math.round(Math.random()*(aryC.length-1));
        var t2b:uint   = Math.round(Math.random()*(aryC.length-1));
        var r2:uint    = 2+Math.round(Math.random()*6);

        var p1:Sprite  = drawP(aryC[t1], r1);
        var p1b:Sprite = drawP(aryC[t1], r1-2);
        var p2:Sprite  = drawP(aryC[t2], r2);
        var p2b:Sprite = drawP(aryC[t2], r2-1);

        p1b.x += (p1.width-p1b.width)/2;
        p1b.y += (p1.height-p1b.height)/2;
        p1.addChild(p1b);
        p2b.x += (p2.width-p2b.width)/2;
        p2b.y += (p2.height-p2b.height)/2;
        p2.addChild(p2b);

        p2.x+= Math.round(Math.random()*(p1.width-p2.width));
        p2.y+= Math.round(Math.random()*(p1.height-p2.height));
        addChild(p1);
        addChild(p2);

        rotation       = Math.round(Math.random()*360);
    }
    private function drawP(c:Number, r:uint):Sprite
    {
        var retVal:Sprite = new Sprite();
        with(retVal.graphics){
            beginFill(c, 1);
            drawCircle(0,0, r);
            endFill();
        }
        return retVal;
    }
}

// cloud ear
class pKikurage extends Sprite
{
    public function pKikurage():void
    {
        var pS:uint  = Math.round(Math.random()*1);
        var pT:uint  = 3+Math.round(Math.random()*3);
        var s1x:uint = 1 +Math.round(Math.random()*5);
        var s1y:uint = 1 +Math.round(Math.random()*5);
        var p1x:uint = 2 +Math.round(Math.random()*10);
        var p1y:uint = 2 +Math.round(Math.random()*10);
        var s2x:uint = 1 +Math.round(Math.random()*5);
        var s2y:uint = 1 +Math.round(Math.random()*5);
        var p2x:uint = 2 +Math.round(Math.random()*10);
        var p2y:uint = 2 +Math.round(Math.random()*10);
        var aryC:Array = [0x333333, 0x444444, 0x555555, 0x666666];
        var iC:uint    = Math.round(Math.random()*(aryC.length-1));

        with(graphics){
            lineStyle(pT, aryC[iC], 1, false, LineScaleMode.NONE, CapsStyle.SQUARE, JointStyle.MITER, 3);
            moveTo(0,0);
            curveTo(s1x,s1y, p1x,p2x);
            curveTo(p1x+s2x,p1y+s2y, p1x+p2x,p1y+p2y);
            endFill();
        }
        rotation         = Math.round(Math.random()*360);
        if(pS==0) scaleX = -1;
    }
}