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Dead Code Preservation :: Archived AS3 works from wonderfl.net

forked from: forked from: 意味が分からないw AS3

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by kamiseto 26 Nov 2009
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/**
 * Copyright kamiseto ( http://wonderfl.net/user/kamiseto )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/uIHq
 */

// forked from kamiseto's forked from: 意味が分からないw AS3
// forked from nitoyon's 意味が分からないw AS3
// forked from 9re's forked from: 意味が分からないw
// forked from paq's 意味が分からないw
package {
    import flash.display.Sprite;
    public class FlashTest extends Sprite {
        public function FlashTest( ) {
            init(8, 50, 50, 8)
            (A)(A)(A)(A)(A)(A)(A)(A)
            (A)(A)(A)(A)(A)(A)(A)(A)
            (A)(A)(A)(A)(A)(A)(A)(A)
            (A)(A)(A)(A)(A)(A)(A)(A)
            (A)(A)(A)(A)(A)(A)(A)(A)
            (A)(A)(A)(A)(A)(A)(A)(A)
            (A)(A)(A)(A)(A)(A)(A)(A)
            (A)(A)(A)(A)(A)(A)(A)(A)
        }

        private const A:uint = 0xff00ff;
        private const S:uint = 0x0000ff;
        private const Z:uint = 0x0000ff;
        private function init($cols:int, $width:int, $height:int, $margin:int):Function {
            var i:int = 0;
            return function (col:uint = 0xffcccc):Function {
                graphics.beginFill(col);
                graphics.drawRect((i % $cols) * ($width + $margin), Math.floor(i / $cols) * ($width + $margin), $width, $height);
                graphics.endFill();
                i++;
                return arguments.callee
            };
        }
    }
}