Active Sonar Sequencer
Click to create/destroy sonic element.
Drag to throw element.
Double Click to change color.
webpage;http://soundimpulse.sakura.ne.jp/active-sonar-sequencer/
/**
* Copyright keim_at_Si ( http://wonderfl.net/user/keim_at_Si )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/3kfQ
*/
package {
import flash.display.*;
import flash.events.*;
import flash.utils.*;
import flash.geom.*;
import org.si.sion.events.*;
[SWF(width="465", height="465", backgroundColor="0xffffff", frameRate="30")]
public class main extends Sprite {
private var _container:Sprite;
private var _prevTime:int;
private var _mouseDownPoint:Point = null;
private var _sequencerBeatIndex:int;
private var _colorIndex:int;
function main() {
addChild(_container = new Sprite());
_container.x = _container.y = 233;
g = new graph(_container);
c = new control(this);
n = new nowloading(this);
s = new sound(setup, n.progressCallback, onBeat, onTimerInterruption, onStream);
_prevTime = getTimer();
g.setColor(3);
}
public function setup() : void {
_sequencerBeatIndex = -1;
g.bpm = s.bpm = 120;
addEventListener(Event.ENTER_FRAME, onEnterFrame);
_container.doubleClickEnabled = true;
_container.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);
_container.addEventListener(MouseEvent.MOUSE_UP, onMouseUp);
_container.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove);
_container.addEventListener(MouseEvent.DOUBLE_CLICK, onDoubleClick);
}
public function onEnterFrame(e:Event) : void {
var dt:int = getTimer() - _prevTime;
_prevTime += dt;
g.update(dt*0.001);
}
public function onBeat(e:SiONTrackEvent) : void { g.onBeat(e.eventTriggerID & 31); }
public function onTimerInterruption() : void { g.onTimerInterruption(_sequencerBeatIndex = (_sequencerBeatIndex+1) & 31); }
public function onStream(e:SiONEvent) : void { g.onStream(); }
public function onMouseDown(e:MouseEvent) : void {
var cx:Number = e.localX, cy:Number = e.localY;
if (cx*cx+cy*cy>38416) g.message("#Error; CANNOT Create s.e. outer.");
else {
if (g.mouseTarget) _mouseDownPoint = new Point(g.mouseTarget.x, g.mouseTarget.y);
else _mouseDownPoint = new Point(cx, cy);
}
}
public function onMouseUp(e:MouseEvent) : void {
if (_mouseDownPoint) {
var dx:Number = e.localX-_mouseDownPoint.x, dy:Number = e.localY-_mouseDownPoint.y,
clickRange:Number = (g.mouseTarget) ? 100 : 9;
if (dx*dx+dy*dy < clickRange) g.onClick(e.localX, e.localY);
else g.onDraggingEnd(_mouseDownPoint.x, _mouseDownPoint.y, dx, dy);
}
_mouseDownPoint = null;
}
public function onMouseMove(e:MouseEvent) : void {
if (_mouseDownPoint) {
var dx:Number = e.localX-_mouseDownPoint.x, dy:Number = e.localY-_mouseDownPoint.y;
g.onDragging(_mouseDownPoint.x, _mouseDownPoint.y, dx, dy);
} else g.onMove(e.localX, e.localY);
}
public function onDoubleClick(e:MouseEvent) : void {
g.setColor(_colorIndex++);
}
}
}
import flash.net.*;
import flash.geom.*;
import flash.media.*;
import flash.events.*;
import flash.display.*;
import frocessing.core.*;
import frocessing.geom.*;
import frocessing.display.*;
import frocessing.core.constants.*;
import org.si.sion.*;
import org.si.sion.utils.*;
import org.si.sion.effector.*;
import org.si.sion.events.*;
import org.si.sound.*;
import org.si.utils.*;
import org.si.sion.utils.SiONUtil;
import org.libspark.betweenas3.*;
import org.libspark.betweenas3.easing.*;
import org.libspark.betweenas3.tweens.*;
import com.bit101.components.*;
// global variables
var g:graph, s:sound, c:control, n:nowloading;
var $:F5Drawer = new F5Drawer(), $l:MCLabelDrawer = new MCLabelDrawer();
// F5 drawer
class F5Drawer extends F5Graphics2D {
public var s:Shape = new Shape();
function F5Drawer() {
super(s.graphics);
colorMode(F5C.HSV,1,1,1,1);
beginDraw();
}
public function render(p:BitmapData, blend:String="normal", mr:Number=1, mg:Number=1, mb:Number=1, ma:Number=1, or:Number=0, og:Number=0, ob:Number=0, oa:Number=0) : BitmapData {
endDraw();
p.draw(s, new Matrix(1,0,0,1,p.width*0.5,p.height*0.5), new ColorTransform(mr,mg,mb,ma,or,og,ob,oa), blend);
beginDraw();
return p;
}
}
class MCLabelDrawer extends Label {
function MCLabelDrawer() {
var c:uint = Style.LABEL_TEXT;
Style.LABEL_TEXT = 0;
super(null, 0, 0, "");
Style.LABEL_TEXT = c;
}
public function render(p:BitmapData, str:String, centerx:Number=0, centery:Number=0, scale:Number=1, color:uint=0xffffff, alpha:Number = 1, blend:String="normal") :BitmapData {
text = str; draw();
if (!p) p = new BitmapData(this.width*scale, this.height*scale, true, 0);
var mat:Matrix = new Matrix(scale,0,0,scale,int(p.width*0.5-width*scale*0.5+centerx),int(p.height*0.5-height*scale*0.5+centery));
var colt:ColorTransform = new ColorTransform(1,1,1,1,(color>>16)&255, (color>>8)&255, color&255, alpha);
p.draw(this, mat, colt, blend);
return p;
}
}
// graphics by Frocessing
class graph extends F5BitmapData2D {
public var pixels:BitmapData = new BitmapData(400, 400, false, 0), mouseTarget:Ball;
private var msg:Label, msgboard:BitmapData, lines:Array=new Array(10), msgmat:Matrix = new Matrix(1,0,0,1,5,0);
private var msgcolt:ColorTransform = new ColorTransform();
private var rps:Number, angle:Number, prevAngle:Number;
private var colt:ColorTransform = new ColorTransform(0.92,0.92,0.92);
private var cls:BitmapData = new BitmapData(400, 400, false, 0);
private var cursor:BitmapData = new BitmapData(48, 48, false, 0);
private var curmat:Matrix = new Matrix();
private var c2dd2t:BitmapData = new BitmapData(64, 28, true, 0);
private var gradation:Vector.<uint> = new Vector.<uint>(256);
private var spec:spectrum = new spectrum();
function graph(parent:DisplayObjectContainer) {
super(400, 400, false, 0);
with(parent.addChild(new Bitmap(this.bitmapData))){x=y=-200;};
with(parent.addChild(new Bitmap(pixels))){x=y=-200;blendMode="add";};
colorMode(F5C.HSV,1,1,1,1);
imageMode(F5C.CENTER);
initialize();
}
public function set bpm(n:Number) : void {
rps = 0.01308996938995747*n;
Ripple.life = 240/n;
}
public function initialize() : void {
prevAngle = angle = 0;
Ball.beatIndex = 0;
}
public function setColor(index:int) : void {
var hue:Number=index*0.125, i:int, sn:Number, cs:Number, l:Number;
for (i=0; i<128; i++) {
gradation[i] = color(hue,1,i*0.0078125,1);
gradation[i+128] = color(hue,(128-i)*0.0078125,1,1);
}
$.noFill(); $.lineStyle(1, gradation[64]);
$.circle(0, 0, 190);
for (i=0; i<8; i++) $.circle(0, 0, i*20+40);
for (i=0; i<16; i++) $.line(Math.cos(i*0.39269908169872414)*180, Math.sin(i*0.39269908169872414)*180,0,0);
for (i=0; i<128; i++) {
sn = Math.sin(i*0.04908738521234052);
cs = Math.cos(i*0.04908738521234052);
l = 190-[6,2,4,2][i&3];
$.line(cs*190, sn*190, cs*l, sn*l);
}
$.strokeWeight(3); $.line(200,0,184,0); $.line(-200,0,-184,0); $.line(0,200,0,184); $.line(0,-200,0,-184);
cls.fillRect(cls.rect, gradation[16]);
$.render(cls);
$.noFill(); $.lineStyle(2, gradation[32]); $.line(0,-15,0,-24); $.line(0,18,0,22); $.lineStyle(2, gradation[8]); $.circle(0,0,18);
$.render(cursor);
$l.render(c2dd2t, "Click to Delete", 0, -6, 1, gradation[64]);
$l.render(c2dd2t, "Drag to Throw", 0, 6, 1, gradation[64]);
Style.LABEL_TEXT = 0;
msg = new Label();
msgcolt = new ColorTransform(1,1,1,1,(gradation[128]>>16)&255, (gradation[128]>>8)&255, gradation[128]&255, 0)
msgboard = new BitmapData(200, 120, true, 0);
Ball.createTextures(gradation);
Ripple.createTextures(gradation);
spec.createTextures(gradation);
c.updateColor(msgcolt);
message("SYSTEM change color(#"+gradation[128].toString(16).substr(2)+")");
}
public function message(text:String) : void {
var i:int;
lines.push(text);
lines.shift();
msgboard.fillRect(msgboard.rect, 0);
for (i=0, msgmat.ty=0; i<10; i++, msgmat.ty+=11) {
if (lines[i]) {
msg.text = lines[i]; msg.draw();
msgcolt.alphaMultiplier = i * 0.1;
msgboard.draw(msg, msgmat, msgcolt);
}
}
}
public function update(dt:Number) : void {
var i:int, sample:Vector.<Number> = s.output;
pixels.copyPixels(cls, cls.rect, cls.rect.topLeft);
bitmapData.colorTransform(bitmapData.rect, colt);
Ball.update(dt);
Ripple.update(dt);
beginDraw();
noStroke(); fillColor = gradation[128]; fillAlpha = 0.5;
translate(200, 200);
angle += rps*dt;
triangle(Math.sin(prevAngle)*176, Math.cos(prevAngle)*-176, Math.sin(angle)*176, Math.cos(angle)*-176, 0, 0);
prevAngle = angle;
if (mouseTarget) {
curmat.identity();
curmat.translate(-24, -24);
curmat.rotate(angle*2);
curmat.translate(mouseTarget.x+200, mouseTarget.y+200);
bitmapData.draw(cursor, curmat, null, "add");
curmat.identity();
curmat.translate(mouseTarget.x+200+4, mouseTarget.y+200-32);
pixels.draw(c2dd2t, curmat, null, "add");
}
endDraw();
$.noFill(); $.stroke(gradation[64]); $.strokeWeight(1);
$.moveTo(-200, 0);
for (i=0; i<400; i+=2) $.lineTo(i-200, sample[i]*300);
$.render(pixels);
pixels.draw(spec, new Matrix(1,0,0,1,306,330), null, "add");
pixels.copyPixels(msgboard, msgboard.rect, new Point(2,280));
}
public function onMove(x:Number, y:Number) : void {
mouseTarget = Ball.checkNearElement(x, y);
}
public function onClick(x:Number, y:Number) : void {
if (mouseTarget) {
mouseTarget.destroy();
g.message("DELETE SE(" + mouseTarget.beat + "," + mouseTarget.note + ");");
mouseTarget = null;
} else {
mouseTarget = Ball.create(x, y);
g.message("CREATE stable SE(" + mouseTarget.beat + "," + mouseTarget.note + ");");
}
}
public function onDragging(x:Number, y:Number, dx:Number, dy:Number) : void {
if (dx*dx+dy*dy >= 9) {
beginDraw();
lineStyle(1, gradation[64]);
line(x+200, y+200, x+dx+200, y+dy+200);
endDraw();
}
}
public function onDraggingEnd(x:Number, y:Number, dx:Number, dy:Number) : void {
var vx:Number = dx * 0.2, vy:Number = dy * 0.2;
if (mouseTarget) {
mouseTarget.vx = vx;
mouseTarget.vy = vy;
mouseTarget = null;
g.message("SET SE velocity(" + vx.toFixed(2) + "," + vy.toFixed(2) + ");");
} else {
var b:Ball = Ball.create(x, y, vx, vy);
g.message("CREATE moving SE(" + b.beat + "," + b.note + "," + vx.toFixed(2) + "," + vy.toFixed(2) + ");");
}
}
public function onBeat(b:int) : void {
if ((b&3)==0) angle = (b>>2) * 0.7853981633974483;
Ball.beatIndex = b;
}
public function onTimerInterruption(sequencerBeatIndex:int) : void {
Ball.onTimerInterruption(sequencerBeatIndex);
}
public function onStream() : void {
spec.update();
}
}
class Ball {
static public var beatIndex:int = -1;
public var x:Number, y:Number, vx:Number, vy:Number, beat:int, note:int;
static public var freeList:Array = [], activeList:Array = [];
static public var texture:BitmapData;
static public var field:BitmapData = new BitmapData(400, 400, false, 0);
function Ball() {}
static public function createTextures(grad:Vector.<uint>) : void {
$.fill(grad[32]);$.stroke(grad[128]); $.strokeWeight(1);
$.triangle(0,-4,-3,2,3,2);
$.render(texture = new BitmapData(10, 10, false, 0));
}
static public function create(x:Number, y:Number, vx:Number=0, vy:Number=0) : Ball {
var ball:Ball = freeList.pop() || new Ball();
ball.x = x;
ball.y = y;
ball.vx = vx;
ball.vy = vy;
ball.updateNote();
activeList.push(ball);
Ripple.create(ball.x, ball.y);
s.playSample(ball.note, 128, 1);
return ball;
}
public function destroy() : void {
activeList.splice(activeList.indexOf(this), 1);
freeList.push(this);
Ripple.create(x, y);
s.playSample(note, 128, 1);
}
public function updateNote() : void {
beat = int(Math.atan2(x, -y) * 5.092958178940651 + 0.5);
note = int(Math.sqrt(x*x+y*y)*0.065) - 2; // 1/200*13
if (beat < 0) beat += 32;
if (note < 0) note = 0;
else if (note > 9) note = 9;
}
static public function update(dt:Number) : void {
var b:Ball, i:int, imax:int = activeList.length,
pix:BitmapData = g.pixels, mat:Matrix = new Matrix();
for (i=0; i<imax; i++) {
b = activeList[i];
b.x += b.vx * dt;
b.y += b.vy * dt;
mat.identity();
mat.translate(b.x+195, b.y+195);
pix.draw(texture, mat, null, "add");
if (beatIndex == b.beat) Ripple.create(b.x, b.y);
if (b.vx != 0 || b.vy != 0) {
b.updateNote();
if (b.x*b.x+b.y*b.y>38416) {
activeList.splice(i, 1);
freeList.push(b);
i--;
imax--;
g.message("#Warning; S.E. escaped.");
}
}
}
beatIndex = -1;
}
static public function onTimerInterruption(sequencerBeatIndex:int) : void {
var b:Ball, i:int, imax:int = activeList.length;
for (i=0; i<imax; i++) {
b = activeList[i];
if (b.beat == sequencerBeatIndex) s.playSample(b.note, 128, 0);
}
}
static public function checkNearElement(x:Number, y:Number) : Ball {
var b:Ball, nearest:Ball, dx:Number, dy:Number, len2:Number, i:int, imax:int = activeList.length;
for (i=0, nearest=null, len2=100; i<imax; i++) {
b = activeList[i];
if (b.vx != 0 || b.vy != 0) continue;
dx = b.x - x;
dy = b.y - y;
if (dx*dx+dy*dy < len2) {
len2 = dx*dx+dy*dy;
nearest = b;
}
}
return nearest;
}
}
class Ripple {
public var x:Number, y:Number, rot:Number, alpha:Number, age:int, tween:ITween;
static public var freeList:Array = [], activeList:Array = [], life:Number = 2;
static public var texture0:BitmapData, texture1:BitmapData;
function Ripple() {}
static public function createTextures(grad:Vector.<uint>) : void {
var i:int, j:int, a:Number, qsample:BitmapData = new BitmapData(256,256,false,0), shrink:Matrix = new Matrix(0.25,0,0,0.25,0,0);
$.noStroke();
$.texture($l.render(null, "| SONAR Synth. | SONAR Synth. ", 0, 0, 4, grad[64]));
$.beginShape(F5C.TRIANGLE_STRIP);
for (a=0, j=0; j<64; j++, a+=0.09817477042468103) {
$.vertex(Math.cos(a)*128,Math.sin(a)*128,j*0.015625,0);
$.vertex(Math.cos(a)*80,Math.sin(a)*80,j*0.015625,1);
}
$.endShape();
$.render(qsample);
texture0 = new BitmapData(64, 64, false, 0);
texture0.draw(qsample, shrink, null, "add", null, true);
qsample.dispose();
$.noStroke();
$.fillGradient("radial", 0, 0, 32, 0, [grad[160],grad[160],grad[0]], [1,1], [0,32,255]);
$.rect(-32,-32,64,64);
$.render(texture1 = new BitmapData(64, 64, false, 0));
}
static public function create(x:Number, y:Number) : Ripple {
var ripple:Ripple = freeList.pop() || new Ripple();
ripple.x = x;
ripple.y = y;
ripple.rot = 0;
ripple.alpha = 1;
ripple.age = -1;
activeList.push(ripple);
ripple.tween = BetweenAS3.to(ripple, {'rot':3.141592653589793, 'alpha':0}, life, Linear.linear);
ripple.tween.play();
g.bitmapData.draw(texture1, new Matrix(1,0,0,1,x+200-32,y+200-32), null, "add");
return ripple;
}
static public function update(dt:Number) : void {
var ripple:Ripple, i:int, imax:int = activeList.length,
mat:Matrix = new Matrix(), pt:Point = new Point(),
colt:ColorTransform = new ColorTransform();
for (i=0; i<imax; i++) {
ripple = activeList[i];
mat.identity();
mat.translate(-32, -32);
mat.rotate(ripple.rot);
mat.translate(ripple.x+200, ripple.y+200);
colt.alphaMultiplier = ripple.alpha;
g.pixels.draw(texture0, mat, colt, "add");
if (!ripple.tween.isPlaying) {
activeList.splice(i, 1);
freeList.push(ripple);
i--;
imax--;
}
}
}
}
// sounds by SiON
class sound {
private var jamPresetVoice:JAMPresetVoice, sion:SiONDriver, dm:DrumMachine, eq:SiEffectEqualiser;
private var delayBuffer:Vector.<Number> = new Vector.<Number>(512), _onLoad:Function, _onStream:Function;
function sound(onload:Function, onprogress:Function, onbeat:Function, ontimer:Function, onstream:Function) {
sion = new SiONDriver();
sion.noteOnExceptionMode = SiONDriver.NEM_IGNORE;
sion.setBeatCallbackInterval(1);
sion.setTimerInterruption(1, ontimer);
sion.addEventListener(SiONTrackEvent.BEAT, onbeat);
sion.addEventListener(SiONEvent.STREAM, _onStreamInternal);
_onLoad = onload;
_onStream = onstream;
dm = new DrumMachine(0,8,2,3,2,0);
jamPresetVoice = new JAMPresetVoice(_onLoadInternal, onprogress);
}
public function set bpm(n:Number) : void { sion.bpm = n; }
public function get output() : Vector.<Number> { return delayBuffer; }
public function playSample(sampleNumber:int, volume:int, quant:int) : void {
sion.noteOn(60, jamPresetVoice[sampleNumber], 4, 0, quant, sampleNumber).masterVolume = volume;
}
public function setEQ(l:Number, m:Number, h:Number) : void { eq.setParameters(l, m, h); }
private function _onLoadInternal() : void {
dm.volume = 0.3;
sion.effector.slot0 = [eq = new SiEffectEqualiser()];
sion.fadeIn(4);
sion.play("%%5@2@v28@f40,2,60,32,,,72,60q8s24l8o3$[d<d]4>2[b-<b-]4[c<c]4>2[a<a]c<c>c+<c+", false);
dm.play();
_onLoad();
}
private function _onStreamInternal(e:SiONEvent) : void {
_onStream(e);
var out:Vector.<Number> = sion.module.output, i:int, j:int;
for (i=0, j=2; i<512; i++, j+=8) delayBuffer[i] = out[j];
}
}
class spectrum extends BitmapData {
private var fft:FFT = new FFT(512), its:Vector.<Number> = new Vector.<Number>(256);
private var data:Vector.<Number> = new Vector.<Number>(512);
private var hamm:Vector.<Number> = new Vector.<Number>(512);
private var texture:BitmapData, cls:BitmapData, ZEROPOINT:Point = new Point();
function spectrum() {
super(88, 64, false, 0);
for (var i:int=0; i<512; i++) hamm[i] = 0.54-Math.cos(i*0.01227184)*0.46;
}
public function createTextures(grad:Vector.<uint>) : void {
texture = new BitmapData(5, 60, false, 0);
cls = new BitmapData(88, 64, false, 0);
for (var r:Rectangle = new Rectangle(0,0,5,2); r.y<60; r.y+=3) {
r.x = 0;
texture.fillRect(r,grad[40]);
for (r.x=4; r.x<88; r.x+=6) cls.fillRect(r,grad[12]);
}
$.stroke(grad[40]); $.moveTo(-43,-31); $.lineTo(-43,29); $.lineTo(43,29); $.render(cls);
}
public function update() : void {
var sample:Vector.<Number> = s.output, i:int, bit:int, s0:Number, s1:Number, i0:int, i1:int, imax:int,
rc:Rectangle = new Rectangle(0,0,9,4), pt:Point = new Point();
for (i=0; i<512; i++) data[i] = sample[i] * hamm[i];
fft.setData(data).calcRealFFT().getIntensity(its);
copyPixels(cls, rect, ZEROPOINT);
for (bit=0; bit<7; bit++) {
imax = 1<<bit;
for(s0=s1=0, i0=imax*2, i1=imax*3, i=0; i<imax; i++, i0++, i1++) {
s0 += its[i0];
s1 += its[i1];
}
pt.x = bit * 12 + 4;
rc.height = int(Math.log(s0)*3) * 3;
if (rc.height > 60) rc.height = 60;
pt.y = rc.y = 60 - rc.height;
copyPixels(texture, rc, pt);
pt.x = bit * 12 + 10;
rc.height = int(Math.log(s1)*3) * 3;
if (rc.height > 60) rc.height = 60;
pt.y = rc.y = 60 - rc.height;
copyPixels(texture, rc, pt);
}
}
}
// nowloading
class nowloading extends F5BitmapData2D {
private var _bitmap:Bitmap, _label:Label = new Label(), _prog:Number, _progDraw:Number;
function nowloading(parent:DisplayObjectContainer) {
super(465,465,true,0xffffffff);
_progDraw = _prog = 0;
parent.addChild(_bitmap = new Bitmap(bitmapData));
parent.addEventListener(Event.ENTER_FRAME, function(e:Event):void {
_progDraw += (_prog - _progDraw) * 0.2;
if (_progDraw > 0.95 && _prog == 1) {
e.target.removeEventListener(e.type, arguments.callee);
BetweenAS3.serial(BetweenAS3.to(_bitmap, {"alpha":0}, 1), BetweenAS3.removeFromParent(_bitmap)).play();
_progDraw = 1;
}
beginDraw();fill(255,255,255);rect(0,0,465,465);lineStyle(10,0xc0c0c0,1);
arc(232,232,100,100,-1.5707963267948965+_progDraw*6.283185307179586,-1.5707963267948965);endDraw();
_label.text = ("LOADING... [" + int(_progDraw*100).toString() + "%]");_label.draw();
bitmapData.draw(_label, new Matrix(1,0,0,1,int(232.5-_label.width*0.5),226));
});
}
public function progressCallback(prog:Number) : void { _prog = prog; }
}
// control panel
class control extends Sprite {
private var high:Knob, mid:Knob, low:Knob, highVal:Label, midVal:Label, lowVal:Label, bpmKnob:Knob;
private var eqt:Vector.<Number> = new Vector.<Number>(101), moving:Boolean;
function control(parent:DisplayObjectContainer) {
super();
Style.BACKGROUND = Style.LABEL_TEXT = 0;
Style.BUTTON_FACE = 0;
for (var i:int=0; i<101; i++) eqt[i] = Math.pow(2, i*0.04-2);
bpmKnob = _newKnob(10, "BPM", 80, 160, 120, function(e:Event) : void {
s.bpm=g.bpm=bpmKnob.value;
g.message("CHANGE bpm(" + int(bpmKnob.value).toString() + ");");
});
low = _newKnob(314, "Low", 0, 100, 50, _updateEQ);
mid = _newKnob(344, "Middle", 0, 100, 50, _updateEQ);
high =_newKnob(374, "High", 0, 100, 50, _updateEQ);
lowVal = new Label(this, 312, 35, "1.00");
midVal = new Label(this, 342, 35, "1.00");
highVal = new Label(this, 372, 35, "1.00");
bpmKnob.showValue = true;
x = 32;
y = 32;
parent.addChild(this);
}
public function updateColor(colt:ColorTransform) : void {
low.transform.colorTransform = colt;
mid.transform.colorTransform = colt;
high.transform.colorTransform = colt;
lowVal.transform.colorTransform = colt;
midVal.transform.colorTransform = colt;
highVal.transform.colorTransform = colt;
bpmKnob.transform.colorTransform = colt;
}
public function set bpm(n:Number) : void { bpmKnob.value = n; }
private function _newKnob(x:Number, label:String, min:Number, max:Number, val:Number, onChange:Function) : Knob {
var knob:Knob = new Knob(this, x, 0, label, onChange);
knob.radius = 8;
knob.labelPrecision = 0;
knob.minimum = min;
knob.maximum = max;
knob.value = val;
knob.showValue = false;
return knob;
}
private function _updateEQ(e:Event) : void {
var l:Number = eqt[int(low.value)], m:Number = eqt[int(mid.value)], h:Number = eqt[int(high.value)],
lt:String = l.toFixed(2), mt:String = m.toFixed(2), ht:String = h.toFixed(2);
s.setEQ(l, m, h);
lowVal.text = lt;
midVal.text = mt;
highVal.text = ht;
g.message("CHANGE equalizer(" + lt + "," + mt + "," + ht + ");");
}
}
// SiON Voice List of JAM session4's mp3 data.
// Access SiONVoices with hash keys like ["drop1.mp3"], or indecies of [0]~[9].
// And Key of ["droppcm.mp3"] is for PCM voice.
dynamic class JAMPresetVoice {
private var _onLoad:Function, _onProgress:Function, _requestedCount:int = -1, _loadedCount:int = 0;
static private const _mp3home:String = "http://assets.wonderfl.net/sounds/event/jam/";
public function get loadingProgression() : Number { return _loadedCount/_requestedCount; }
function JAMPresetVoice(onload:Function=null, onprogress:Function=null, urllist:Array=null) {
_onLoad = onload;
_onProgress = onprogress;
urllist = urllist || [];
var i:int, sound:Sound, jpv:JAMPresetVoice = this;
for (i=0; i<10; i++) urllist.unshift(_mp3home + "drop" + String(10-i) + ".mp3");
_requestedCount = urllist.length;
_loadedCount = 0;
for (i=0; i<_requestedCount; i++) {
sound = new Sound(new URLRequest(urllist[i]));
sound.addEventListener(Event.COMPLETE, _complete(i, sound));
}
function _complete(sampleNumber:int, sound:Sound) : Function {
return function(e:Event) : void {
e.target.removeEventListener(e.type, arguments.callee);
var voice:SiONVoice = new SiONVoice();
var silentLength:int = SiONUtil.getHeadSilence(sound, 0.01);
voice.setMP3Voice(sound).slice(silentLength);
voice.name = sound.url.match(/[\w_]+\.mp3$/)[0];
jpv[sampleNumber] = jpv[voice.name] = voice;
if (voice.name == "drop3.mp3") {
voice = new SiONVoice();
voice.setPCMVoice(sound).slice(silentLength);
voice.name = "droppcm.mp3";
jpv[_requestedCount] = jpv[voice.name] = voice;
}
++_loadedCount;
if (_onProgress != null) _onProgress(loadingProgression);
if (_loadedCount == _requestedCount && _onLoad != null) _onLoad();
};
}
}
}