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Dead Code Preservation :: Archived AS3 works from wonderfl.net

forked from: ニュース専用RSSリーダー(音声再生機能付き)

// forked from Droid86's ニュース専用RSSリーダー(音声再生機能付き)
package {

    import flash.display.Sprite;
    import flash.events.Event;
    import flash.events.TimerEvent;
    import flash.text.TextField;
    import flash.text.TextFieldAutoSize;
    import flash.text.TextFieldType;
    import flash.text.TextFormat;
    import flash.utils.Timer;

    [SWF(width = "465", height = "465", frameRate = "30", backgroundColor = "0xFFFFFF")]
    public class Main extends Sprite {

        private static const INTERAL:int = 10000;

        private var _newsButton:NewsButton;
        private var _message:TextField;
        private var _speakerButton:SpeakerButton;
        private var _article:Article;
        private var _audioButton:AudioButton;

        private var _index:int;
        private var _timer:Timer;

        private var _tts:TTS;

        public function Main():void {
            _article = new Article("");
            _article.x = stage.stageWidth / 2;
            _article.y = stage.stageHeight / 2;
            addChild(_article);

            _message = new TextField();
            _message.autoSize = TextFieldAutoSize.LEFT;
            _message.type = TextFieldType.DYNAMIC;
            _message.defaultTextFormat = new TextFormat("_ゴシック", 12, 0xFF9900, true, false);
            _message.multiline = false;
            _message.selectable = false;
            _message.wordWrap = false;
            _message.text = "Please Select !!!";
            _message.x = _article.x - _article.width / 2;
            _message.y = _article.y - _article.height / 2 - _message.textHeight - 10;
            addChild(_message);

            _speakerButton = new SpeakerButton();
            _speakerButton.x = _article.x + _article.width / 2;
            _speakerButton.y = _message.y;
            addChild(_speakerButton);

            _newsButton = new NewsButton();
            _newsButton.x = (stage.stageWidth - _newsButton.width) / 2;
            _newsButton.y = _message.y - _newsButton.height - 10;
            _newsButton.addEventListener(Event.SELECT, _selected);
            addChild(_newsButton);

            var labelNewsButton:TextField = new TextField();
            labelNewsButton.autoSize = TextFieldAutoSize.LEFT;
            labelNewsButton.type = TextFieldType.DYNAMIC;
            labelNewsButton.defaultTextFormat = new TextFormat("_ゴシック", 15, 0x000000, true, false);
            labelNewsButton.multiline = false;
            labelNewsButton.selectable = false;
            labelNewsButton.wordWrap = false;
            labelNewsButton.text = "以下のニュースサイトからRSSを取得するよ~";
            labelNewsButton.x = _newsButton.x;
            labelNewsButton.y = _newsButton.y - labelNewsButton.textHeight - 10;
            addChild(labelNewsButton);

            _audioButton = new AudioButton(this);
            _audioButton.x = (stage.stageWidth - _audioButton.width) / 2;
            _audioButton.y = _article.y + _article.height / 2 + 10;
            addChild(_audioButton);

            _timer = new Timer(INTERAL);
            _timer.addEventListener(TimerEvent.TIMER, _autoPlay);

            XmlLoader.instance.addEventListener(Event.COMPLETE, _completed);
        }

        private function _selected(e:Event = null):void {
            _newsButton.enabled = false;
            _timer.reset();
            _message.text = "Now Loading ... ";
            XmlLoader.instance.load(_newsButton.site);
        }

        private function _completed(e:Event = null):void {
            _index = 0;
            setArticle(0);
            _newsButton.enabled = true;
            _timer.start();
            _message.text = "[自動生成]";
        }

        private function get isLoaded():Boolean {
            if (XmlLoader.instance.entries.length > 0) {
                return true;
            }
            _message.text = "Please Select !!!";
            return false;
        }
        private function _autoPlay(e:TimerEvent = null):void {
            setArticle(1);
        }

        public function set auto(flag:Boolean):void {
            if (!isLoaded) {
                return;
            }
            if (flag) {
                _timer.start();
                _message.text = "[自動生成]";
            } else {
                _timer.stop();
                _message.text = "[手動生成]";
            }
        }

        public function setArticle(offset:int):void {
            if (isLoaded) {
                _index += offset;
                if (_index == -1) {
                    _index = XmlLoader.instance.entries.length - 1;
                }
                if (_index == XmlLoader.instance.entries.length) {
                    _index = 0;
                }

                if (_article) {
                    removeChild(_article);
                }
                var entry:Entry = XmlLoader.instance.entries[_index];
                if (_speakerButton.on) {
                    _tts = new TTS();
                    _tts.play(entry.title);
                }
                _article = new Article(entry.title + " [" + entry.date + "]", entry.url);
                _article.x = stage.stageWidth / 2;
                _article.y = stage.stageHeight / 2;
                addChild(_article);
            }
        }

    }

}


    import com.bit101.components.RadioButton;
    import com.bit101.components.Style;
    import flash.display.Sprite;
    import flash.events.Event;
    import flash.events.MouseEvent;
    import flash.filters.DropShadowFilter;

    class NewsButton extends Sprite {

        private static const WIDTH:int = 120;
        private static const HEIGHT:int = 30;
        private static const PADDING:int = 10;
        private static const SPACING:int = 5;
        private static const FILTER:DropShadowFilter = new DropShadowFilter(4, 45, 0x0066FF, 0.3);

        private var _asahi:RadioButton;
        private var _yomiuri:RadioButton;
        private var _mainichi:RadioButton;

        private var _site:String = null;

        public function NewsButton():void {
            Style.fontSize = 12;
            Style.BACKGROUND = 0xFEFEFE;
            Style.BUTTON_FACE = 0x0099FF;

            var pane:Sprite = new Sprite();

            _asahi = new RadioButton(pane, 0, 0, "asahi.com", false, _selected);
            _asahi.name = "asahi";
            _asahi.filters = [FILTER];
            _asahi.setSize(WIDTH, HEIGHT);
            _asahi.x = PADDING;
            _asahi.y = PADDING;

            _yomiuri = new RadioButton(pane, 0, 0, "yomiuri online", false, _selected);
            _yomiuri.name = "yomiuri";
            _yomiuri.filters = [FILTER];
            _yomiuri.setSize(WIDTH, HEIGHT);
            _yomiuri.x = _asahi.x + WIDTH + SPACING;
            _yomiuri.y = PADDING;

            _mainichi = new RadioButton(pane, 0, 0, "mainichi.jp", false, _selected);
            _mainichi.name = "mainichi";
            _mainichi.filters = [FILTER];
            _mainichi.setSize(WIDTH, HEIGHT);
            _mainichi.x = _yomiuri.x + WIDTH + SPACING;
            _mainichi.y = PADDING;

            pane.graphics.lineStyle(1.0, 0x000000, 1.0);
            pane.graphics.drawRoundRect(0, 0, PADDING * 2 + WIDTH * 3 + SPACING * 2, HEIGHT + PADDING, 10, 10);
            addChild(pane);
        }

        private function _selected(e:MouseEvent):void {
            var source:RadioButton = e.target as RadioButton;
            if (_site != source.name) {
                _site = source.name;
                dispatchEvent(new Event(Event.SELECT));
            }
        }

        public function get site():String {
            return _site;
        }

        public function set enabled(flag:Boolean):void {
            _asahi.enabled = flag;
            _yomiuri.enabled = flag;
            _mainichi.enabled = flag;
        }

    }


    import flash.display.GraphicsPathCommand;
    import flash.display.GraphicsPathWinding;
    import flash.display.Shape;
    import flash.display.Sprite;
    import flash.events.MouseEvent;
    import flash.filters.DropShadowFilter;

    class SpeakerButton extends Sprite {

        private var _mask:Shape;
        private var _on:Boolean;

        public function SpeakerButton():void {
            buttonMode = true;
            mouseEnabled = true;
            useHandCursor = true;

            addChild(_createBase());
            addChild((_mask = _createMask()));
            _mask.alpha = 0.0;

            _on = true;
            addEventListener(MouseEvent.CLICK, _clicked);
        }

        private function _createBase():Shape {
            var commands:Vector.<int> = new Vector.<int>();
            commands.push(GraphicsPathCommand.MOVE_TO);
            commands.push(GraphicsPathCommand.LINE_TO);
            commands.push(GraphicsPathCommand.LINE_TO);
            commands.push(GraphicsPathCommand.LINE_TO);
            commands.push(GraphicsPathCommand.LINE_TO);
            commands.push(GraphicsPathCommand.LINE_TO);
            commands.push(GraphicsPathCommand.LINE_TO);
            commands.push(GraphicsPathCommand.MOVE_TO);
            commands.push(GraphicsPathCommand.CURVE_TO);
            commands.push(GraphicsPathCommand.MOVE_TO);
            commands.push(GraphicsPathCommand.CURVE_TO);
            commands.push(GraphicsPathCommand.MOVE_TO);
            commands.push(GraphicsPathCommand.CURVE_TO);
            var data:Vector.<Number> = new Vector.<Number>();
            data.push(0, 5);
            data.push(5, 5);
            data.push(10, 0);
            data.push(10, 15);
            data.push(5, 10);
            data.push(0, 10);
            data.push(0, 5);
            data.push(12, 5);
            data.push(13, 7);
            data.push(12, 10);
            data.push(14, 2);
            data.push(16, 7);
            data.push(14, 12);
            data.push(16, 0);
            data.push(19, 7);
            data.push(16, 15);
            var shape:Shape = new Shape();
            shape.graphics.lineStyle(0.5, 0x000000, 1.0);
            shape.graphics.beginFill(0xDEDEDE);
            shape.graphics.drawPath(commands, data, GraphicsPathWinding.EVEN_ODD);
            shape.graphics.endFill();
            return shape;
        }

        private function _createMask():Shape {
            var commands:Vector.<int> = new Vector.<int>();
            commands.push(GraphicsPathCommand.MOVE_TO);
            commands.push(GraphicsPathCommand.LINE_TO);
            commands.push(GraphicsPathCommand.MOVE_TO);
            commands.push(GraphicsPathCommand.LINE_TO);
            var data:Vector.<Number> = new Vector.<Number>();
            data.push(0, 0);
            data.push(20, 15);
            data.push(20, 0);
            data.push(0, 15);
            var shape:Shape = new Shape();
            shape.graphics.lineStyle(2.0, 0xFF0000, 1.0);
            shape.graphics.beginFill(0xDEDEDE);
            shape.graphics.drawPath(commands, data, GraphicsPathWinding.EVEN_ODD);
            shape.graphics.endFill();
            shape.filters = [new DropShadowFilter(4, 90)];
            return shape;
        }

        private function _clicked(e:MouseEvent):void {
            if (_mask.alpha == 0.0) {
                _mask.alpha = 1.0;
                _on = false;
            } else {
                _mask.alpha = 0.0;
                _on = true;
            }
        }

        public function get on():Boolean {
            return _on;
        }

    }


    import flash.display.Bitmap;
    import flash.display.BitmapData;
    import flash.display.Sprite;
    import flash.events.MouseEvent;
    import flash.net.navigateToURL;
    import flash.net.URLRequest;
    import flash.text.TextField;
    import flash.text.TextFieldAutoSize;
    import flash.text.TextFieldType;
    import flash.text.TextFormat;

    class Article extends Sprite {

        private static const WIDTH:int = 200;
        private static const HEIGHT:int = 120;
        private static const PADDING:int = 10;
        private static const FORMAT:TextFormat = new TextFormat("_ゴシック", 16, 0x000000, true, false);

        public function Article(text:String, url:String = null):void {
            var tf:TextField = _createTextField(text);
            var bd:BitmapData = new BitmapData(tf.width, tf.height, true, 0x0);
            bd.draw(tf);
            var bitmap:Bitmap = new Bitmap(bd, "auto", true);
            bitmap.smoothing = true;
            bitmap.x = bitmap.y = PADDING;

            var frame:Sprite = new Sprite();
            frame.graphics.lineStyle(2.0, 0x000000);
            frame.graphics.beginFill(0xDEDEDE, 0.5);
            frame.graphics.drawRoundRect(0, 0, WIDTH + PADDING * 2, HEIGHT + PADDING * 2, PADDING, PADDING);
            frame.graphics.endFill();
            frame.addChild(bitmap);
            frame.x = -frame.width / 2;
            frame.y = -frame.height / 2;
            frame.doubleClickEnabled = true;
            addChild(frame);

            buttonMode = true;
            mouseEnabled = true;
            useHandCursor = true;
            doubleClickEnabled = true;
            addEventListener(MouseEvent.DOUBLE_CLICK, function(e:MouseEvent):void {
                    if (url) {
                        navigateToURL(new URLRequest(url), "_blank");
                    }
                });
        }

        private function _createTextField(text:String):TextField {
            var tf:TextField = new TextField();
            tf.width = WIDTH;
            tf.height = HEIGHT;
            tf.autoSize = TextFieldAutoSize.LEFT;
            tf.type = TextFieldType.DYNAMIC;
            tf.defaultTextFormat = FORMAT;
            tf.multiline = true;
            tf.selectable = false;
            tf.wordWrap = true;
            tf.text = text;
            return tf;
        }

    }


    import flash.display.Shape;
    import flash.display.Sprite;
    import flash.events.MouseEvent;
    import flash.filters.DropShadowFilter;

    class AudioButton extends Sprite {

        public function AudioButton(main:Main):void {
            var play:Shape = new Shape();
            play.graphics.lineStyle(1.0, 0x000000, 1.0);
            play.graphics.beginFill(0xDEDEDE, 1.0);
            play.graphics.drawCircle(40, 40, 40);
            play.graphics.beginFill(0x000000, 1.0);
            play.graphics.drawTriangles(Vector.<Number>([20, 20, 20, 60, 60, 40]));
            play.graphics.endFill();
            var playButton:Sprite = new Sprite();
            playButton.addChild(play);
            playButton.buttonMode = true;
            playButton.mouseEnabled = true;
            playButton.useHandCursor = true;
            playButton.filters = [new DropShadowFilter()];
            playButton.addEventListener(MouseEvent.CLICK, function(e:MouseEvent):void { main.auto = true; } );
            addChild(playButton);

            var stop:Shape = new Shape();
            stop.graphics.lineStyle(1.0, 0x000000, 1.0);
            stop.graphics.beginFill(0xDEDEDE, 1.0);
            stop.graphics.drawCircle(30, 30, 30);
            stop.graphics.beginFill(0x000000, 1.0);
            stop.graphics.drawRect(20, 15, 5, 30);
            stop.graphics.drawRect(35, 15, 5, 30);
            stop.graphics.endFill();
            var stopButton:Sprite = new Sprite();
            stopButton.addChild(stop);
            stopButton.buttonMode = true;
            stopButton.mouseEnabled = true;
            stopButton.useHandCursor = true;
            stopButton.filters = [new DropShadowFilter()];
            stopButton.x = 90;
            stopButton.addEventListener(MouseEvent.CLICK, function(e:MouseEvent):void { main.auto = false; } );
            addChild(stopButton);

            var prev:Shape = new Shape();
            prev.graphics.lineStyle(1.0, 0x000000, 1.0);
            prev.graphics.beginFill(0xDEDEDE, 1.0);
            prev.graphics.drawCircle(30, 30, 30);
            prev.graphics.beginFill(0x000000, 1.0);
            prev.graphics.drawTriangles(Vector.<Number>([45, 45, 45, 15, 15, 30]));
            prev.graphics.drawRect(15, 15, 5, 30);
            prev.graphics.endFill();
            var prevButton:Sprite = new Sprite();
            prevButton.addChild(prev);
            prevButton.buttonMode = true;
            prevButton.mouseEnabled = true;
            prevButton.useHandCursor = true;
            prevButton.filters = [new DropShadowFilter()];
            prevButton.x = 160;
            prevButton.addEventListener(MouseEvent.CLICK, function(e:MouseEvent):void { main.auto = false; main.setArticle( -1); } );
            addChild(prevButton);

            var next:Shape = new Shape();
            next.graphics.lineStyle(1.0, 0x000000, 1.0);
            next.graphics.beginFill(0xDEDEDE, 1.0);
            next.graphics.drawCircle(30, 30, 30);
            next.graphics.beginFill(0x000000, 1.0);
            next.graphics.drawTriangles(Vector.<Number>([15, 15, 15, 45, 45, 30]));
            next.graphics.drawRect(40, 15, 5, 30);
            next.graphics.endFill();
            var nextButton:Sprite = new Sprite();
            nextButton.addChild(next);
            nextButton.buttonMode = true;
            nextButton.mouseEnabled = true;
            nextButton.useHandCursor = true;
            nextButton.filters = [new DropShadowFilter()];
            nextButton.x = 230;
            nextButton.addEventListener(MouseEvent.CLICK, function(e:MouseEvent):void { main.auto = false; main.setArticle(1); } );
            addChild(nextButton);
        }

    }


    class Entry {

        private var _title:String;

        private var _url:String;

        private var _date:String;

        public function Entry():void {
        }

        public function get title():String {
            return this._title;
        }

        public function set title(title:String):void {
            this._title = title;
        }

        public function get url():String {
            return this._url;
        }

        public function set url(url:String):void {
            this._url = url;
        }

        public function get date():String {
            return this._date;
        }

        public function set date(date:String):void {
            this._date = date;
        }

        public function toString():String {
            return "[" + this._date + "] " + this._title + " (" + this._url + ")";
        }

    }


    import flash.events.Event;
    import flash.events.EventDispatcher;
    import flash.net.URLLoader;
    import flash.net.URLRequest;

    class XmlLoader extends EventDispatcher {

        private static var _instance:XmlLoader = null;

        public function XmlLoader():void {
        }

        public static function get instance():XmlLoader {
            if (XmlLoader._instance == null) {
                XmlLoader._instance = new XmlLoader();
            }
            return XmlLoader._instance;
        }

        private static const URL:String = "http://service-maker.appspot.com/rss/?site=";

        private var _entries:Array = new Array();

        public function load(site:String):void {
            var _xmlloader:URLLoader = new URLLoader();
            _xmlloader.addEventListener(Event.COMPLETE, onLoaded);
            _xmlloader.load(new URLRequest(URL + site));
        }

        private function onLoaded(e:Event):void {
            var xml:XML = new XML(e.target.data);
            this._entries = new Array();
            for each (var news:XML in xml.entries.entry) {
                var entry:Entry = new Entry();
                entry.title = news.title;
                entry.url = news.link;
                entry.date = news.date;
                this._entries.push(entry);
            }

            dispatchEvent(new Event(Event.COMPLETE));
        }

        public function get entries():Array {
            return this._entries;
        }

    }


    import flash.events.Event;
    import flash.media.Sound;
    import flash.net.URLRequest;

    class TTS {

        private var _sound:Sound;

        public function TTS():void {
            _sound = new Sound();
            _sound.addEventListener(Event.COMPLETE, _completed);
        }

        public function play(text:String):void {
            _sound.load(new URLRequest("http://service-maker2.appspot.com/tts?text=" + encodeURI(text)));
        }

        private function _completed(e:Event):void {
            Sound(e.target).play();
        }

    }