flash on 2011-3-20
[SWF(backgroundColor=0x333333, width=465, height=465)]
/**
* Copyright tepe ( http://wonderfl.net/user/tepe )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/zmxq
*/
package {
import flash.text.engine.TextLine;
import flash.display.*;
import flash.text.*;
//[SWF(backgroundColor=0x333333, width=465, height=465)]
public class FlashTest extends Sprite {
private var map1:ozmap = new ozmap();
public var text1:TextField;
private var btn1:Btn;
public function FlashTest() {
addChild(map1);
map1.map.graphics.beginFill(0x00ff00);
map1.map.graphics.drawRect(0,0,50,50);
map1.map.graphics.endFill();
}
}
}
import flash.net.FileReference;
import flash.display.*;
import flash.text.*;
import flash.events.*;
// import flash.ui.*;
import flash.utils.*;
import flash.net.navigateToURL;
import flash.net.URLRequest;
class ozmap extends Sprite{
private var scale:Number = 1;
private var wheel:int;//ホイール回転量
private var zoom:Number = 1.0;//拡大率
public var map:Sprite;//フィールド
private var mapFocusX:Number=0;
private var mapFocusY:Number=0;
private var scrFocusX:int=0;
private var scrFocusY:int=0;
private var mX:int=0;
private var mY:int=0;
private var scalingPanel:Sprite;
private var base:Sprite;
private var mapscale:int=0;
private var dragPanel:Shape = new Shape();
private var onMouseBtn:Boolean;
private var msk:Sprite = new Sprite();
private var file:FileReference;
//コンストラクタ
public function ozmap():void{
//カーソル位置描画
scalingPanel = new Sprite();//ズーム中心
addChild(scalingPanel);
//マップ基準座標
base = new Sprite();
scalingPanel.addChild(base);
//マップ上への配置
map = new Sprite();
map.addEventListener(MouseEvent.MOUSE_DOWN,down1);
map.addEventListener(MouseEvent.MOUSE_UP,up1);
addEventListener(MouseEvent.MOUSE_WHEEL,on_wheel);//ホイール操作
addEventListener(Event.ENTER_FRAME, onFrame);//メインループ
base.addChildAt(map,0);
map.addChild(dragPanel);
aaaa();
}
public function setAreaRect(x:Number,y:Number,width:Number,height:Number):void{
this.addChild(msk);
this.x = x;
this.y = y;
msk.graphics.beginFill(0xff0000);
msk.graphics.drawRect(0,0,width,height);
msk.graphics.endFill();
this.mask = msk;
}
//マップドラッグ
private var scrOn:Boolean;
private function down1(event:MouseEvent):void{
wheel=0;
scrOn=false;
onMouseBtn=true;
event.currentTarget.startDrag();
addEventListener(MouseEvent.MOUSE_MOVE,onMove);
event.stopPropagation();//イベントの伝播を止める
}
private function up1(event:MouseEvent):void{
onMouseBtn=false;
event.currentTarget.stopDrag();
removeEventListener(MouseEvent.MOUSE_MOVE,onMove);
// event.stopPropagation();//イベントの伝播を止める
}
private function onMove(e:MouseEvent):void{
aaaa();
}
//ホイール操作
private function on_wheel(event:MouseEvent):void{
wheel += event.delta;
}
//メインループ
private function onFrame(e:Event):void {
on_zoom();
//フルスクリーンでのスクロールモード
if(stage.displayState == StageDisplayState.FULL_SCREEN){
var size:Number = 50;
if(scrOn==true && onMouseBtn==false){
if(stage.mouseY < size)map.y -= (stage.mouseY-size)/zoom/5;
else if(this.root.loaderInfo.height-size < stage.mouseY){
map.y -= (size+stage.mouseY-this.root.loaderInfo.height)/zoom/5;
}
if(stage.mouseX < 10)map.x -= (stage.mouseX-10)/zoom/10;
else if(this.root.loaderInfo.width-10 < stage.mouseX){
map.x -= (10+stage.mouseX-this.root.loaderInfo.width)/zoom/10;
}
}
else{
if(stage.mouseY < size)scrOn=false;
else if(this.root.loaderInfo.height-size < stage.mouseY)scrOn=false;
else if(stage.mouseX < 10)scrOn=false;
else if(this.root.loaderInfo.width-10 < stage.mouseX)scrOn=false;
else scrOn=true;
}
}
}
//マップスクロール基準点の更新
private function aaaa():void{
if(0<=wheel){
mX = mouseX; mY = mouseY;//カーソル位置
//ズーム中心
scalingPanel.x = mouseX; scalingPanel.y = mouseY;
//マップ位置
base.x -= (mX-scrFocusX)/zoom; base.y -= (mY-scrFocusY)/zoom;
//フォーカス位置
scrFocusX = mX; scrFocusY = mY;
}
else{
mX = this.root.loaderInfo.width/2; mY = this.root.loaderInfo.height/2;//カーソル位置
//ズーム中心
scalingPanel.x =this.root.loaderInfo.width/2; scalingPanel.y = this.root.loaderInfo.height/2;
//マップ位置
base.x -= (mX-scrFocusX)/zoom; base.y -= (mY-scrFocusY)/zoom;
//フォーカス位置
scrFocusX = mX; scrFocusY = mY;
}
//フィールドドラッグ用
dragPanel.graphics.clear();
dragPanel.graphics.beginFill(0xff0000,0);
dragPanel.graphics.drawCircle(-(map.x+map.parent.x)/map.scaleX,-(map.y+map.parent.y)/map.scaleY,600/map.scaleX);
dragPanel.graphics.endFill();
}
private function on_zoom():void{
if(wheel != 0){
aaaa();//基準点更新
if(wheel < 0){
zoom *= 1+(0.005*wheel);
}
else if(0 < wheel){
zoom *= 1+(0.005*wheel);
}
if(2 < zoom){
map.scaleX *= 2;
map.scaleY *= 2;
zoom /= 2;
map.x += map.x+base.x;
map.y += map.y+base.y;
mapscale--;
}
else if(zoom < 1.0){
map.x -= (map.x+base.x)/2;
map.y -= (map.y+base.y)/2;
zoom *= 2;
map.scaleX /= 2;
map.scaleY /= 2;
mapscale++;
}
scalingPanel.scaleX = zoom;
scalingPanel.scaleY = zoom;
}
}
}
////////////////////////////////////////////////////////////////////////
// TextEditer class
////////////////////////////////////////////////////////////////////////
import flash.text.*;
import flash.ui.*;
import flash.events.*;
import flash.net.*;
import flash.system.System;
class TextEditer extends TextField {
private var file:FileReference;
private var prevText:Object;
private var nextText:Object;
public function TextEditer():void {
System.useCodePage = true;//UNICODE以外のテキストファイルをロードする場合 true
this.type = "input";//入力可能
//this.tabEnabled = true;
this.selectable = false;
this.addEventListener(KeyboardEvent.KEY_DOWN, onKey);
addEventListener(MouseEvent.CLICK, onFocus);
addEventListener(MouseEvent.MOUSE_WHEEL,onWheel);
//コンテキストメニュー@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
var menu1:ContextMenuItem = new ContextMenuItem("ファイルを開く");
menu1.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, function():void {
//txt.appendText("menu");
load();
});
var menu2:ContextMenuItem = new ContextMenuItem("ファイルを保存");
menu2.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, function():void {
save();
});
contextMenu = new ContextMenu();
contextMenu.hideBuiltInItems();
contextMenu.customItems = [menu1,menu2];
//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
}
private function onWheel(e:MouseEvent):void{
e.stopPropagation();
}
//改行コードの統一 (CR+LF or CR) → LF
private function unifyLineFeedCode(str:String):String {
var CR:String = String.fromCharCode(13);
var LF:String = String.fromCharCode(10);
str = str.split(CR+LF).join(LF);
str = str.split(CR).join(LF);
return str;
}
//セーブ
public function save():void {
var fileRef:FileReference = new FileReference();
fileRef.save(this.text, this.name);
}
//ファイルロード
public function load():void {//ファイル選択 ①
file = new FileReference();
file.addEventListener(Event.COMPLETE, onLoaded);
file.addEventListener(Event.SELECT, onSelect);
file.browse();
}
private function onSelect(e:Event):void{//ロード開始 ②
file.load();
}
private function onLoaded(e:Event):void {//ロード完了 ③
this.name = file.name;
var byte:int = file.data.length;
var byte2:uint;
//txt.text = String(file.data);
this.text = unifyLineFeedCode(file.data.toString());//改行コード統一
file.removeEventListener(Event.COMPLETE, onLoaded);
file.removeEventListener(Event.SELECT, onSelect);
}
//編集モード終了
private function outFocus(e:FocusEvent):void {
this.selectable = false;
removeEventListener(FocusEvent.FOCUS_OUT, outFocus);
removeEventListener(MouseEvent.MOUSE_DOWN, dragCansel);
addEventListener(MouseEvent.MOUSE_DOWN, onFocus);
//this.appendText(" Out ");
}
//編集モード開始
private function onFocus(e:MouseEvent):void {
this.selectable = true;
addEventListener(FocusEvent.FOCUS_OUT, outFocus);
removeEventListener(MouseEvent.MOUSE_DOWN, onFocus);
addEventListener(MouseEvent.MOUSE_DOWN, dragCansel);
//this.appendText(" In ");
//e.stopPropagation();
}
private function dragCansel(e:MouseEvent):void {
e.stopPropagation();
}
//キー入力
private function onKey(e:KeyboardEvent):void {
var sw:Boolean;
var str1:String;
var str2:String;
// エンターキーの状態
if (e.keyCode == 13) sw = true;
else if (e.keyCode == 108) sw = true;
else sw = false;
//キャレット位置に改行文字を挿入
if(sw == true){
str1 = this.text.substring(0, this.caretIndex);
str2 = this.text.substring(this.caretIndex, this.length);
this.text = str1;
this.appendText("\n");//キャレット位置で改行
//インデント構造(タブ&スペースの構成)を調べる
var indent:int=0;
var prevReturn:int = this.text.lastIndexOf('\r', this.caretIndex-1);//前回の改行位置
//一つ前の改行直後に続くタブコードの数=インデント深度
for (var j:int = prevReturn+1; j < this.caretIndex; j++) {
if (this.text.charAt(j) == '\t' || this.text.charAt(j) == ' ' ) indent++;
else break;
}
//上の行のインデントに従う
var indentStr:String = this.text.slice(prevReturn + 1, prevReturn + 1 + indent);
this.appendText(indentStr);//インデント
this.text += str2;//結合
//キャレット位置をインクリメント
this.setSelection(this.caretIndex +indent + 1, this.caretIndex +indent + 1);
return;
}
//tab
if (e.keyCode == 9) {
str1 = this.text.substring(0, this.caretIndex);
str2 = this.text.substring(this.caretIndex, this.length);
this.text = str1 + '\t' + str2;
//キャレット位置をインクリメント
this.setSelection(this.caretIndex + 1, this.caretIndex + 1);
return;
}
}
}
//////////////////////////////////////////////////
// Btnクラス
//////////////////////////////////////////////////
import flash.display.*;
import flash.text.*;
import flash.filters.GlowFilter;
import flash.events.MouseEvent;
class Btn extends Sprite {
public var id:uint;
private var shade:Shape;
private var bottom:Shape;
private var light:Shape;
private var base:Shape;
private var txt:TextField;
private var label:String = "";
private static var fontType:String = "_ゴシック";
private var _width:uint = 60;
private static var _height:uint = 20;
private static var corner:uint = 5;
private var type:uint = 1;
private static var bColor:uint = 0xFFFFFF;
private static var sColor:uint = 0x000000;
private static var upColor:uint = 0x666666;
private static var overColor:uint = 0x333333;
private static var offColor:uint = 0x999999;
private static var gColor:uint = 0x0099FF;
private var blueGlow:GlowFilter;
private var shadeGlow:GlowFilter;
private var _clicked:Boolean = false;
private var _enabled:Boolean = true;
public function Btn() {
}
public function init(option:Object):void {
if (option.id != undefined) id = option.id;
if (option.label != undefined) label = option.label;
if (option.width != undefined) _width = option.width;
if (option.type != undefined) type = option.type;
draw();
}
private function draw():void {
switch (type) {
case 1 :
bColor = 0xFFFFFF;
sColor = 0x000000;
upColor = 0x666666;
overColor = 0x333333;
offColor = 0x999999;
break;
case 2 :
bColor = 0x000000;
sColor = 0xFFFFFF;
upColor = 0x666666;
overColor = 0x999999;
offColor = 0x333333;
break;
}
blueGlow = new GlowFilter(gColor, 0.6, 5, 5, 2, 3, false, true);
shadeGlow = new GlowFilter(sColor, 0.3, 4, 4, 2, 3, false, true);
shade = new Shape();
bottom = new Shape();
light = new Shape();
base = new Shape();
txt = new TextField();
addChild(shade);
addChild(bottom);
addChild(light);
addChild(base);
addChild(txt);
createBase(shade, _width, _height, corner, sColor);
shade.filters = [shadeGlow];
createBase(bottom, _width, _height, corner, sColor, 0.3);
createBase(light, _width, _height, corner, gColor);
light.filters = [blueGlow];
createBase(base, _width, _height, corner, bColor);
txt.x = -_width*0.5;
txt.y = -_height*0.5;
txt.width = _width;
txt.height = _height - 1;
txt.type = TextFieldType.DYNAMIC;
txt.selectable = false;
//txt.embedFonts = true;
//txt.antiAliasType = AntiAliasType.ADVANCED;
var tf:TextFormat = new TextFormat();
tf.font = fontType;
tf.size = 12;
tf.align = TextFormatAlign.CENTER;
txt.defaultTextFormat = tf;
txt.text = label;
enabled = true;
mouseChildren = false;
}
private function rollOver(evt:MouseEvent):void {
_over();
}
private function rollOut(evt:MouseEvent):void {
_up();
}
private function press(evt:MouseEvent):void {
_down();
}
private function release(evt:MouseEvent):void {
_up();
}
private function click(evt:MouseEvent):void {
}
private function _up():void {
txt.y = -_height*0.5;
txt.textColor = upColor;
base.y = -1;
light.visible = false;
light.y = -1;
}
private function _over():void {
txt.y = -_height*0.5;
txt.textColor = overColor;
base.y = -1;
light.visible = true;
light.y = -1;
}
private function _down():void {
txt.y = -_height*0.5 + 1;
txt.textColor = overColor;
base.y = 0;
light.visible = true;
light.y = 0;
}
private function _off():void {
txt.y = -_height*0.5 + 1;
txt.textColor = offColor;
base.y = 0;
light.visible = false;
light.y = 0;
}
public function get clicked():Boolean {
return _clicked;
}
public function set clicked(param:Boolean):void {
_clicked = param;
enabled = !_clicked;
if (_clicked) {
_down();
} else {
_up();
}
}
public function get enabled():Boolean {
return _enabled;
}
public function set enabled(param:Boolean):void {
_enabled = param;
buttonMode = _enabled;
mouseEnabled = _enabled;
useHandCursor = _enabled;
if (_enabled) {
_up();
addEventListener(MouseEvent.MOUSE_OVER, rollOver, false, 0, true);
addEventListener(MouseEvent.MOUSE_OUT, rollOut, false, 0, true);
addEventListener(MouseEvent.MOUSE_DOWN, press, false, 0, true);
addEventListener(MouseEvent.MOUSE_UP, release, false, 0, true);
addEventListener(MouseEvent.CLICK, click, false, 0, true);
} else {
_off();
removeEventListener(MouseEvent.MOUSE_OVER, rollOver);
removeEventListener(MouseEvent.MOUSE_OUT, rollOut);
removeEventListener(MouseEvent.MOUSE_DOWN, press);
removeEventListener(MouseEvent.MOUSE_UP, release);
removeEventListener(MouseEvent.CLICK, click);
}
}
private function createBase(target:Shape, w:uint, h:uint, c:uint, color:uint, alpha:Number = 1):void {
target.graphics.beginFill(color, alpha);
target.graphics.drawRoundRect(-w*0.5, -h*0.5, w, h, c*2);
target.graphics.endFill();
}
}