forked from: forked from: forked from: forked from: forked from: forked from: flash on 2010-2-21
inFamous で毒食らったらこんなんなる
/**
* Copyright kkstudio ( http://wonderfl.net/user/kkstudio )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/xH5c
*/
// forked from mhayashi's forked from: forked from: forked from: forked from: forked from: flash on 2010-2-21
// forked from mhayashi's forked from: forked from: forked from: forked from: flash on 2010-2-21
// forked from mhayashi's forked from: forked from: forked from: flash on 2010-2-21
// forked from mhayashi's forked from: forked from: flash on 2010-2-21
// forked from mhayashi's forked from: flash on 2010-2-21
// forked from mhayashi's flash on 2010-2-21
// inFamous で毒食らったらこんなんなる
package {
import flash.display.Sprite;
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.BitmapDataChannel;
import flash.geom.Matrix;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.geom.ColorTransform;
import flash.geom.Point;
import flash.filters.BlurFilter;
import flash.filters.DisplacementMapFilter;
[SWF(width=465, height=465, backgroundColor=0, framerate=30)]
public class BitmapDataSample extends Sprite {
private var bmpdata:BitmapData;
private var sprite:Sprite;
private var matrix:Matrix;
private var colortrans:ColorTransform;
private var filter:DisplacementMapFilter;
public function BitmapDataSample() {
bmpdata = new BitmapData( 465, 465, false, 0 );
addChild( new Bitmap(bmpdata) );
sprite = newFig( 0, 0, 140, 0xFFFFFF );
matrix = new Matrix();
colortrans = new ColorTransform;
var mapBitmap:BitmapData = new BitmapData( 465, 465, false, 0 );
var mapPoint:Point = mapBitmap.rect.topLeft;
var componentX:uint = BitmapDataChannel.RED;
var componentY:uint = BitmapDataChannel.GREEN;
var scaleX:Number = 8;
var scaleY:Number = 8;
mapBitmap.perlinNoise(240, 240, 2, 0, false, false);
filter = new DisplacementMapFilter( mapBitmap, mapPoint, componentX, componentY, scaleX, scaleY );
addEventListener( Event.ENTER_FRAME, enterFrame );
stage.addEventListener( MouseEvent.CLICK, reset );
}
// ENTER_FRAME のイベントリスナー
private function enterFrame(e:Event):void {
matrix.identity();
var s:Number = Math.random()*2;
matrix.scale(s, s);
matrix.rotate(Math.PI * Math.random());
matrix.translate(mouseX, mouseY);
bmpdata.applyFilter(bmpdata, bmpdata.rect, bmpdata.rect.topLeft, filter);
// マウスの座標を色の変換に使っているので、ポインタの位置によって色が変わる
// かつ、グラデーションがかかる
colortrans.greenMultiplier = mouseX / 465;
colortrans.blueMultiplier = mouseY / 465;
colortrans.alphaMultiplier = Math.random();
bmpdata.draw(sprite, matrix, colortrans);
}
// マウスクリックのイベントリスナー
private function reset(e:MouseEvent):void {
bmpdata.fillRect( bmpdata.rect, 0xFF000000 );
}
private function newFig( cx:Number, cy:Number, size:Number, color:uint ):Sprite {
var shape:Sprite = new Sprite();
shape.graphics.lineStyle( 0, 0x000000, 0.3 );
shape.graphics.beginFill( color );
shape.graphics.drawCircle( cx, cy, size*0.5 );
shape.graphics.drawCircle( cx, cy, size*0.4 );
var w:Number = size * 0.1;
var h:Number = size * 0.05;
shape.graphics.drawRect(
cx - w/2, // 横の位置(円の中心)
cy - h/2, // 縦の位置(円の中心)
w,
h );
shape.graphics.endFill();
return shape;
}
}
}