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ニコニコテレビちゃんを描いてみた

ニコニコテレビちゃんを描いてみた
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by uniq 18 Dec 2008
      // ニコニコテレビちゃんを描いてみた
package{
  import flash.display.Sprite;

  public class DrawNicotvchan1 extends Sprite {
    public function DrawNicotvchan1() {

      // 左足を描く
      var s5:Sprite = new Sprite();
      s5.graphics.lineStyle(4, 0x000000);
      s5.graphics.beginFill(0xffffff);
      s5.graphics.moveTo(190, 150);
      s5.graphics.lineTo(185, 160);
      s5.graphics.lineTo(170, 150);
      s5.graphics.endFill();
      addChild(s5);

      // 右足を描く
      var s6:Sprite = new Sprite();
      s6.graphics.lineStyle(4, 0x000000);
      s6.graphics.beginFill(0xffffff);
      s6.graphics.moveTo(250, 150);
      s6.graphics.lineTo(235, 160);
      s6.graphics.lineTo(230, 150);
      s6.graphics.endFill();
      addChild(s6);

      // アンテナを描く
      var s7:Sprite = new Sprite();
      s7.graphics.lineStyle(4, 0x000000);
      s7.graphics.moveTo(180, 40);
      s7.graphics.lineTo(210, 60);
      s7.graphics.lineTo(240, 40);
      addChild(s7);

      // 外側四角を描く
      var s2:Sprite = new Sprite();
      s2.graphics.lineStyle(6, 0x000000);
      s2.graphics.beginFill(0xffffff);
      s2.graphics.drawRect(0, 0, 120, 90);
      s2.graphics.endFill();
      s2.x = 150;
      s2.y = 60;
      addChild(s2);

      // 内側四角を描く
      var s3:Sprite = new Sprite();
      s3.graphics.lineStyle(4, 0x000000);
      s3.graphics.beginFill(0xffffff);
      s3.graphics.drawRect(0, 0, 100, 70);
      s3.graphics.endFill();
      s3.x = 160;
      s3.y = 70;
      addChild(s3);

      // 左目を描く
      var s1:Sprite = new Sprite();
	  s1.graphics.beginFill(0x000000);
      s1.graphics.drawCircle(0, 0, 5);
      s1.x = 180;
      s1.y = 100;
      addChild(s1);

      // 右目を描く
      var s4:Sprite = new Sprite();
	s4.graphics.beginFill(0x000000);
      s4.graphics.drawCircle(0, 0, 5);
      s4.x = 240;
      s4.y = 90;
      addChild(s4);

      // 口を描く
      var s8:Sprite = new Sprite();
      s8.graphics.lineStyle(1, 0x000000);
      s8.graphics.beginFill(0x000000);
      s8.graphics.moveTo(210, 120);
      s8.graphics.lineTo(200, 130);
      s8.graphics.lineTo(215, 130);
      s8.graphics.endFill();
      addChild(s8);
    }
  }
}