flash on 2011-2-23
/**
* Copyright spaztik ( http://wonderfl.net/user/spaztik )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/wxWC
*/
package {
import flash.display.Sprite;
import flash.events.MouseEvent;
import com.bit101.components.Panel;
import com.bit101.components.Label;
public class ColorPicker extends Sprite {
private var panel:Panel;
private var label:Label;
private var picker:Sprite;
private var colorBar:ColorBar;
public function ColorPicker() {
panel = new Panel(this, 20, 10);
panel.setSize(65, 16);
panel.color = 0xCCCCCC;
label = new Label(panel, 2, 0);
colorBar = addChild(new ColorBar(0, 50, 250, 600)) as ColorBar;
//
colorBar.addEventListener(MouseEvent.MOUSE_OVER, function mouseOver(event:MouseEvent):void{
stage.addEventListener(MouseEvent.MOUSE_MOVE, change);
});
colorBar.addEventListener(MouseEvent.MOUSE_OUT, function mouseOut(event:MouseEvent):void{
stage.removeEventListener(MouseEvent.MOUSE_MOVE, change);
});
}
private function change(event:MouseEvent):void{
var _color:uint = colorBar.getColor(colorBar.mouseX, colorBar.mouseY);
var _colorStr:String = _color.toString(16).toUpperCase()
while(_colorStr.length < 6) _colorStr = "0"+_colorStr;
label.text = "0x"+_colorStr;
graphics.clear();
graphics.lineStyle(1, 0xCCCCCC);
graphics.beginFill(uint(_color));
graphics.drawRect(2, 10, 16, 16);
graphics.endFill();
}
}
}
import flash.display.BitmapData;
import flash.display.Shape;
import flash.display.Sprite;
import flash.geom.Matrix;
//カラーバー
class ColorBar extends Sprite{
//*************************
// 変数定義
//*************************
private var _bg:Shape;
private var _color:Shape;
private var _width:Number = 100;
private var _height:Number = 100;
public override function set width(val:Number):void{ _width = val; draw(); }
public override function get width():Number{ return _width; }
public override function set height(val:Number):void{ _height = val; draw();}
public override function get height():Number{ return _height; }
//*************************
// コンストラクタ
//*************************
public function ColorBar(x:Number = 0, y:Number = 0, width:Number = 100, height:Number = 100){
//パラメータの設定
this.x = x; this.y = y; _width = width; _height = height;
//表示オブジェクトの設定
_bg = addChild(new Shape) as Shape;
_color = addChild(new Shape) as Shape;
//_color.blendMode = "overlay";
draw();
}
//*************************
// 描画
//*************************
public function draw():void{
var mtrx:Matrix = new Matrix();
//白黒の縦グラデーション
//カラフルな横グラデーション
mtrx.createGradientBox(_width, _height, Math.PI/2);
_color.graphics.clear();
_color.graphics.beginGradientFill("linear", [0xFF0000, 0xFFFF00, 0x00FF00, 0x00FFFF, 0x0000FF, 0xFF00FF, 0xFF0000], [1, 1, 1, 1, 1, 1, 1], [0, 0xFF*1/6, 0xFF*2/6, 0xFF*3/6, 0xFF*4/6, 0xFF*5/6, 0xFF], mtrx);
_color.graphics.drawRect(0, 0, _width, _height);
_color.graphics.endFill();
}
//*************************
//
//*************************
public function getColor(x:Number = 0, y:Number = 0):uint{
var _bmd:BitmapData = new BitmapData(_width, _height, false, 0xFFFFFF);
var _color:uint;
_bmd.draw(this);
_color = _bmd.getPixel(x, y);
_bmd.dispose();
return _color;
}
}