領域外に出たスプライトの削除
いまいち配列のことは理解していない。
/**
* Copyright Nowloading_ ( http://wonderfl.net/user/Nowloading_ )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/ynEl
*/
package {
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.events.Event;
public class Removal extends Sprite{
private var count:int=20;
private var balls:Array;
//領域の設定
private var top:Number = 50;
private var bottom:Number = 365;
private var left:Number = 50;
private var right:Number =365;
public function Removal(){
init();
}
private function init():void{
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
balls = new Array();
for(var i:int=0;i<count;i++){
var color:uint = Math.random()*0xf0f0f0;
var ball:Ball = new Ball(10,color);
ball.x = Math.random()*right;
ball.y = Math.random()*bottom;
ball.vx = Math.random()*5-1;
ball.vy = Math.random()*5-1;
addChild(ball);
balls.push(ball);
}
addEventListener(Event.ENTER_FRAME,onEnterFlame);
}
private function onEnterFlame(e:Event):void{
for(var i:Number=0;i<balls.length;i++){
var ball:Ball = Ball(balls[i]);
ball.x+=ball.vx;
ball.y+=ball.vy;
if(ball.x-ball.radius>right ||
ball.x+ball.radius<left ||
ball.y-ball.radius>bottom ||
ball.y+ball.radius<top){
removeChild(ball);
balls.splice(i,1);
if(balls.length<=0){
removeEventListener(Event.ENTER_FRAME,onEnterFlame);
}
}
}
}
}
}
import flash.display.Sprite;
class Ball extends Sprite{
public var radius:Number;
public var color:uint;
public var vx:Number =0;
public var vy:Number =0;
public function Ball(radius:Number = 40,color:uint = 0xff0000){
this.radius = radius;
this.color = color;
init();
}
public function init():void{
graphics.beginFill(color);
graphics.drawCircle(0,0,radius);
graphics.endFill();
}
}