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Dead Code Preservation :: Archived AS3 works from wonderfl.net

abstract01

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by rev8shot 28 Nov 2010
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/**
 * Copyright rev8shot ( http://wonderfl.net/user/rev8shot )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/vvzN
 */

package {
    import flash.events.Event;
    import flash.filters.DropShadowFilter;
    import flash.display.Sprite;
    public class FlashTest extends Sprite {
        public function FlashTest() {
            // write as3 code here..
            stage.frameRate=31;
            
            var holder:Sprite=new Sprite()
            var ds:DropShadowFilter=new DropShadowFilter(6,90,0,.4,9,9,1,1,true,false)
            var ds2:DropShadowFilter=new DropShadowFilter(1,90,0xffffff,.5,1,1,2,3,false,false)
            graphics.beginFill(0x999999,1);
            graphics.drawRect(0,0,465,465);
            graphics.endFill();
            holder.graphics.beginFill(0xcccccc,1);
            addChild(holder)
            
            
           //holder.filters=([ds,ds2])
            addEventListener(Event.ENTER_FRAME,onEnter);
           var k:int=0
            function onEnter(e:Event):void{
               holder.graphics.clear()
               holder.graphics.beginFill(0x666666,1);
               for(var i:int=0;i<8;i++){
                
                //holder.graphics.drawCircle(i*20,0,i*20)
               holder.graphics.drawCircle(i*k,i*k,i*k)
               holder.graphics.drawCircle(465-i*k,465-i*k,i*k)
               holder.graphics.drawCircle(i*k,465-i*k,i*k)
               holder.graphics.drawCircle(465-i*k,i*k,i*k)
                
            }
           if(k<24){
               k++
               
           }else{
               removeEventListener(Event.ENTER_FRAME,onEnter);
           }




            graphics.endFill()
            holder.x=0
            holder.y=0
            }

          
        }
    }
}