bubble3
/**
* Copyright Scmiz ( http://wonderfl.net/user/Scmiz )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/xzhy
*/
package {
import flash.display.Graphics;
import flash.display.Sprite;
import flash.events.Event;
public class FlashTest extends Sprite {
private var _array:/*uint*/Array;
private var _i:int;
private var _j:int;
private const NUM:uint = 150;
public function FlashTest() {
_i = NUM - 2;
_j = 0;
var a:Array = new Array();
for (var index:uint = 0; index < NUM; ++index) {
a.push(index + 1);
}
_array = new Array();
while (a.length > 0) {
var i:uint = a.length * Math.random();
_array.push(a[i]);
a.splice(i, 1);
}
draw();
this.addEventListener(Event.ENTER_FRAME, proc);
}
private function proc(e:Event):void {
for (var i:uint = 0; i < 50; ++i) {
update();
}
draw();
}
private function update():void {
if (_j > NUM - 2) return;
if (_array[_i] > _array[_i + 1]) {
var tmp:uint = _array[_i];
_array[_i] = _array[_i + 1];
_array[_i + 1] = tmp;
}
--_i;
if (_i < _j) {
++_j;
_i = NUM - 2;
}
draw();
}
private function draw():void {
var gfx:Graphics = this.graphics;
gfx.clear();
gfx.beginFill(0x404040);
gfx.drawRect(0, 0, 465, 465);
gfx.endFill();
for (var index:uint = 0; index < NUM; ++index) {
var value:uint = _array[index] * 3;
var r:uint = 255;
var g:uint = 100 + _array[index];
var b:uint = g;
var color:uint = (r << 16) + (g << 8) + (b << 0);
gfx.beginFill(color);
gfx.drawRect(7.5 + (index * 3), 7.5 + (450 - value), 2, value);
gfx.endFill();
}
}
}
}