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Dead Code Preservation :: Archived AS3 works from wonderfl.net

forked from: forked from: Mouse Toy DrawRect

/**
 * Copyright alexnotkin ( http://wonderfl.net/user/alexnotkin )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/zDt3
 */

// forked from smakhtin's forked from: Mouse Toy
// forked from shapevent's Mouse Toy
package {

    import flash.display.*;
    import flash.events.*;
    import frocessing.color.ColorHSV;
    
    public class MouseToy extends MovieClip {
        
        private var circles:Array;
        private var hsv:ColorHSV;
        private var color:uint;

        public function MouseToy(){
                  // init      
            circles = [];
            hsv = new ColorHSV();
            hsv.h = color;
            for (var i:int = 0; i<60; i++){
                var c:Sprite = makeCircle();
                c.x = stage.stageWidth / 2;
                c.y = stage.stageHeight / 2;
                c.scaleX = Math.random()*0.5 + i/2;
                c.scaleY = 0.5 + i/4;
                addChild(c);
                circles.push(c);
            }
            addEventListener(Event.ENTER_FRAME, onLoop);
            
            
            
            

               }
               // private methods

        private function onLoop(evt:Event):void {
            circles[0].y += (mouseY - circles[0].y) / 4;
            circles[0].x += (mouseX - circles[0].x) /4;
            for (var i:int = 1; i<circles.length; i++){
                var pre:Sprite = circles[i - 1];
                circles[i].y += (pre.y - circles[i].y) / 4;
                circles[i].x += (pre.x - circles[i].x) / 4;
            }
        }
        private function makeCircle():Sprite{
            var s:Sprite = new Sprite();
            with(s.graphics){
                lineStyle(0.6,hsv.value);
                drawRect(0, 0, 10, 10);
                color+=2;
                hsv.h = color;
            }
            return s;
        }
        

       }

}