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Red / Blue Stereo 3D(Winter trees)

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by k__ 10 Jan 2010
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/**
 * Copyright k__ ( http://wonderfl.net/user/k__ )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/xvG7
 */

package {
	import flash.display.*;
	import flash.events.*;
	import flash.geom.*;
	import flash.utils.*;
	
	public class Main extends Sprite {
		private var bg:Shape;
		private var canvas:Vector.<Shape>;
		private var colors:Array = [0xff0000, 0x3399ff];
		private var cx:Number,cy:Number;
		private var verts:Vector.<Number>;
		private var pVerts:Vector.<Number>;
		private var uvts:Vector.<Number>;
		private var pmtx:Matrix3D;
		private var pers:PerspectiveProjection;
		private var xr:Number = 0, yr:Number = 0;
		
		private var trees:Array;
		
		
		public function Main() {
			cx = stage.stageWidth / 2;
			cy = stage.stageWidth / 2;
			verts = new Vector.<Number>();
			pVerts = new Vector.<Number>();
			pmtx = new Matrix3D();
			pers = new PerspectiveProjection();
			uvts = new Vector.<Number>();
			
			addChild(bg = new Shape);
			bg.graphics.beginFill(0x000000);
			bg.graphics.endFill();
			canvas = new Vector.<Shape>;
			canvas.push(new Shape());
			canvas.push(new Shape());
			
			trees = new Array();
			for (var i:uint = 0; i < 30; i ++) {
				trees.push(createTree(Math.random() * 600 - 300 ,Math.random() * 1200 - 300));
			
			}
			
			addChild(canvas[0]);
			addChild(canvas[1]);
			addEventListener(Event.ENTER_FRAME, h_enterframe);
		}
		
		private function createTree(px:Number, pz:Number):Object {
			var points:Array = [], lines:Array = [];
			var th:Number = 30;
			var tw:Number = 30;
			points.push([px,0,pz],[px,-th,pz]);
			lines.push([0, 1]);
			for (var i:uint = 0; i < 5; i ++) {
				var n:uint = points.length;
				for (var j:uint = 1; j < n; j ++) {
					var ang:Number = Math.random() * Math.PI * 2;
					var d:Number = Math.random() * tw;
					points.push([points[j][0] + Math.cos(ang) * d, points[j][1] - Math.random() * th, points[j][2] + Math.sin(ang) * d]);
					lines.push([j, points.length - 1]);
				}
			}
			return {points:points,lines:lines};
		}
		
		
		
		private function h_enterframe(evt:Event):void {
			yr = (cx - mouseX) / 40;
			xr = 70 - (cy - mouseY) / 30 - 20;
			render();
		}
		
		private function render():void {
			var deletes:Array = [];
			verts = new Vector.<Number>();
			for (var i:uint = 0; i < trees.length; i ++) {
				var flag:Boolean = false;
				for (var j:uint = 0; j < trees[i].points.length; j ++) {
					verts.push(trees[i].points[j][0]);
					verts.push(trees[i].points[j][1]);
					verts.push(trees[i].points[j][2]);
					trees[i].points[j][0] += (cx - mouseX) / 200;
					trees[i].points[j][2] -= 4;
					if (trees[i].points[j][2] <= -300 && !flag) {
						flag = true;
						deletes.push(i);
					}
				}
			}
			pers.fieldOfView = 60;
			pmtx.identity();
			pmtx.appendRotation(xr, Vector3D.X_AXIS);
			pmtx.appendRotation(yr - 1, Vector3D.Y_AXIS);
			pmtx.appendTranslation(0, 0, pers.focalLength);
			pmtx.append(pers.toMatrix3D());
			bugfix(pmtx);
			Utils3D.projectVectors(pmtx, verts, pVerts, uvts);
			drawGraphics(canvas[0].graphics, colors[0], pVerts);
			
			pmtx.identity();
			pmtx.appendRotation(xr, Vector3D.X_AXIS);
			pmtx.appendRotation(yr + 1, Vector3D.Y_AXIS);
			pmtx.appendTranslation(0, 0, pers.focalLength);
			pmtx.append(pers.toMatrix3D());
			bugfix(pmtx);
			Utils3D.projectVectors(pmtx, verts, pVerts, uvts);
			drawGraphics(canvas[1].graphics, colors[1], pVerts);
			
			for (i = 0; i < deletes.length; i ++) {
				trees[deletes[i]] = createTree(Math.random() * 600 - 300, 900);
			}
			
		}
		
		private function drawGraphics(g:Graphics, c:uint, vt:Vector.<Number>):void {
			g.clear();
			g.lineStyle(0, c, 0.3);
			var ind:uint = 0;
			for (var i:uint = 0; i < trees.length; i ++) {
				var flag:Boolean = false;
				for (var j:uint = 0; j < trees[i].lines.length; j ++) {
					g.moveTo(vt[(trees[i].lines[j][0] + ind) * 2] + cx, vt[(trees[i].lines[j][0] + ind) * 2 + 1] + cy);
					g.lineTo(vt[(trees[i].lines[j][1] + ind) * 2] + cx, vt[(trees[i].lines[j][1] + ind) * 2 + 1] + cy);
					if (vt[(trees[i].lines[j][1] + ind) * 2 + 1] + cy < stage.stageHeight) {}
				}
				ind += trees[i].lines.length + 1;
			}
		}
		
		
		private function bugfix(matrix:Matrix3D):void {
			var m1:Matrix3D = new Matrix3D(Vector.<Number>([ 0, 0, 0, 0,  0, 0, 0, 0,  0, 0, 0, 0,  0, 0, 1, 0 ]));
			var m2:Matrix3D = new Matrix3D(Vector.<Number>([ 0, 0, 0, 0,  0, 0, 0, 0,  0, 0, 0, 1,  0, 0, 0, 0 ]));
			m1.append(m2);
			if (m1.rawData[15] == 20) {
				var rawData:Vector.<Number> = matrix.rawData;
				rawData[15] /= 20;
				matrix.rawData = rawData;
			}
		}
		
	}
}