WaterDropMaker
shapeの練習をしました。
引数を減らし背景が単色でなくても大丈夫になりました。
Removed the color argument
/**
* Copyright ile ( http://wonderfl.net/user/ile )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/x2C1
*/
/*
shape で WaterDrop を作ってみました。
*/
package {
import flash.display.Sprite;
public class Suiteki extends Sprite {
public function Suiteki() {
//backgroundColor
graphics.beginFill(Math.random() * 0x1000000);
graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);
graphics.endFill();
graphics.beginFill (Math.random() * 0x1000000, 1.0);
graphics.drawCircle ( 270, 100 , 150);
graphics.endFill();
//parameter=Dropsize
var test:WaterDropMaker = new WaterDropMaker(50);
addChild(test);
test.x = 100;
test.y = 100;
test.rotation = -45;
}
}
}
import flash.display.Sprite;
import flash.display.Shape;
import flash.display.GradientType;
import flash.display.SpreadMethod;
import flash.display.Graphics;
import flash.geom.Matrix;
import flash.display.BlendMode;
class WaterDropMaker extends Sprite {
private var dropSize:uint;
public function WaterDropMaker(n:uint):void {
dropSize = n;
var shadowColor:uint = 0x000000;
var lightColor:uint = 0xFFFFFF;
var container:Sprite = addChild(new Sprite) as Sprite;
//container.x = container.y = dropSize;
var shape:Shape = container.addChild(new Shape) as Shape;
var g:Graphics = shape.graphics;
var matrix:Matrix = new Matrix;
//long shadow
shape = container.addChild(new Shape) as Shape;
g = shape.graphics;
//createGradientBox(w,h,r,X,Y)
matrix.createGradientBox(dropSize * 2, dropSize * 4, 0, -dropSize, -dropSize*2);
g.beginGradientFill(GradientType.RADIAL, [shadowColor, shadowColor, shadowColor], [0.0,0.1,0], [0,200,255], matrix, SpreadMethod.PAD);
g.moveTo(-dropSize, 0);
g.curveTo ( -dropSize , dropSize * 2, 0 , dropSize * 2 );
g.curveTo ( dropSize , dropSize*2, dropSize , 0 );
g.curveTo ( dropSize*0.88 , dropSize*0.88, 0 , dropSize );
g.curveTo ( -dropSize*0.88 , dropSize*0.88, -dropSize , 0 );
g.endFill();
//around OUTSIDE shadow
shape = container.addChild(new Shape) as Shape;
g = shape.graphics;
matrix.createGradientBox(dropSize * 2.6, dropSize * 2.6+dropSize/5, 0, -dropSize*1.3, -dropSize*1.3);
g.beginGradientFill(GradientType.RADIAL, [shadowColor,shadowColor, shadowColor], [0.02,0.05,0], [0,200,255], matrix, SpreadMethod.PAD);
g.drawCircle(0, dropSize/5, dropSize*1.5);
g.endFill();
//base color
shape = container.addChild(new Shape) as Shape;
g = shape.graphics;
g.beginFill (0x888888, 0.15);
g.drawCircle ( 0, 0 , dropSize);
g.endFill();
shape.blendMode = BlendMode.LIGHTEN;
//around INSIDE shadow
shape = container.addChild(new Shape) as Shape;
g = shape.graphics;
matrix.createGradientBox(dropSize * 3.5, dropSize * 3.7, 0, -dropSize * 1.8, -dropSize * 1.0);
g.beginGradientFill(GradientType.RADIAL, [shadowColor,shadowColor, shadowColor], [0,0.05,0.07], [0,200,255], matrix, SpreadMethod.PAD);
g.drawCircle ( 0, 0 , dropSize);
g.endFill();
//under shadow
shape = container.addChild(new Shape) as Shape;
g = shape.graphics;
matrix.createGradientBox(dropSize * 5, dropSize * 5, 0, -dropSize*2.5, -dropSize*3);
g.beginGradientFill(GradientType.RADIAL, [shadowColor,shadowColor,shadowColor,shadowColor], [0,0, 0.3,1], [0,95,222,255], matrix, SpreadMethod.PAD);
g.drawCircle(0, 0, dropSize);
g.endFill();
//base gradation
shape = container.addChild(new Shape) as Shape;
g = shape.graphics;
matrix.createGradientBox(dropSize * 3.5, dropSize * 3.7, 0, -dropSize*1.8, -dropSize*1.0);
g.beginGradientFill(GradientType.RADIAL, [lightColor,lightColor, lightColor,lightColor,lightColor,lightColor], [0.8,0.5, 0.1,0,0,0.3], [0,70, 181,216,245,255], matrix, SpreadMethod.PAD);
g.drawCircle(0, 0, dropSize);
g.endFill();
shape.blendMode = BlendMode.OVERLAY;
//highlight
shape = container.addChild(new Shape) as Shape;
g = shape.graphics;
matrix.createGradientBox(dropSize/2, dropSize/2, 0, -dropSize/4, -dropSize*0.9);
g.beginGradientFill(GradientType.RADIAL, [lightColor,lightColor,lightColor], [0.8,0.1 ,0], [0,85,255], matrix, SpreadMethod.PAD);
g.drawCircle(0, 0, dropSize);
g.endFill();
}
}