煮卵チャーシュー全部いり :: forked from: colin challenge for amateurs
extreme drawing !!
Shoyu Tonkotsu (pork and soy sauce) Ramen, Enjoy! :)
ラーメン"書き"あげた
へいおまち煮卵チャーシュー全部いり
Draw a Tasty Ramen !
*
* You can edit and modify every piece of this code.
* Load more pictures of GU (ingredients of ramen)
* from flickr or draw one by yourself.
* Make it look tasty.
*
/**
* Copyright iong ( http://wonderfl.net/user/iong )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/hvm5
*/
// forked from checkmate's colin challenge for amateurs
/*
extreme drawing !!
Shoyu Tonkotsu (pork and soy sauce) Ramen, Enjoy! :)
ラーメン"書き"あげた
へいおまち煮卵チャーシュー全部いり
*/
/*
*
* Draw a Tasty Ramen !
*
* You can edit and modify every piece of this code.
* Load more pictures of GU (ingredients of ramen)
* from flickr or draw one by yourself.
* Make it look tasty.
*
*/
package{
import flash.display.Sprite;
[SWF(width="460", height="460", backgroundColor="0xFFFFFF", frameRate="15")];
public class FlashTest extends Sprite{
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Graphics;
import flash.display.GradientType;
import flash.display.SpreadMethod;
import flash.display.LineScaleMode;
import flash.display.CapsStyle
import flash.display.JointStyle;
import flash.events.Event;
import flash.geom.Point;
import flash.geom.Matrix;
import flash.geom.ColorTransform
import flash.filters.BlurFilter;
import flash.filters.BevelFilter;
import flash.filters.GlowFilter;
import flash.display.BlendMode;
import flash.display.Stage;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
private var cvSt:Bitmap;
private var bmSt:BitmapData;
private var cvStF:Bitmap;
private var bmStF:BitmapData;
private var maskR:BitmapData;
private var maskSt:Sprite;
private var _spRamenBg:Sprite;
private var _spRamenBgEff:Sprite;
private var _spRamen:Sprite;
private var aryOffset:Array = new Array();
private var aryOffsetSP:Array = new Array();
private var aryGC:Array;
private var aryGA:Array;
private var aryGR:Array;
private var matG:Matrix;
private var bvlDish:BevelFilter;
private var bvlTopper:BevelFilter;
private var bvlTopperInner:BevelFilter;
public function FlashTest(){
init();
}
private function init():void{
stage.scaleMode=StageScaleMode.NO_SCALE;
stage.align=StageAlign.TOP_LEFT;
bvlDish = new BevelFilter(4, -45, 0xffffff,1, 0x000000,1
,16, 16, 0.5
,1, "inner", false);
bvlTopper = new BevelFilter(4, 45, 0xffffff,1, 0x000000,1
,4, 4, 0.5
,1, "outer", false);
bvlTopperInner = new BevelFilter(4, 15, 0xffffff,1, 0x000000,0
,16, 16, 1
,1, "inner", false);
// draw
_spRamenBg = makeRamenBg();
addChild(_spRamenBg);
initSteam();
_spRamenBgEff = makeRamenBgEff();
addChild(_spRamenBgEff);
_spRamen= makeRamen();
addChild(_spRamen);
initSteamFront();
// Act
addEventListener(Event.ENTER_FRAME, actSteam);
}
// ------------------------------------
// Ramen(background)
private function makeRamenBg():Sprite
{
var retVal:Sprite = new Sprite();
// dish
var _d1Dish:Sprite = mADish();
// soup
var _d1Soup:Sprite = mASoup();
retVal.addChild(_d1Dish);
retVal.addChild(_d1Soup);
return retVal;
}
private function makeRamenBgEff():Sprite
{
var retVal:Sprite = new Sprite();
// nori
var _d2Nori:Sprite = mBNori();
// shade
var _d2Shade1:Sprite = mBShade1();
// dish
var _d2Dish1:Sprite = mBDish1();
retVal.addChild(_d2Nori);
retVal.addChild(_d2Dish1);
retVal.addChild(_d2Shade1);
return retVal;
}
// ------------------------------------
// Steam
private function initSteam():void
{
bmSt = new BitmapData(470, 220, true, 0xffffff);
cvSt = new Bitmap(bmSt);
cvSt.x += 20;
cvSt.y += 80;
addChild(cvSt);
maskR = new BitmapData(470, 470, true, 0x000000);
maskSt = new Sprite();
maskSt.y += 30;
aryGC = [0xffffff, 0xffffff, 0xffffff];
aryGA = [0.2, 0.2, 1];
aryGR = [0, 0x11, 0xcc];
matG = new Matrix();
matG.createGradientBox(550, 330, 90, 0,0);
with(maskSt.graphics){
beginGradientFill(GradientType.RADIAL, aryGC, aryGA, aryGR, matG, SpreadMethod.PAD, "rgb", 1);
drawCircle(232.5, 250, 335);
endFill();
}
maskR.draw(maskSt);
maskR.draw(bmSt);
addChild(new Bitmap(maskR));
cvSt.blendMode = BlendMode.SCREEN;
aryOffsetSP = [0.5, 3];
aryOffset = [new Point(), new Point()];
}
private function initSteamFront():void
{
var maskStF:Sprite = new Sprite();
with(maskStF.graphics){
beginFill(0x000000,1);
drawCircle(232.5, 295, 225);
endFill();
}
maskStF.scaleY=0.58;
cvStF = new Bitmap(bmSt);
cvStF.x = 18;
cvStF.y = 78;
cvStF.blendMode = BlendMode.OVERLAY;
cvStF.alpha=0.7;
cvStF.mask = maskStF;
addChild(maskStF);
addChild(cvStF);
}
private function actSteam(e:Event):void
{
aryOffset[0].x += aryOffsetSP[0];
aryOffset[1].y += aryOffsetSP[1];
bmSt.perlinNoise(30, 30, 2, 2, false, true, 1, true, aryOffset);
bmSt.draw(cvSt);
bmSt.draw(cvStF);
}
// ------------------------------------
// Ramen(Main)
private function makeRamen():Sprite
{
var retVal:Sprite = new Sprite();
// garlic chips
var _d2Chips:Sprite = mBChips();
// soup
var _d2Soup:Sprite = mBSoup1();
var _d2SoupOil:Sprite = mBSoup2();
var _d2SoupGlow:Sprite = mBSoupGlow();
// Txt
var _d2Txt:Sprite = mBTxt();
var _d2TxtCM:Sprite = mBTxtCM();
// noodle
var _d2Noodle:Sprite = mBNoodle();
// cloud ear
var _d2Kikurage:Sprite = mBKikurage();
// char siu
var _d2Charsiu:Sprite = mBCharsiu();
// egg
var _d2Egg:Sprite = mBEgg();
// leek
var _d2Negi:Sprite = mBNegi();
// dish
var _d2Dish2:Sprite = mBDish2();
var _d2Dish3:Sprite = mBDish3();
retVal.cacheAsBitmap = true;
retVal.addChild(_d2SoupGlow);
retVal.addChild(_d2Txt);
retVal.addChild(_d2Noodle);
retVal.addChild(_d2Chips);
retVal.addChild(_d2Charsiu);
retVal.addChild(_d2Soup);
retVal.addChild(_d2TxtCM);
retVal.addChild(_d2Kikurage);
retVal.addChild(_d2SoupOil);
retVal.addChild(_d2Negi);
retVal.addChild(_d2Egg);
retVal.addChild(_d2Dish2);
retVal.addChild(_d2Dish3);
return retVal;
}
// ------------------------------------
// pieces
private function mADish():Sprite
{
var retVal:Sprite = new Sprite();
with(retVal.graphics){
beginFill(0x990000, 1);
moveTo(8, 190);
curveTo(50,96 , 200,88);
curveTo(232.5,85 , 265,88);
curveTo(415,100 , 457,190);
lineTo(445, 330);
lineTo(20, 330);
endFill();
}
return retVal;
}
private function mASoup():Sprite
{
var retVal:Sprite = new Sprite();
aryGC = [0xff6600, 0xffff99];
aryGA = [1, 1];
aryGR = [0, 0xee];
matG = new Matrix();
matG.createGradientBox(470, 330, 0, 0,0);
with(retVal.graphics){
beginGradientFill(GradientType.LINEAR, aryGC, aryGA, aryGR, matG, SpreadMethod.PAD, "rgb", 1);
drawCircle(230, 430, 200);
endFill();
}
retVal.scaleY= 0.5;
return retVal;
}
// ------------------------------------
private function mBChips():Sprite
{
var retVal:Sprite = new Sprite();
for(var i:int=0; i<500; i++){
var pD2:Sprite = new pChip();
pD2.x = 30+ Math.round(Math.random()*400);
pD2.y = 130+ Math.round(Math.random()*200);
pD2.alpha -= Math.round(pD2.y-130)/200;
retVal.addChild(pD2);
}
var maskD2E:Sprite = new Sprite();
with(maskD2E.graphics){
beginFill(0x000000,1);
drawCircle(230, 430, 205);
endFill();
}
maskD2E.scaleY= 0.52;
retVal.mask = maskD2E;
return retVal;
}
private function mBNori():Sprite
{
var retVal:Sprite = new Sprite();
var _d2Nori1:Sprite = new Sprite();
var _d2Nori2:Sprite = new Sprite();
aryGC = [0x110000, 0xffa033];
aryGA = [1, 1];
aryGR = [0, 0x99];
matG = new Matrix();
matG.createGradientBox(200, 200, Math.PI/4*3, 0,0);
with(_d2Nori1.graphics){
beginGradientFill(GradientType.LINEAR, aryGC, aryGA, aryGR, matG, SpreadMethod.PAD, "rgb", 0.7);
moveTo(270, 30);
curveTo(320,30, 340, 24);
curveTo(340,170, 320,200);
lineTo(250,190);
curveTo(270,150, 270,30);
endFill();
}
aryGC = [0x221111, 0xffaa3a];
with(_d2Nori2.graphics){
beginGradientFill(GradientType.LINEAR, aryGC, aryGA, aryGR, matG, SpreadMethod.PAD, "rgb", 0.7);
moveTo(330, 45);
curveTo(380,60, 400, 60);
curveTo(395,170, 355,230);
lineTo(300,205);
curveTo(330,150, 330,45);
endFill();
}
var _d2BNori:BitmapData= new BitmapData(200,250,true,0x000000);
_d2BNori.noise(Math.round(Math.random()*100), 0, 40, 1);
var _d2PNori1:Bitmap= new Bitmap(_d2BNori);
var _d2PNori2:Bitmap= new Bitmap(_d2BNori);
_d2PNori1.x= _d2PNori2.x= 250;
_d2PNori1.y= _d2PNori2.y= 0;
_d2PNori1.blendMode= BlendMode.SCREEN;
_d2PNori2.blendMode= BlendMode.SCREEN;
_d2Nori1.blendMode = BlendMode.INVERT;
_d2Nori1.blendMode = BlendMode.INVERT;
retVal.addChild(_d2Nori1);
retVal.addChild(_d2Nori2);
retVal.addChild(_d2PNori1);
retVal.addChild(_d2PNori2);
return retVal;
}
private function mBTxt():Sprite
{
var retVal:Sprite = new Sprite();
var pTxtC1:Sprite = new Sprite();
var pTxtC2:Sprite = new Sprite();
var pTxtC3:Sprite = new Sprite();
with(pTxtC1.graphics){
lineStyle(3, 0xfff6f6, 1, false, LineScaleMode.NONE, CapsStyle.SQUARE, JointStyle.MITER, 3);
moveTo(0,10);
lineTo(0,6);
curveTo(1,1, 6,0);
lineTo(32,0);
}
with(pTxtC2.graphics){
lineStyle(3, 0xfff6f6, 1, false, LineScaleMode.NONE, CapsStyle.SQUARE, JointStyle.MITER, 3);
moveTo(0,0);
lineTo(0,10);
}
with(pTxtC3.graphics){
lineStyle(3, 0xfff6f6, 1, false, LineScaleMode.NONE, CapsStyle.SQUARE, JointStyle.MITER, 3);
moveTo(0,0);
lineTo(32,0);
}
retVal.addChild(pTxtC1);
retVal.addChild(pTxtC2);
retVal.addChild(pTxtC3);
pTxtC2.x = 8;
pTxtC3.x = 1;
pTxtC3.y = 16;
retVal.x = 355;
retVal.y = 80;
retVal.scaleX = -1;
retVal.rotation = -80;
retVal.alpha = 0.95;
retVal.blendMode = BlendMode.LAYER;
var blurNoriTxt:BlurFilter = new BlurFilter(2,0);
retVal.filters= [blurNoriTxt];
return retVal;
}
private function mBTxtCM():Sprite
{
var retVal:Sprite = new Sprite();
var pTxtC:Sprite = new Sprite();
var pTxtH:Sprite = new Sprite();
var pTxtE:Sprite = new Sprite();
var pTxtC2:Sprite = new Sprite();
var pTxtK:Sprite = new Sprite();
var pTxtM:Sprite = new Sprite();
var pTxtA:Sprite = new Sprite();
var pTxtT:Sprite = new Sprite();
var pTxtE2:Sprite = new Sprite();
var lSize:uint = 3;
var lColor:Number = 0x404040;
var lSScale:* = LineScaleMode.NORMAL;
var lSCaps:* = LineScaleMode.NONE;
var lSJoint:* = LineScaleMode.NONE;
with(pTxtC.graphics){
lineStyle(lSize, lColor, 1, false, lSScale, lSCaps, lSJoint);
moveTo(9,7);
lineTo(6,0);
lineTo(0,5);
lineTo(9,25);
lineTo(14,19);
lineTo(11,13);
}
with(pTxtH.graphics){
lineStyle(lSize, lColor, 1, false, lSScale, lSCaps, lSJoint);
moveTo(0,5);
lineTo(10,28);
moveTo(5,18);
lineTo(11,12);
moveTo(6,0);
lineTo(16,22);
}
with(pTxtE.graphics){
lineStyle(lSize, lColor, 1, false, lSScale, lSCaps, lSJoint);
moveTo(7,0);
lineTo(0,4);
lineTo(8,23);
lineTo(15,19);
moveTo(4,15);
lineTo(9,11);
}
with(pTxtC2.graphics){
lineStyle(lSize, lColor, 1, false, lSScale, lSCaps, lSJoint);
moveTo(12,8);
lineTo(9,0);
lineTo(2,3);
lineTo(10,22);
lineTo(16,19);
lineTo(13.2,12.5);
}
with(pTxtK.graphics){
lineStyle(lSize, lColor, 1, false, lSScale, lSCaps, lSJoint);
moveTo(0,2);
lineTo(8,25);
moveTo(8,0);
lineTo(5,13);
lineTo(15,22);
}
with(pTxtM.graphics){
lineStyle(lSize, lColor, 1, false, lSScale, lSCaps, lSJoint);
moveTo(16.5,22);
lineTo(10.5,0);
lineTo(9,12);
lineTo(1,3);
lineTo(8,24);
}
with(pTxtA.graphics){
lineStyle(lSize, lColor, 1, false, lSScale, lSCaps, lSJoint);
moveTo(13,19);
lineTo(2,0);
lineTo(3,23);
moveTo(1,14);
lineTo(8,13);
}
with(pTxtT.graphics){
lineStyle(lSize, lColor, 1, false, lSScale, lSCaps, lSJoint);
moveTo(0,3);
lineTo(12,0);
moveTo(6,1);
lineTo(11,21);
}
with(pTxtE2.graphics){
lineStyle(lSize, lColor, 1, false, lSScale, lSCaps, lSJoint);
moveTo(7,0);
lineTo(0,1);
lineTo(4,21);
lineTo(13,19);
moveTo(3,11);
lineTo(8,10);
}
retVal.addChild(pTxtC);
retVal.addChild(pTxtH);
retVal.addChild(pTxtE);
retVal.addChild(pTxtC2);
retVal.addChild(pTxtK);
retVal.addChild(pTxtM);
retVal.addChild(pTxtA);
retVal.addChild(pTxtT);
retVal.addChild(pTxtE2);
pTxtC.x = 0;
pTxtC.y = 36;
pTxtH.x = 10;
pTxtH.y = 27;
pTxtE.x = 22;
pTxtE.y = 22;
pTxtC2.x = 30;
pTxtC2.y = 18;
pTxtK.x = 43.5;
pTxtK.y = 12;
pTxtM.x = 54;
pTxtM.y = 8;
pTxtA.x = 71;
pTxtA.y = 6;
pTxtT.x = 79;
pTxtT.y = 2;
pTxtE2.x = 94;
pTxtE2.y = 0;
retVal.scaleX = 1.25;
retVal.scaleY = 1.1;
retVal.x = 55;
retVal.y = 103;
retVal.blendMode= BlendMode.OVERLAY;
return retVal;
}
private function mBNoodle():Sprite
{
var retVal:Sprite = new Sprite();
var bdNoodle:BitmapData = new BitmapData(440,220);
var _dNoodle:Sprite = new Sprite();
bdNoodle.perlinNoise(160, 10, 2, 2, false, false, 1, true);
var iSp:uint = 10;
var iAmp:uint = 120;
var iCnt:uint = 1;
var iP:uint = 0;
var tP:uint = 0;
var matNoodle:Matrix = new Matrix(1,0,0,1,0,0);
iP+=iSp;
for(var i:int=0; i<=440; i++){
tP += iCnt;
matNoodle.tx = Math.sin(tP*Math.PI/180) * iAmp;
with(_dNoodle.graphics){
beginBitmapFill(bdNoodle, matNoodle);
moveTo(i, 0);
lineTo(i+1, 0);
lineTo(i+1, 220);
lineTo(i, 220);
endFill();
}
}
bdNoodle = null;
var clNoodle:ColorTransform= new ColorTransform(1,1,1,1, 200,200,30,0);
_dNoodle.transform.colorTransform= clNoodle;
_dNoodle.alpha=0.8;
var maskNoodle:Sprite = new Sprite();
with(maskNoodle.graphics){
beginFill(0x000000,1);
drawCircle(232.5, 430, 205);
endFill();
}
maskNoodle.scaleY = 0.52;
_dNoodle.mask = maskNoodle;
var flNoodle:Sprite = new Sprite();
aryGC = [0x000000, 0x000000];
aryGA = [1, 0];
aryGR = [0xbb, 0xee];
matG = new Matrix();
matG.createGradientBox(410, 410, 0, 0,0);
with(flNoodle.graphics){
beginGradientFill(GradientType.RADIAL, aryGC, aryGA, aryGR, matG, SpreadMethod.PAD, "rgb", 0);
drawCircle(231, 225, 205);
endFill();
}
flNoodle.y = 105;
flNoodle.scaleY = 0.52;
retVal.addChild(_dNoodle);
retVal.addChild(flNoodle);
retVal.addChild(maskNoodle);
_dNoodle.blendMode = BlendMode.LAYER;
flNoodle.blendMode = BlendMode.ALPHA;
_dNoodle.x = 40;
_dNoodle.y = 15;
_dNoodle.rotation=18;
var blurNoodle:BlurFilter= new BlurFilter(2,2);
_dNoodle.filters= [blurNoodle];
return retVal;
}
private function mBKikurage():Sprite
{
var retVal:Sprite = new Sprite();
for(var i:int=0; i<80; i++){
var pD:Sprite = new pKikurage();
pD.x= Math.round(Math.random()*120);
pD.y= i+ Math.round(Math.random()*60);
retVal.addChild(pD);
}
retVal.scaleY= 0.6;
retVal.x = 80;
retVal.y = 150;
retVal.filters= [bvlTopper];
return retVal;
}
private function mBCharsiu():Sprite
{
var retVal:Sprite = new Sprite();
var pNum:uint = 3;
aryGC = [0xbb9999,0xddb9b9, 0x990000, 0xffffff];
aryGA = [1, 1, 1, 0.8];
aryGR = [0, 0x11, 0x22, 0x99];
matG = new Matrix();
matG.createGradientBox(100, 100, 0, 0,0);
var blurC:BlurFilter = new BlurFilter(4,4);
var bvlC:BevelFilter = new BevelFilter(4, 70, 0xffffff,0, 0x996666,1,8, 8, 1 ,1, "outer", false);
var aryRC:Array = [2,0,1]
var rc:uint = 0;
for(var i:int=0; i<pNum; i++){
var pS1:Sprite = new Sprite();
var pS2:Sprite = new Sprite();
rc = aryRC[i];
with(pS1.graphics){
beginFill(0xeecccc, 1);
switch(rc){
case 0:
moveTo(40,0);
curveTo(80,0, 80,35);
curveTo(80,80, 30,80);
curveTo(0,80, 0,45);
curveTo(10,15, 40,0);
endFill();
break;
case 1:
moveTo(45,0);
curveTo(78,10, 80,50);
curveTo(80,70, 60,70);
curveTo(65,100, 50,100);
curveTo(0,100, 0,70);
curveTo(0,25, 10,25);
curveTo(10,10, 45,0);
endFill();
break;
case 2:
moveTo(40,0);
curveTo(50,0, 50,14);
curveTo(35,45, 35,80);
curveTo(37,90, 12,90);
curveTo(0,90, 0,65);
curveTo(10,25, 40,0);
endFill();
break;
}
}
with(pS2.graphics){
beginGradientFill(GradientType.RADIAL, aryGC, aryGA, aryGR, matG, SpreadMethod.REFLECT, "rgb", 0);
switch(rc){
case 0:
moveTo(10,15);
curveTo(20,25, 40,20);
curveTo(50,0, 65,15);
curveTo(75,15, 75,40);
curveTo(75,65, 40,65);
curveTo(-5,65, 5,35);
curveTo(5,5, 10,15);
break;
case 1:
moveTo(40,0);
curveTo(70,0, 70,45);
curveTo(60,35, 50,80);
curveTo(50,90, 20,80);
curveTo(0,50, 10,30);
curveTo(0,0, 40,0);
break;
case 2:
moveTo(32,0);
curveTo(36,0, 36,10);
curveTo(35,15, 22,15);
curveTo(16,35, 16,48);
curveTo(20,70, 15,80);
break;
}
}
pS2.x += 7;
pS2.y += 7;
pS2.filters= [blurC];
pS2.blendMode = BlendMode.OVERLAY;
pS1.addChild(pS2);
pS1.rotation = i*10;
pS1.x -= i*5;
switch(rc){
case 0:
pS1.y -= 10;
break;
case 1:
break;
case 2:
pS1.rotation += 170;
pS1.x += 110;
pS1.y += 90;
break;
}
var glowC:GlowFilter= new GlowFilter(0x660000,0.5,16,16,2,2,true,false);
pS1.filters = [glowC,bvlC];
retVal.addChild(pS1);
}
retVal.scaleX = 1.6;
retVal.scaleY = 1.1;
retVal.rotation = 20;
retVal.x = 285;
retVal.y = 127;
return retVal;
}
private function mBEgg():Sprite
{
var retVal:Sprite = new Sprite();
var pEgg1:Sprite = new Sprite();
var pEgg1C1:Sprite = new Sprite();
var pEgg2:Sprite = new Sprite();
var pEgg2C1:Sprite = new Sprite();
aryGC = [0xffeecc, 0xff9900];
aryGA = [1, 0.6];
aryGR = [0xaa, 0xff];
matG = new Matrix();
matG.createGradientBox(90, 120, Math.PI/2, 0,0);
with(pEgg1.graphics){
beginGradientFill(GradientType.LINEAR, aryGC, aryGA, aryGR, matG, SpreadMethod.PAD, "rgb", 1);
moveTo(60,0);
curveTo(90,20, 90,60);
curveTo(84,120, 30,120);
curveTo(0,120, 0,100);
curveTo(0,60, 10,40);
curveTo(20,0, 60,0);
endFill();
}
matG = new Matrix();
matG.createGradientBox(80, 140, Math.PI/2, 0,0);
with(pEgg2.graphics){
beginGradientFill(GradientType.LINEAR, aryGC, aryGA, aryGR, matG, SpreadMethod.PAD, "rgb", 1);
moveTo(40,0);
curveTo(80,15, 80,70);
curveTo(80,140, 50,140);
curveTo(0,140, 0,80);
curveTo(0,35, 15,15);
curveTo(25,0, 40,0);
endFill();
}
aryGC = [0xffff66, 0xff6600];
aryGA = [1, 1];
aryGR = [0, 0xff];
matG = new Matrix();
matG.createGradientBox(50, 50, 0, 0,0);
with(pEgg1C1.graphics){
beginGradientFill(GradientType.RADIAL, aryGC, aryGA, aryGR, matG, SpreadMethod.REFLECT, "rgb", 0);
moveTo(50, 0);
curveTo(70,0, 70,20);
curveTo(65,80, 35,85);
curveTo(0,85, 0,65);
curveTo(-5,-5, 50,0);
endFill();
}
with(pEgg2C1.graphics){
beginGradientFill(GradientType.RADIAL, aryGC, aryGA, aryGR, matG, SpreadMethod.REFLECT, "rgb", 0);
moveTo(30, 0);
curveTo(60,0, 60,45);
curveTo(60,90, 35,90);
curveTo(0,85, 0,40);
curveTo(0,0, 30,0);
endFill();
}
pEgg1C1.x = 7;
pEgg1C1.y = 20;
pEgg1.addChild(pEgg1C1);
pEgg2C1.x = 10;
pEgg2C1.y = 24;
pEgg2.addChild(pEgg2C1);
pEgg1C1.filters= [bvlTopperInner];
pEgg2C1.filters= [bvlTopperInner];
pEgg2.x = 88;
pEgg2.y = 20;
retVal.addChild(pEgg1);
retVal.addChild(pEgg2);
retVal.scaleY = 0.6;
retVal.x = 50;
retVal.y = 215;
var blurEgg:BlurFilter= new BlurFilter(2,2);
var bvlEgg:BevelFilter= new BevelFilter(4, 45, 0xffffff,0, 0x000000,1 ,4, 4, 0.5 ,1, "outer", false);
retVal.filters= [blurEgg, bvlEgg];
return retVal;
}
private function mBNegi():Sprite
{
var retVal:Sprite = new Sprite();
var ir:uint;
var im:uint= 200;
for(var i:int=0; i<im; i++){
var pDG:Sprite = new pNegi();
ir = Math.round(Math.random()*90);
pDG.x = 120+ Math.round(Math.random()*160);
pDG.y = 160 + (Math.abs(200-pDG.x)/2) + ir;
pDG.x += (pDG.y<205) ? ir/2: -(ir/2);
pDG.alpha-= ir/90;
retVal.addChild(pDG);
}
retVal.alpha=0.8;
retVal.scaleY=0.7;
retVal.filters = [bvlTopper];
return retVal;
}
private function mBSoup1():Sprite
{
var retVal:Sprite= new Sprite();
aryGC = [0xffffff, 0xff9900];
aryGA = [0.1, 0.4];
aryGR = [0x66, 0xff];
matG = new Matrix();
matG.createGradientBox(470, 330, Math.PI/2, 0,0);
with(retVal.graphics){
beginGradientFill(GradientType.LINEAR, aryGC, aryGA, aryGR, matG, SpreadMethod.PAD, "rgb", 1);
drawCircle(230, 430, 205);
endFill();
}
retVal.scaleY = 0.52;
var blurSoup:BlurFilter= new BlurFilter(2,2);
retVal.filters = [blurSoup];
return retVal;
}
private function mBSoup2():Sprite
{
var retVal:Sprite = new Sprite();
var _d2Soup2a:Sprite = new Sprite();
var _d2Soup2b:Sprite = new Sprite();
var _d2Soup2c:Sprite = new Sprite();
with(_d2Soup2a.graphics){
beginFill(0xffffff,0.7);
moveTo(160,125);
curveTo(0,160, 40,260);
curveTo(30,180, 160,125);
}
retVal.addChild(_d2Soup2a);
with(_d2Soup2b.graphics){
beginFill(0xffffff,0.7);
moveTo(380,155);
curveTo(470,210, 400,280);
curveTo(360,300, 250,300);
curveTo(350,290, 400,240);
curveTo(430,180, 380,155);
}
retVal.addChild(_d2Soup2b);
with(_d2Soup2c.graphics){
beginFill(0xffffff, 0.4);
moveTo(100,0);
curveTo(90,5, 110,5);
curveTo(140,-2, 180,0);
curveTo(220,0, 220,40);
curveTo(220,75, 110,75);
curveTo(0,75, 0,48);
curveTo(5,10, 40,0);
curveTo(80,-5, 160,0);
}
_d2Soup2c.x = 150;
_d2Soup2c.y = 200;
retVal.addChild(_d2Soup2c);
var blurSoup:BlurFilter = new BlurFilter(8,8);
var blurSoup2:BlurFilter = new BlurFilter(16,16);
_d2Soup2a.filters= [blurSoup];
_d2Soup2b.filters= [blurSoup];
_d2Soup2c.filters= [blurSoup2];
return retVal;
}
private function mBSoupGlow():Sprite
{
var retVal:Sprite = mASoup();
var bvlSoup:BevelFilter= new BevelFilter(4,135,0xffffff,1,0xcc6600,1,16,16,1,1,"inner",false);
retVal.filters = [bvlSoup];
retVal.blendMode = BlendMode.ADD;
return retVal;
}
private function mBDish1():Sprite
{
var retVal:Sprite = new Sprite();
aryGC = [0x000000, 0xcc6600];
aryGA = [0.3, 0.3];
aryGR = [0x11, 0xff];
matG = new Matrix();
matG.createGradientBox(400, 280, 0, 0, 0);
with(retVal.graphics){
beginGradientFill(GradientType.LINEAR, aryGC, aryGA, aryGR, matG, SpreadMethod.PAD, "rgb", 1);
moveTo(28, 154);
curveTo(88,85, 232.5,85);
curveTo(377,95, 437,154);
curveTo(377,86, 232.5,86);
curveTo(88,95, 28,154);
}
retVal.blendMode= BlendMode.DARKEN;
return retVal;
}
private function mBDish2():Sprite
{
var retVal:Sprite = new Sprite();
aryGC = [0xa05000, 0x000000];
aryGA = [1, 1];
aryGR = [0, 0xff];
matG = new Matrix();
matG.createGradientBox(450, 450, Math.PI/4, 0,0);
with(retVal.graphics){
beginGradientFill(GradientType.LINEAR, aryGC, aryGA, aryGR, matG, SpreadMethod.PAD, "rgb", 1);
moveTo(150, 337);
curveTo(140,350, 135,378);
curveTo(150,410, 232.5,414);
curveTo(315,410, 330,378);
curveTo(325,350, 315,337);
endFill();
}
retVal.filters= [bvlDish];
return retVal;
}
private function mBDish3():Sprite
{
var retVal:Sprite = new Sprite();
aryGC = [0xcc6600, 0x000000];
aryGA = [1, 1];
aryGR = [0, 0xff];
matG = new Matrix();
matG.createGradientBox(450, 450, Math.PI/4, 0,0);
with(retVal.graphics){
beginGradientFill(GradientType.LINEAR, aryGC, aryGA, aryGR, matG, SpreadMethod.PAD, "rgb", 1);
moveTo(17, 170);
curveTo(6,185, 8,207);
curveTo(8,220, 17,240);
curveTo(80,335, 182,377);
curveTo(232.5,390, 283,377);
curveTo(385,335, 448,240);
curveTo(457,220, 457,207);
curveTo(459,185, 448,170);
curveTo(459,185, 454,204);
curveTo(445,270, 320,295);
curveTo(232.5,312, 145,295);
curveTo(20,270, 11,204);
curveTo(10,190, 17,170);
endFill();
}
retVal.filters= [bvlDish];
return retVal;
}
private function mBShade1():Sprite
{
var retVal:Sprite = new Sprite();
var _pW:Sprite = new Sprite();
var _pShade:Sprite = new Sprite();
with(_pW.graphics){
beginFill(0xcc6600,1);
drawCircle(232, 400, 225);
endFill();
}
_pW.scaleY= 0.5;
with(_pShade.graphics){
beginFill(0x000000,0.3);
moveTo(135,378);
curveTo(150,450, 330,420);
curveTo(480,350, 540,310);
curveTo(520,160, 350,120);
endFill();
}
retVal.blendMode = BlendMode.LAYER;
_pW.blendMode = BlendMode.ERASE;
var blurShade:BlurFilter= new BlurFilter(32,32);
_pShade.filters= [blurShade];
retVal.addChild(_pShade);
retVal.addChild(_pW);
return retVal;
}
}
}
import flash.display.Sprite;
import flash.display.LineScaleMode;
import flash.display.CapsStyle
import flash.display.JointStyle;
// Chip
class pChip extends Sprite
{
public function pChip():void
{
var t1:uint = Math.round(Math.random()*3);
var t2:uint = Math.round(Math.random()*3);
var t3:uint = Math.round(Math.random()*3);
with(graphics){
beginFill(0x330000,1);
moveTo(0, 0);
lineTo(t1, 0);
lineTo(t1, t2);
lineTo(t3, t2);
endFill();
}
rotation = Math.round(Math.random()*360);
}
}
// leek
class pNegi extends Sprite
{
public function pNegi():void
{
var aryC:Array = [0x009900, 0x009900, 0x00cc33, 0x00cc33, 0x00ff66];
var t1:uint = Math.round(Math.random()*(aryC.length-1));
var t1b:uint = Math.round(Math.random()*(aryC.length-1));
var r1:uint = 3+Math.round(Math.random()*7);
var t2:uint = Math.round(Math.random()*(aryC.length-1));
var t2b:uint = Math.round(Math.random()*(aryC.length-1));
var r2:uint = 2+Math.round(Math.random()*6);
var p1:Sprite = drawP(aryC[t1], r1);
var p1b:Sprite = drawP(aryC[t1], r1-2);
var p2:Sprite = drawP(aryC[t2], r2);
var p2b:Sprite = drawP(aryC[t2], r2-1);
p1b.x += (p1.width-p1b.width)/2;
p1b.y += (p1.height-p1b.height)/2;
p1.addChild(p1b);
p2b.x += (p2.width-p2b.width)/2;
p2b.y += (p2.height-p2b.height)/2;
p2.addChild(p2b);
p2.x+= Math.round(Math.random()*(p1.width-p2.width));
p2.y+= Math.round(Math.random()*(p1.height-p2.height));
addChild(p1);
addChild(p2);
rotation = Math.round(Math.random()*360);
}
private function drawP(c:Number, r:uint):Sprite
{
var retVal:Sprite = new Sprite();
with(retVal.graphics){
beginFill(c, 1);
drawCircle(0,0, r);
endFill();
}
return retVal;
}
}
// cloud ear
class pKikurage extends Sprite
{
public function pKikurage():void
{
var pS:uint = Math.round(Math.random()*1);
var pT:uint = 3+Math.round(Math.random()*3);
var s1x:uint = 1 +Math.round(Math.random()*5);
var s1y:uint = 1 +Math.round(Math.random()*5);
var p1x:uint = 2 +Math.round(Math.random()*10);
var p1y:uint = 2 +Math.round(Math.random()*10);
var s2x:uint = 1 +Math.round(Math.random()*5);
var s2y:uint = 1 +Math.round(Math.random()*5);
var p2x:uint = 2 +Math.round(Math.random()*10);
var p2y:uint = 2 +Math.round(Math.random()*10);
var aryC:Array = [0x333333, 0x444444, 0x555555, 0x666666];
var iC:uint = Math.round(Math.random()*(aryC.length-1));
with(graphics){
lineStyle(pT, aryC[iC], 1, false, LineScaleMode.NONE, CapsStyle.SQUARE, JointStyle.MITER, 3);
moveTo(0,0);
curveTo(s1x,s1y, p1x,p2x);
curveTo(p1x+s2x,p1y+s2y, p1x+p2x,p1y+p2y);
endFill();
}
rotation = Math.round(Math.random()*360);
if(pS==0) scaleX = -1;
}
}