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Dead Code Preservation :: Archived AS3 works from wonderfl.net

Instrument

※お題のプログラムで使用している音源の、当イベント以外での使用を禁じます。
それ以外の音源の使用は自由ですので、他に使用した音源がありましたら、権利をご確認の上各自ご用意下さい。
なお、当イベントでは、音源のアップロード場所として、こえ部( http://koebu.com/ )のご利用を推奨いたします。
mp3 files used in the code are not allowed to use outside wonderfl.net/jsdo.it
You're free to use your own sound source for JAM, if you have rights to use it.
We recommend soundcloud.com to upload music.
http://assets.wonderfl.net/sounds/event/jam/drop1.mp3
http://assets.wonderfl.net/sounds/event/jam/drop2.mp3
http://assets.wonderfl.net/sounds/event/jam/drop3.mp3
http://assets.wonderfl.net/sounds/event/jam/drop4.mp3
http://assets.wonderfl.net/sounds/event/jam/drop5.mp3
http://assets.wonderfl.net/sounds/event/jam/drop6.mp3
http://assets.wonderfl.net/sounds/event/jam/drop7.mp3
http://assets.wonderfl.net/sounds/event/jam/drop9.mp3
http://assets.wonderfl.net/sounds/event/jam/drop9.mp3
http://assets.wonderfl.net/sounds/event/jam/drop10.mp3
Get Adobe Flash player
by Event 08 Oct 2010
  • Related works: 52
  • Talk

    Khai at 23 Nov 2012 10:02
    Sorry for this stupid question. But how do you add an asset to assets.wonderfl.net and use it? Can you please guide me?

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    Embed
/**
 * Copyright Event ( http://wonderfl.net/user/Event )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/24zL
 */

package {
    import flash.media.Sound;
    import flash.display.Sprite;
    import flash.net.URLRequest;
    /*
     *  ※お題のプログラムで使用している音源の、当イベント以外での使用を禁じます。
     * それ以外の音源の使用は自由ですので、他に使用した音源がありましたら、権利をご確認の上各自ご用意下さい。
     * なお、当イベントでは、音源のアップロード場所として、こえ部( http://koebu.com/ )のご利用を推奨いたします。
     * * mp3 files used in the code are not allowed to use outside wonderfl.net/jsdo.it
     * You're free to use your own sound source for JAM, if you have rights to use it.
     * We recommend soundcloud.com to upload music.
     * http://assets.wonderfl.net/sounds/event/jam/drop1.mp3
     * http://assets.wonderfl.net/sounds/event/jam/drop2.mp3
     * http://assets.wonderfl.net/sounds/event/jam/drop3.mp3
     * http://assets.wonderfl.net/sounds/event/jam/drop4.mp3
     * http://assets.wonderfl.net/sounds/event/jam/drop5.mp3
     * http://assets.wonderfl.net/sounds/event/jam/drop6.mp3
     * http://assets.wonderfl.net/sounds/event/jam/drop7.mp3
     * http://assets.wonderfl.net/sounds/event/jam/drop9.mp3
     * http://assets.wonderfl.net/sounds/event/jam/drop9.mp3
     * http://assets.wonderfl.net/sounds/event/jam/drop10.mp3
     */
    public class FlashTest extends Sprite {
        public function FlashTest() {
            new Sound(
                new URLRequest("http://assets.wonderfl.net/sounds/event/jam/drop1.mp3"))
                    .play();
        }
    }
}