recursive search
/**
* Copyright davers ( http://wonderfl.net/user/davers )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/tdxj
*/
package {
import flash.display.Sprite;
import flash.events.*;
import flash.text.TextField;
import flash.geom.*;
public class TraceTest extends Sprite {
public var matrixArray:Array;
public function TraceTest() {
//This sets up tracing to screen
inittrace(stage);
// example matrix
matrixArray= new Array()
matrixArray[0]=["circle", "square", "triangle", "square", "square"]
matrixArray[1]=["square", "triangle", "square", "square", "circle"]
matrixArray[2]=["triangle", "triangle", "circle", "square", "triangle"]
matrixArray[3]=["square", "circle", "triangle", "square", "circle"]
matrixArray[4]=["triangle", "triangle", "triangle", "circle", "square"]
trace("-=Matrix Array =-")
for (var i:int = 0; i < matrixArray.length; i++)
{
trace("["+matrixArray[i]+"]")
}
trace("")
// initiate search for all "circle"s. one match per column
var resultingMatches:Array = findMatches(0, new Array(matrixArray[0][0]));
trace("");
trace("Resulting Matches length:",resultingMatches.length)//say whut?!
trace(resultingMatches)
trace("DERP")
}
public function findMatches(columnNumber:int, partialMatch:Array):Array
{
if (columnNumber >= matrixArray.length)
{
return partialMatch;
}
else
{
var matchBuilder:Array = new Array;
//for (rowNumber = 0 to matrix.LastRow)
for (var i:int=0; i < matrixArray[columnNumber].length; i++)
{
if(matrixArray[columnNumber][i]== "circle")
{
for each (var match:String in partialMatch)//match is a string
{
var thisPoint:Point = new Point(columnNumber, i);//help keep track where
trace("found at", thisPoint, match)
matchBuilder.push( findMatches( columnNumber + 1, new Array(match) ) );
}
}
}
return matchBuilder;
}
}
}
}
///// WONDERFL TRACE /////
import flash.display.Sprite;
import flash.display.Stage;
import flash.text.TextField;
import flash.text.TextFormat;
function inittrace(s:Stage):void
{
WTrace.initTrace(s);
}
//global trace function
var trace:Function;
//wtreace class
class WTrace
{
private static var FONT:String = "Fixedsys";
private static var SIZE:Number = 12;
private static var TextFields:Array = [];
private static var trace_stage:Stage;
public static function initTrace(stg:Stage):void
{
trace_stage = stg;
trace = wtrace;
}
private static function scrollup():void
{
// maximum number of lines: 100
if (TextFields.length > 100)
{
var removeme:TextField = TextFields.shift();
trace_stage.removeChild(removeme);
removeme = null;
}
for(var x:Number=0;x<TextFields.length;x++)
{
(TextFields[x] as TextField).y -= SIZE*1.2;
}
}
public static function wtrace(... args):void
{
var s:String="";
var tracefield:TextField;
for (var i:int;i < args.length;i++)
{
// imitating flash:
// putting a space between the parameters
if (i != 0) s+=" ";
s+=args[i].toString();
}
tracefield= new TextField();
tracefield.autoSize = "left";
tracefield.text = s;
tracefield.y = trace_stage.stageHeight - 20;
var tf:TextFormat = new TextFormat(FONT, SIZE);
tracefield.setTextFormat(tf);
trace_stage.addChild(tracefield);
scrollup();
TextFields.push(tracefield);
}
}