forked from: six*3 __ eight*4 attempt
AS3で作り直してみる第二弾。
特に工夫もなんもないけど、
思い返せばタイムラインアニメーションとして最初に作ったのは約10年前。
あれからどれだけ進歩したのだろう。
スクリプトに置き換えることは進歩なのだろうか、、、?
そんな物思いに耽る5月の夜。
/**
* Copyright sketchbookgames ( http://wonderfl.net/user/sketchbookgames )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/zF8V
*/
// forked from umhr's six*3
/*
AS3で作り直してみる第二弾。
特に工夫もなんもないけど、
思い返せばタイムラインアニメーションとして最初に作ったのは約10年前。
あれからどれだけ進歩したのだろう。
スクリプトに置き換えることは進歩なのだろうか、、、?
そんな物思いに耽る5月の夜。
*/
package {
import flash.display.Sprite;
import flash.events.*;
[SWF(backgroundColor="0xBFCFEB")]
public class Main extends Sprite {
private var rings:int=4
private var perRing:int=8
public function Main() {
var count:int;
var ran:Number = Math.random();
var bar_array:Array = new Array();
var color_array:Array = [0x274A8A,0xFFFFFF,0x8A4A27]
for (var j:int = 0; j<rings; j++) {
for (var i:int = 0; i < perRing; i++) {
bar_array[i+j*perRing] = MakeUI.newSprite([stage.stageWidth/2,stage.stageHeight/2],[["rotation",i*360/perRing],["scaleX",5/(2+j*2)],["scaleY",5/(2+j*2)]],null,MakeUI.newSprite([50*ran,0],[["rotation",90*ran]],[["beginFill",[color_array[j],0.5]],["drawRoundRect",[0,0,50,100,50]]]));
addChild(bar_array[i+j*perRing]);
}
}
addEventListener(Event.ENTER_FRAME, ENTER_FRAME);
function ENTER_FRAME(e:Event):void {
count++;
for (var i:int = 0; i < 18; i++) {
bar_array[i].getChildAt(0).rotation += Math.sin(count/300)+Math.cos(count/100)+Math.cos(count/70)*3;
bar_array[i].getChildAt(0).x += Math.sin(count/123)/3+Math.cos(count/17)/2;
bar_array[i].getChildAt(0).y += Math.cos(count/250)/3+Math.sin(count/21)/2;
}
}
}
}
}
/////////////////////////////////////////////////////////////////////////////
import flash.display.DisplayObject;
import flash.display.Graphics;
import flash.text.TextField;
import flash.text.TextFieldType;
import flash.text.TextFormat;
import flash.display.Sprite;
import flash.display.Shape;
import flash.display.BitmapData;
import flash.display.Bitmap;
class MakeUI{
public static var defaultTextFormat:TextFormat = new TextFormat();
public static function newShape(x_y_w_h_sh:Array = null,property:Array=null,graphics:Array=null):Shape{
var i:int;
var sh:Shape;
if(x_y_w_h_sh && x_y_w_h_sh[4]){
sh = x_y_w_h_sh[4];
}else{
sh = new Shape();
}
if(x_y_w_h_sh){
if (x_y_w_h_sh[0]) { sh.x = x_y_w_h_sh[0] };
if (x_y_w_h_sh[1]) { sh.y = x_y_w_h_sh[1] };
}
if(property){
for (i = 0; i < property.length; i++) {
if(property[i] && property[i].length > 1){
sh[property[i][0]] = property[i][1];
}
}
}
if(graphics){
for (i = 0; i < graphics.length; i++) {
if(graphics[i] && graphics[i].length > 1){
sh.graphics[graphics[i][0]].apply(null, graphics[i][1]);
}
}
}
if(x_y_w_h_sh){
if (x_y_w_h_sh[2]) { sh.width = x_y_w_h_sh[2] };
if (x_y_w_h_sh[3]) { sh.height = x_y_w_h_sh[3] };
}
return sh;
}
public static function newSprite(x_y_w_h_sp:Array = null,property:Array=null,graphics:Array=null,addChild:DisplayObject = null):Sprite{
var i:int;
var sp:Sprite;
if(x_y_w_h_sp && x_y_w_h_sp[4]){
sp = x_y_w_h_sp[4];
}else{
sp = new Sprite();
}
if(x_y_w_h_sp){
if (x_y_w_h_sp[0]) { sp.x = x_y_w_h_sp[0] };
if (x_y_w_h_sp[1]) { sp.y = x_y_w_h_sp[1] };
}
if(property){
for (i = 0; i < property.length; i++) {
if(property[i] && property[i].length > 1){
sp[property[i][0]] = property[i][1];
}
}
}
if(graphics){
for (i = 0; i < graphics.length; i++) {
if(graphics[i] && graphics[i].length > 1){
sp.graphics[graphics[i][0]].apply(null, graphics[i][1]);
}
}
}
if(addChild){
sp.addChild(addChild);
}
if(x_y_w_h_sp){
if (x_y_w_h_sp[2]) { sp.width = x_y_w_h_sp[2] };
if (x_y_w_h_sp[3]) { sp.height = x_y_w_h_sp[3] };
}
return sp;
}
public static function newTextField(x_y_w_h_txt_color_alpha:Array = null,property:Array=null,method:Array=null):TextField{
var i:int;
var ta:TextField = new TextField();
ta.defaultTextFormat = defaultTextFormat;
if(x_y_w_h_txt_color_alpha){
if (x_y_w_h_txt_color_alpha[0]) { ta.x = x_y_w_h_txt_color_alpha[0] };
if (x_y_w_h_txt_color_alpha[1]) { ta.y = x_y_w_h_txt_color_alpha[1] };
if (x_y_w_h_txt_color_alpha[2]) { ta.width = x_y_w_h_txt_color_alpha[2] };
if (x_y_w_h_txt_color_alpha[3]) { ta.height = x_y_w_h_txt_color_alpha[3] };
if (x_y_w_h_txt_color_alpha[4]) { ta.text = x_y_w_h_txt_color_alpha[4] };
if (x_y_w_h_txt_color_alpha[5]) { ta.textColor = x_y_w_h_txt_color_alpha[5] };
if (x_y_w_h_txt_color_alpha[6]) { ta.alpha = x_y_w_h_txt_color_alpha[6] };
if (x_y_w_h_txt_color_alpha[7]) { ta.alpha = x_y_w_h_txt_color_alpha[6] };
if (x_y_w_h_txt_color_alpha[8]) { ta.alpha = x_y_w_h_txt_color_alpha[6] };
}
if(property){
for (i = 0; i < property.length; i++) {
if(property[i] && property[i].length > 1){
ta[property[i][0]] = property[i][1];
}
}
}
if(method){
for (i = 0; i < method.length; i++) {
if(method[i] && method[i].length > 1){
ta[i].apply(null, method[i][1]);
}
}
}
return ta;
}
/*
//以下はテスト
public static function pozObject(x:Number=NaN,y:Number=NaN,width:Number=NaN,hight:Number=NaN,obj:Object = null):Object{
if(x){obj.x = x}
if(y){obj.y = y}
return obj;
}
public static function newBitmap(x:Number=NaN,y:Number=NaN,width:Number=NaN,hight:Number=NaN,bd:BitmapData = null):Bitmap{
var b:Bitmap = new Bitmap(bd);
if(x){b.x = x}
if(y){b.y = y}
return b;
}
*/
}