ひらがなリッパー(Hiragana ripper)
マウスジェスチャで適当なひらがなを書いてください.そのひらがなが切り取られます.ただし書き順に注意.
blog; 技術的解説:http://d.hatena.ne.jp/keim_at_Si/20110412/p1
webpage; http://soundimpulse.sakura.ne.jp/hiragana-ripper/
/**
* Copyright keim_at_Si ( http://wonderfl.net/user/keim_at_Si )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/zKpY
*/
package {
import flash.display.*;
import flash.events.*;
import flash.text.*;
import flash.utils.*;
public class main extends Sprite {
public const DETECTION_TIMEOUT:int = 1000;
public var gesturePad:GesturePad;
public var gestureAnalyzer:GestureAnalyzer = new GestureAnalyzer();
public var tf:TextField = new TextField();
public var detected:TextField = new TextField();
public var detectionTimer:Timer = new Timer(DETECTION_TIMEOUT, 1);
function main() {
graphics.beginFill(0xc0c0d0);
graphics.drawRect(0,0,465,465);
graphics.endFill();
gesturePad = new GesturePad(this, 32, 16, 400, onMouseDown, onMouseUp);
addEventListener(Event.ADDED_TO_STAGE, setup);
// 432
// 5*1
// 678
gestureAnalyzer.map("あ", "10078007654321876");
gestureAnalyzer.map("い", "78008");
gestureAnalyzer.map("う", "18001876");
gestureAnalyzer.map("え", "180016218781");
gestureAnalyzer.map("お", "10076543218765008");
gestureAnalyzer.map("か", "187600760087");
gestureAnalyzer.map("き", "10010080081");
gestureAnalyzer.map("く", "68");
gestureAnalyzer.map("け", "7200210076");
gestureAnalyzer.map("こ", "1800781");
gestureAnalyzer.map("さ", "21007800781"); //せ
gestureAnalyzer.map("し", "7812");
gestureAnalyzer.map("す", "1007654321876"); //よ
gestureAnalyzer.map("せ", "1007600781");
gestureAnalyzer.map("そ", "1612678");
gestureAnalyzer.map("た", "1006700210081");
gestureAnalyzer.map("ち", "100621876");
gestureAnalyzer.map("つ", "21876");
gestureAnalyzer.map("て", "12678");
gestureAnalyzer.map("と", "80056781");
gestureAnalyzer.map("な", "100600850076543218"); //ま
gestureAnalyzer.map("に", "700100781");
gestureAnalyzer.map("ぬ", "8007654321876543218");
gestureAnalyzer.map("ね", "70012621876543218");
gestureAnalyzer.map("の", "654321876");
gestureAnalyzer.map("は", "7200210076543218");
gestureAnalyzer.map("ひ", "1267812381");
gestureAnalyzer.map("ふ", "85007876540078008");
gestureAnalyzer.map("へ", "218");
gestureAnalyzer.map("ほ", "7200210010076543218");
gestureAnalyzer.map("ま", "10010076543218");
gestureAnalyzer.map("み", "126543218006");
gestureAnalyzer.map("む", "1007654321878123008");
gestureAnalyzer.map("め", "8007654321876");
gestureAnalyzer.map("も", "78123001001");
gestureAnalyzer.map("や", "21876500700800"); //か
gestureAnalyzer.map("ゆ", "73218765400876");
gestureAnalyzer.map("よ", "10076543218");
gestureAnalyzer.map("ら", "8500621876"); //ち
gestureAnalyzer.map("り", "72001876"); //い
gestureAnalyzer.map("る", "12621876543218");
gestureAnalyzer.map("れ", "7001262678");
gestureAnalyzer.map("ろ", "12621876");
gestureAnalyzer.map("わ", "70012621876");
gestureAnalyzer.map("を", "10062187006781");
gestureAnalyzer.map("ん", "621812");
gestureAnalyzer.map("1", "27", 0, 7);
gestureAnalyzer.map("2", "18761", 0, 8);
gestureAnalyzer.map("3", "1876518765");
gestureAnalyzer.map("4", "610067");
gestureAnalyzer.map("5", "718765001");
gestureAnalyzer.map("6", "67812345", 0, 5);
gestureAnalyzer.map("7", "16", 0, 7);
gestureAnalyzer.map("7'", "60016", 0, 7);
gestureAnalyzer.map("8", "5678765432");
gestureAnalyzer.map("9", "5678126");
gestureAnalyzer.map("0", "67812345", 0, 3);
tf.width = 465;
tf.height = 32;
addChild(tf);
}
public function setup(e:Event) : void {
e.target.removeEventListener(e.type, arguments.callee);
detectionTimer.addEventListener(TimerEvent.TIMER, function(e:TimerEvent):void { detect(); });
detectionTimer.stop();
}
public function onMouseDown() : void {
detectionTimer.stop();
}
public function onMouseUp() : void {
detectionTimer.reset();
detectionTimer.start();
}
public function detect() : void {
var candidate:Array = gestureAnalyzer.analyze(gesturePad.head);
tf.text = gestureAnalyzer.pattern.join("") + " / " + candidate.join(" ");
gesturePad.textField.text = candidate[0].charAt(0);
gesturePad.flush();
}
}
}
import flash.display.*;
import flash.filters.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import com.bit101.components.*;
import org.libspark.betweenas3.*;
import org.libspark.betweenas3.easing.*;
class TextDroppingField extends Sprite {
public var surface:Sprite, front:Bitmap, field:Sprite, back:Bitmap;
public var frontBase:BitmapData, textBitmap:BitmapData;
public var textField:TextField = new TextField();
public var bigShadow:DropShadowFilter = new DropShadowFilter(6, 45, 0, 0.375, 16, 16);
public var littleShadow:DropShadowFilter = new DropShadowFilter(3, 45, 0, 0.375, 8, 8);
function TextDroppingField(width:int, height:int) {
super();
var s:Shape = new Shape(), g:Graphics = s.graphics, mat:Matrix = new Matrix(), i:int;
surface = new Sprite();
field = new Sprite();
front = new Bitmap(new BitmapData(width, height, true, 0xffffffff));
back = new Bitmap(new BitmapData(width, height, false, 0xffffff));
textBitmap = new BitmapData(width, height, false, 0);
frontBase = new BitmapData(width, height, false, 0);
g.clear();
g.beginFill(0xf0f0f0);
g.moveTo(-8, 0);
g.lineTo(0, 8);
g.lineTo(8, 0);
g.lineTo(0, -8);
g.endFill();
for (mat.ty=-((height&15)+16)*0.5; mat.ty<height; mat.ty+=16)
for (mat.tx=-((width&15)+16)*0.5; mat.tx<width; mat.tx+=16)
back.bitmapData.draw(s, mat);
frontBase.fillRect(new Rectangle(0, 0, width, height), 0xffcccccc);
frontBase.fillRect(new Rectangle(2, 2, width-4, height-4), 0xffffffff);
g.clear();
g.lineStyle(1, 0xeeeeee);
for (i=1; i<16; i++) {
g.moveTo(2, height * 0.0625 * i);
g.lineTo(width-2, height * 0.0625 * i);
g.moveTo(width * 0.0625 * i, 2);
g.lineTo(width * 0.0625 * i, height-2);
}
frontBase.draw(s);
frontBase.fillRect(new Rectangle(width*0.5-1, 0, 2, height), 0xffcccccc);
frontBase.fillRect(new Rectangle(0, height*0.5-1, width, 2), 0xffcccccc);
front.bitmapData.copyPixels(frontBase, frontBase.rect, frontBase.rect.topLeft);
textField.defaultTextFormat = new TextFormat("_sans", 64, 0xff0000, null, null, null, null, null, "center");
textField.autoSize = "center";
front.filters = [bigShadow];
addChild(back);
addChild(field);
addChild(front);
addChild(surface);
}
public function set text(str:String) : void {
var frontPixels:BitmapData = front.bitmapData,
w:Number = front.width, h:Number = front.height;
textField.text = str;
textBitmap.fillRect(textBitmap.rect, 0x00ff00);
textBitmap.draw(textField, new Matrix(h*0.015625,0,0,h*0.015625,-w*0.275,-h*0.075));
frontPixels.copyPixels(frontBase, frontBase.rect, frontBase.rect.topLeft);
frontPixels.copyChannel(textBitmap, textBitmap.rect, textBitmap.rect.topLeft, 2, 8);
var textParticlePixels:BitmapData = new BitmapData(w, h, true, 0xffffffff);
textParticlePixels.copyPixels(frontBase, frontBase.rect, frontBase.rect.topLeft);
textParticlePixels.copyChannel(textBitmap, textBitmap.rect, textBitmap.rect.topLeft, 1, 8);
var textContainer:Sprite = _textSprite(textParticlePixels);
var textContainerSurface:Sprite = _textSprite(textParticlePixels.clone());
textContainer.filters = [littleShadow];
field.addChild(textContainer);
surface.addChild(textContainerSurface);
BetweenAS3.serial(
BetweenAS3.to(textContainerSurface, {alpha:0}, 0.5),
BetweenAS3.removeFromParent(textContainerSurface),
BetweenAS3.to(textContainer, {y:465+h*0.5, rotation:Math.random()*120-60}, 2.5, Cubic.easeIn),
BetweenAS3.removeFromParent(textContainer)
).play();
}
private function _textSprite(bitmapData:BitmapData) : Sprite {
var container:Sprite = new Sprite();
var textbmp:Bitmap = new Bitmap(bitmapData);
textbmp.x = -(container.x = bitmapData.width*0.5);
textbmp.y = -(container.y = bitmapData.height*0.5);
container.addChild(textbmp);
return container;
}
}
class GesturePad extends Component {
public var back:Sprite, textField:TextDroppingField, _onMouseUp:Function, _onMouseDown:Function;
private const MOVING_THRESHOLD_PER_FRAME:Number = 2*2;
private const MOVING_THRESHOLD_PER_GESTURE:Number = 10*10;
private var _prevMouseX:Number, _prevMouseY:Number, _iwidth:Number, _iheight:Number, _infoThres:Number;
public var head:MouseGestureInfo, current:MouseGestureInfo;
function GesturePad(parent:DisplayObjectContainer, xpos:Number, ypos:Number, size:Number, onMouseDown:Function, onMouseUp:Function) {
super(parent, xpos, ypos);
setSize(size, size);
addChild(back = new Sprite());
back.addChild(textField = new TextDroppingField(size, size));
back.addEventListener(MouseEvent.MOUSE_DOWN, onDrag);
current = head = new MouseGestureInfo();
_iwidth = 1 / width;
_iheight = 1 / height;
_infoThres = MOVING_THRESHOLD_PER_GESTURE * _iheight * _iheight;
_onMouseUp = onMouseUp;
_onMouseDown = onMouseDown;
}
public function flush() : void {
MouseGestureInfo.freeAll(head);
current = head.init(0, mouseX*_iwidth, mouseY*_iheight, 0);
}
protected function onDrag(e:MouseEvent) : void {
_updatePoint(0);
_prevMouseX = mouseX;
_prevMouseY = mouseY;
_onMouseDown();
addEventListener(Event.ENTER_FRAME, _capture);
stage.addEventListener(MouseEvent.MOUSE_UP, onDrop);
}
protected function onDrop(e:MouseEvent) : void {
stage.removeEventListener(MouseEvent.MOUSE_UP, onDrop);
removeEventListener(Event.ENTER_FRAME, _capture);
_updatePoint(0);
_onMouseUp();
}
private function _capture(e:Event) : void {
var dx:Number, dy:Number, lx:Number, ly:Number;
dx = mouseX - _prevMouseX,
dy = mouseY - _prevMouseY;
if (dx * dx + dy * dy < MOVING_THRESHOLD_PER_FRAME) return;
lx = mouseX*_iwidth - current.x;
ly = mouseY*_iheight - current.y;
current.dist2 = lx * lx + ly * ly;
current.frames++;
var a:Number = (dx==0) ? 10 : (-dy/dx), dir:int = 3;
if (a > 2.747) dir = 3; // tan(70)
else if (a > 0.364) dir = 2; // tan(20)
else if (a >-0.364) dir = 1;
else if (a >-2.747) dir = 4;
if ((dir != 1 && dy > 0) || (dir == 1 && dx < 0)) dir += 4;
if (current.dir != dir) {
if (current.dir != 0 && current.dist2 < _infoThres) current.init(dir, mouseX*_iwidth, mouseY*_iheight, 0);
else _updatePoint(dir);
}
_prevMouseX = mouseX;
_prevMouseY = mouseY;
invalidate();
}
private function _updatePoint(dir:int) : void {
current = MouseGestureInfo.alloc(current, dir, mouseX*_iwidth, mouseY*_iheight);
}
}
class MouseGestureInfo {
public var dir:int=0, x:Number=0, y:Number=0, dist2:Number=0, frames:int=0, next:MouseGestureInfo=null;
static private var _freeList:MouseGestureInfo = null;
public function init(dir:int, x:Number, y:Number, frames:int) : MouseGestureInfo {
this.dir = dir;
this.x = x;
this.y = y;
this.frames = frames;
this.dist2 = 0;
return this;
}
static public function alloc(prev:MouseGestureInfo, dir:int, x:Number, y:Number) : MouseGestureInfo {
prev.next = _freeList || new MouseGestureInfo();
_freeList = prev.next.next;
prev.next.next = null;
prev.next.init(dir, x, y, 1);
prev.next.dist2 = 0;
return prev.next;
}
static public function freeAll(head:MouseGestureInfo) : void {
for (var last:MouseGestureInfo = head; last.next != null;) last = last.next;
last.next = _freeList;
_freeList = head.next;
head.next = null;
}
}
class GestureAnalyzer {
static private const REP_COSTS:Vector.<int> = Vector.<int>([0,2,4,6,9,6,4,2, 5]);
static private const DEL_COSTS:Vector.<int> = Vector.<int>([0,1,2,4,8,4,2,1, 4]);
static private const INS_COSTS:Vector.<int> = Vector.<int>([0,1,2,4,8,4,2,1, 4]);
static private const POS_COST:int = 5;
static private const posFlag:Vector.<int> = Vector.<int>([4,3,2,5,0,1,6,7,8]);
private var dict:* = {};
function GestureAnalyzer() {}
public function map(key:String, gesture:String, flagStartPos:int=0, flagEndPos:int=0) : void {
dict[key] = new GestureAnalyzerInfo(gesture, flagStartPos, flagEndPos);
}
public var pattern:Vector.<int> = new Vector.<int>();
public function analyze(head:MouseGestureInfo, threshold:int = 9999) : Array {
var mincost:int = threshold, info:MouseGestureInfo, flagStartPos:int, flagEndPos:int,
cost:int, candidates:Array, dictInfo:GestureAnalyzerInfo;
pattern.length = 0;
info = (head.next.dir == 0) ? head.next.next : head.next;
for (; info.next!=null; info=info.next) pattern.push(info.dir);
flagStartPos = _posFlag(head.x, head.y);
flagEndPos = _posFlag(info.x, info.y);
for (var key:String in dict) {
dictInfo = dict[key];
cost = calcLevenshteinDistance(pattern, dictInfo.pattern);
cost += (dictInfo.flagStartPos == 0 || dictInfo.flagStartPos == flagStartPos) ? 0 : POS_COST;
cost += (dictInfo.flagEndPos == 0 || dictInfo.flagEndPos == flagEndPos) ? 0 : POS_COST;
if (cost < mincost) {
mincost = cost;
candidates = [key];
} else if (cost == mincost) {
candidates.push(key);
}
}
return candidates;
function _posFlag(x:Number, y:Number) : int {
return posFlag[((x < 0.4) ? 0 : (x < 0.6) ? 1 : 2) + ((y < 0.4) ? 0 : (y < 0.6) ? 3 : 6)];
}
}
static private var matrix:Vector.<int> = new Vector.<int>();
static public function calcLevenshteinDistance(org:Vector.<int>, dst:Vector.<int>) : int {
var colsize:int = org.length+1, rowsize:int = dst.length+1, matsize:int = colsize * rowsize,
col:int, row:int, index:int, rep:int, ins:int, del:int, diff:int;
if (matrix.length < matsize) matrix.length = matsize;
for (col=0; col<colsize; col++) matrix[col] = col;
for (row=0, index=0; row<rowsize; row++, index+=colsize) matrix[index] = row;
colsize--; rowsize--;
for (col=0; col<colsize; col++) for (row=0; row<rowsize; row++) {
index = col + row * (colsize+1); // index of [col-1, row-1]
if (org[col] == 0 || dst[row] == 0) {
diff = (org[col] == dst[row]) ? 0 : 8;
} else {
diff = org[col] - dst[row];
if (diff < 0) diff = -diff;
}
rep = matrix[index] + REP_COSTS[diff];
index++; // index of [col, row-1]
del = matrix[index] + DEL_COSTS[diff];
index += colsize; // index of [col-1, row]
ins = matrix[index] + INS_COSTS[diff];
index++; // index of [col, row]
matrix[index] = (rep < del) ? ((rep < ins) ? rep : ins) : ((del < ins) ? del : ins);
}
return matrix[matsize-1];
}
}
class GestureAnalyzerInfo {
public var pattern:Vector.<int>, flagStartPos:int, flagEndPos:int;
function GestureAnalyzerInfo(gesture:String, flagStartPos:int, flagEndPos:int) {
pattern = new Vector.<int>(gesture.length, true);
for (var i:int = 0; i<pattern.length; i++) pattern[i] = parseInt(gesture.charAt(i), 16);
this.flagStartPos = flagStartPos;
this.flagEndPos = flagEndPos;
}
}