Super nium theacher!!!!
/**
* Copyright yd_niku ( http://wonderfl.net/user/yd_niku )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/xMY2
*/
// forked from checkmate's Progression4 Amateur
package {
import flash.display.*;
import flash.events.*;
import jp.progression.casts.*;
import jp.progression.commands.*;
import jp.progression.commands.lists.*;
import jp.progression.commands.net.*;
import jp.progression.config.*;
import jp.progression.data.*;
import jp.progression.events.*;
import jp.progression.scenes.*;
import jp.progression.*;
import flash.geom.*;
import flash.filters.*;
import flash.text.*;
[SWF( width=465, height=465, backgroundColor=0, frameRate=30 )]
public class Amateur extends Sprite {
public var manager:Progression, self:Amateur;
// Graphics
public var face:MovieClip;
public var hair:MovieClip;
public var eyeBrowLeft:MovieClip, eyeBrowRight:MovieClip;
public var eyeLeft:MovieClip, eyeRight:MovieClip;
public var nose:MovieClip;
public var mouth:MovieClip;
private var _status:Array;
public var head:Sprite;
// Do Something
public function atReady():void {
addChild( head = new Sprite );
head.addChild( face );
head.addChild( mouth );
head.addChild( nose );
head.addChild( eyeLeft );
head.addChild( eyeRight );
head.addChild( eyeBrowLeft );
head.addChild( eyeBrowRight );
head.addChild( hair );
head.filters = [ new GlowFilter( 0x00, 8, 8, 1 ) ];
_status = [];
for ( var i:int = 0, l:int = head.numChildren; i < l; i++ ) {
var child:DisplayObject = head.getChildAt( i );
_status.push( {
x:child.x,
y:child.y,
scaleX:child.scaleX,
scaleY:child.scaleY,
rotation:child.rotation
} );
}
addChild( _voiceField );
_voiceField.y = 400;
_voiceField.width = 465;
_voiceField.height = 32;
var tf:TextFormat = new TextFormat("_sans", 28);
tf.align = TextFormatAlign.CENTER;
tf.bold = true;
tf.color = 0xFFFFFF;
_voiceField.defaultTextFormat = tf;
//_voiceField.text = "チンカスのことかーーーっ!!!";
_noise = new BitmapData( 465, 465, false, 0 );
//addChild( new Bitmap(_noise) );
_energy = new BitmapData(465, 465, true, 0);
addChild( new Bitmap(_energy) );
updateDisplay();
stage.addEventListener( MouseEvent.CLICK, _click );
addEventListener( Event.ENTER_FRAME, updateEnergy );
}
private var _isSuper:Boolean = false;
private function _click( e:MouseEvent ):void {
_isSuper = !_isSuper;
updateDisplay();
}
private var _hairTransformSuper:ColorTransform = new ColorTransform( 0.7, 0.7, 0.7, 1, 255, 204, 0, 0 );
private var _hairTransformNormal:ColorTransform = new ColorTransform( 1, 1, 1, 1 );
private var _skinTransformSuper:ColorTransform = new ColorTransform( 0.5, 0.5, 0.5, 1, 204, 153, 153, 0 );
private var _skinTransformNormal:ColorTransform = new ColorTransform( 1, 1, 1, 1 );
private var _eyeTransformSuper:ColorTransform = new ColorTransform( 1, 1, 1, 1, 0, 204, 51, 0 );
private var _eyeTransformNormal:ColorTransform = new ColorTransform( 1, 1, 1, 1 );
private var _voiceField:TextField = new TextField();
private function updateDisplay():void {
if( _isSuper ) {
hair.transform.colorTransform = _hairTransformSuper;
eyeBrowLeft.transform.colorTransform = _hairTransformSuper;
eyeBrowRight.transform.colorTransform = _hairTransformSuper;
face.transform.colorTransform = _skinTransformSuper;
nose.transform.colorTransform = _skinTransformSuper;
mouth.transform.colorTransform = _skinTransformSuper;
eyeLeft.transform.colorTransform = _eyeTransformSuper;
eyeRight.transform.colorTransform = _eyeTransformSuper;
addEventListener( Event.ENTER_FRAME, drawEnergy );
addEventListener( Event.ENTER_FRAME, updateVoice );
var tf:TextFormat= _voiceField.defaultTextFormat;
tf.color = 0xFF0000;
_voiceField.defaultTextFormat = tf;
_voiceField.text = "";
}
else {
_noiseCount.x = _noiseCount.y = 0;
hair.transform.colorTransform = _hairTransformNormal;
eyeBrowLeft.transform.colorTransform = _hairTransformNormal;
eyeBrowRight.transform.colorTransform = _hairTransformNormal;
face.transform.colorTransform = _skinTransformNormal;
nose.transform.colorTransform = _skinTransformNormal;
mouth.transform.colorTransform = _skinTransformNormal;
eyeLeft.transform.colorTransform = _eyeTransformNormal;
eyeRight.transform.colorTransform = _eyeTransformNormal;
removeEventListener( Event.ENTER_FRAME, drawEnergy );
removeEventListener( Event.ENTER_FRAME, updateVoice );
tf = _voiceField.defaultTextFormat;
tf.color = 0xFFFFFF;
_voiceField.defaultTextFormat = tf;
_voiceField.text = _voiceNormal;
}
}
private var _voiceNormal:String = "オッス!オラ nium!!";
private var _voiceArgry:String = "チンカスのことかーーーっ!!!";
private var _blur:BlurFilter = new BlurFilter( 8, 8, 2 );
private var _ctf:ColorTransform= new ColorTransform( 1.2, 1.2, 1.2, 0.9 );
private var _p:Point = new Point;
private var _noiseCount:Point = new Point();
private var _disp:DisplacementMapFilter = new DisplacementMapFilter( null, _p, 1, 0, 20, 0 );
private function updateEnergy(e:Event):void {
_energy.applyFilter( _energy, _energy.rect, _p, _blur );
_energy.colorTransform( _energy.rect, _ctf );
_energy.scroll( 0, -8);
_noise.perlinNoise( 64, 64, 1, 1, false, true, 1, false, [ _noiseCount ] );
_noiseCount.x +=3;
_noiseCount.y +=3;
_disp.mapBitmap = _noise;
_energy.applyFilter( _energy, _energy.rect, _p, _disp );
}
private function drawEnergy( e:Event ):void{
var m:Matrix = new Matrix();
m.translate( (Math.random()-0.5)*10, (Math.random()-0.5)*20 + 10);
_energy.draw( head, m );
}
private var _noise:BitmapData;
private var _energy:BitmapData;
private function updateVoice(e:Event):void {
var count:int = _voiceField.length;
if( count == _voiceArgry.length ) removeEventListener( Event.ENTER_FRAME, updateVoice );
var char:String = _voiceArgry.substr(count,1);
_voiceField.appendText( char );
}
public function Amateur() {
CheckmateBuilder.initialize( this );
}
}
}
import flash.display.*;
import flash.events.*;
import flash.net.URLRequest;
import flash.system.ApplicationDomain;
import jp.progression.casts.*;
import jp.progression.commands.*;
import jp.progression.commands.lists.*;
import jp.progression.commands.net.*;
import jp.progression.config.*;
import jp.progression.data.*;
import jp.progression.events.*;
import jp.progression.scenes.*;
import jp.progression.*;
class CheckmateBuilder extends EventDispatcher {
public static var GRAPHICS_URL:String = "http://swf.wonderfl.net/static/assets/checkmate04/AmateurAssets.swf";
private static var _target:Amateur;
private static var _manager:Progression;
public static function initialize( target:Amateur ):void {
if ( _target ) { return; }
_target = target;
_target.self = target;
Progression.initialize( new BasicAppConfig() );
_manager = new Progression( "index", _target.stage );
_manager.root.addEventListener( SceneEvent.SCENE_LOAD, _sceneLoad );
_manager.root.addEventListener( SceneEvent.SCENE_INIT_COMPLETE, _sceneInitComplete );
_manager.goto( _manager.root.sceneId );
}
private static function _sceneLoad( e:SceneEvent ):void {
_manager.root.addCommand(
new LoadSWF( new URLRequest( GRAPHICS_URL ) ),
function():void {
var loader:Loader = Loader( this.latestData );
var domain:ApplicationDomain = loader.contentLoaderInfo.applicationDomain;
_target.face = new ( domain.getDefinition( "Face" ) as Class );
_target.face.x = 234;
_target.face.y = 242;
_target.hair = new ( domain.getDefinition( "Hair" ) as Class );
_target.hair.x = 233;
_target.hair.y = 194;
_target.eyeBrowRight = new ( domain.getDefinition( "EyeBrowRight" ) as Class );
_target.eyeBrowRight.x = 190;
_target.eyeBrowRight.y = 218;
_target.eyeBrowLeft = new ( domain.getDefinition( "EyeBrowLeft" ) as Class );
_target.eyeBrowLeft.x = 270;
_target.eyeBrowLeft.y = 218;
_target.eyeRight = new ( domain.getDefinition( "EyeRight" ) as Class );
_target.eyeRight.x = 190;
_target.eyeRight.y = 248;
_target.eyeLeft = new ( domain.getDefinition( "EyeLeft" ) as Class );
_target.eyeLeft.x = 272;
_target.eyeLeft.y = 243;
_target.nose = new ( domain.getDefinition( "Nose" ) as Class );
_target.nose.x = 236;
_target.nose.y = 275;
_target.mouth = new ( domain.getDefinition( "Mouth" ) as Class );
_target.mouth.x = 242;
_target.mouth.y = 322;
}
);
}
private static function _sceneInitComplete( e:SceneEvent ):void {
_target.atReady();
}
}