Pixel Bender Test 2
Pixel Bender Test2
// forked from northprint's Pixel Bender Test
// write as3 code here..
//Pixel Bender Test2
package {
import flash.display.*;
import flash.events.*;
import flash.net.URLLoader;
import flash.net.URLRequest;
import flash.net.URLLoaderDataFormat;
import flash.system.Security;
import flash.filters.ShaderFilter;
import flash.system.LoaderContext;
[SWF(backgroundColor="#ffffff")]
public class PixelBenderTest extends MovieClip{
private var _pbloader:URLLoader;
private var _imgloader:Loader;
private var _testShader:Shader;
private var _filter:ShaderFilter;
private var _bmp:Bitmap;
private var _round:int = 250;
public function PixelBenderTest(){
Security.loadPolicyFile("http://narayama.heteml.jp/crossdomain.xml");
_pbloader = new URLLoader();
_pbloader.dataFormat = URLLoaderDataFormat.BINARY;
_pbloader.addEventListener(Event.COMPLETE,PbLoadHandler);
_pbloader.load(new URLRequest("http://narayama.heteml.jp/test/pixelbender/TestEffect.pbj"));
}
private function PbLoadHandler(e:Event):void{
_imgloader = new Loader();
_imgloader.contentLoaderInfo.addEventListener(Event.COMPLETE,ImgLoadHandler);
_imgloader.load(new URLRequest("http://narayama.heteml.jp/test/pixelbender/rahsala.jpg"), new LoaderContext(true));
}
private function ImgLoadHandler(e:Event):void{
var loaderInfo:LoaderInfo = LoaderInfo(e.currentTarget);
var loader:Loader = loaderInfo.loader;
var bmd:BitmapData = new BitmapData(loader.width, loader.height, true);
bmd.draw(loader);
_bmp = new Bitmap(bmd);
_bmp.x = (stage.stageWidth/2) - (loader.width/2);
_bmp.y = (stage.stageHeight/2) - (loader.height/2);
_testShader = new Shader(_pbloader.data);
_testShader.data.amount.value = [0.5];
_testShader.data.color.value = [0,0,0];
_testShader.data.center.value = [stage.stageWidth/2,stage.stageHeight/2];
_filter = new ShaderFilter(_testShader);
_bmp.filters = [_filter];
addChild(_bmp);
addEventListener(Event.ENTER_FRAME,EnterframeHandler);
}
private function EnterframeHandler(e:Event):void{
_round-=5;
if (_round<0){
_round = 250;
_testShader.data.color.value = [Math.random(),Math.random(),Math.random()];
}
_testShader.data.radius.value = [_round];
_bmp.filters = [_filter];
}
}
}