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Dead Code Preservation :: Archived AS3 works from wonderfl.net

Gems

@author ish-xxxx
Get Adobe Flash player
by ish_xxxx 08 Apr 2009
package  {
	import flash.display.Sprite;
	import flash.events.Event;
	import org.papervision3d.events.FileLoadEvent;
	import org.papervision3d.materials.WireframeMaterial;
	import org.papervision3d.objects.parsers.DAE;
	import org.papervision3d.view.Viewport3D;
	import org.papervision3d.objects.DisplayObject3D;
	import org.papervision3d.render.BasicRenderEngine;
	import org.papervision3d.objects.primitives.Cylinder;
	import org.papervision3d.scenes.Scene3D;
	import org.papervision3d.cameras.Camera3D;
	import org.papervision3d.lights.PointLight3D;
	import net.hires.debug.Stats;
	import caurina.transitions.properties.CurveModifiers;
	import flash.display.Bitmap;
	import flash.display.BitmapData;
	import flash.geom.ColorTransform;
	/**
	 * @author ish-xxxx
	 */
        [SWF(frameRate="45")]
	public class App2 extends Sprite {
		private var v:Viewport3D, r:BasicRenderEngine, s:Scene3D, world:DisplayObject3D, camera:Camera3D, l:PointLight3D;
		private var container:Sprite, b:Bitmap, bm:BitmapData;
		private var _len:uint = 50;
		private var count:uint = 0;
		private var t:ColorTransform = new ColorTransform( 1, 1, 1, 0.9 );
		public function App2() {
			CurveModifiers.init();
			container = addChild( new Sprite ) as Sprite;
			l = new PointLight3D;
			v = container.addChild( new Viewport3D( 0, 0, true, true ) ) as Viewport3D;
			r = new BasicRenderEngine;
			s = new Scene3D;
			world = s.addChild( new DisplayObject3D ) as DisplayObject3D;
			camera = new Camera3D;
			var __len:uint = _len;
			while ( __len-- ) {
				var p:Particle = world.addChild( new Particle( l ) ) as Particle;
				p.name = "p" + String( __len );
				p.visible = false;
			}
			addEventListener( Event.ENTER_FRAME, render );
			addChild( new Stats );
		}
		private function render( ev:Event ) : void {
			var _count:uint = ++count % _len;
			var p:Particle = world.getChildByName( "p" + String( _count ), true ) as Particle;
			if ( p._running != true ) {
				p.init();
				p.run();
			}
			world.rotationX += ( ( mouseY - 225 ) - world.rotationX ) / 16;
			world.rotationY += ( ( mouseX - 225 ) - world.rotationY ) / 16;
			r.renderScene( s, camera, v );
		}
	}
}
import org.papervision3d.materials.shadematerials.FlatShadeMaterial;
import org.papervision3d.objects.primitives.Arrow;
import org.papervision3d.objects.primitives.Sphere;
import org.papervision3d.objects.primitives.Cylinder;
import org.papervision3d.objects.DisplayObject3D;
import org.papervision3d.lights.PointLight3D;
import caurina.transitions.*;
internal class Particle extends DisplayObject3D {
	private var s:Sphere, m:FlatShadeMaterial;
	private var _radius:Number = Math.random() * 60;
	private var _segW:Number = 4;
	private var _segH:Number = 4;
	private var _tx:Number;
	private var _ty:Number;
	private var _tz:Number;
	private var _btx:Number;
	private var _bty:Number;
	private var _btz:Number;
	private var _offset:Number = 1000;
	internal var _running:Boolean = false;
	public function Particle( _light:PointLight3D ) {
		m = new FlatShadeMaterial( _light, Math.random() * 0xFFFFFF, 0x121212 );
		s = addChild( new Sphere( m, _radius, _segW, _segH ) ) as Sphere;
		init();
	}
	internal function init() : void {
		s.scale = 1;
		s.x = 0;
		s.y = 0;
		s.z = 0;
		_tx = Math.random() * _offset - Math.random() * _offset;
		_ty = Math.random() * _offset - Math.random() * _offset;
		_tz = Math.random() * _offset - Math.random() * _offset;
		_btx = Math.random() * _offset - Math.random() * _offset;
		_bty = Math.random() * _offset - Math.random() * _offset;
		_btz = Math.random() * _offset - Math.random() * _offset;
	}
	internal function run() : void {
		visible = true;
		_running = true;
		Tweener.addTween( s, { x: _tx, y: _ty, z: _tz, rotationX: Math.random() * 360, rotationY: Math.random() * 360 , scale: 0 , _bezier: [ { x: _btx, y: _bty, y: _btz } ], time: 1, transition: Equations.easeOutQuad ,onComplete: comp } );
	}
	private function comp() : void {
		_running = false;
	}
}