forked from: キラキラ (6)
キラキラ (6)
[AS3.0] TwinkleParticlesクラスだ! (3)
http://www.project-nya.jp/modules/weblog/details.php?blog_id=1370
/**
* Copyright say ( http://wonderfl.net/user/say )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/tOmj
*/
// forked from ProjectNya's キラキラ (6)
////////////////////////////////////////////////////////////////////////////////
// キラキラ (6)
//
// [AS3.0] TwinkleParticlesクラスだ! (3)
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1370
////////////////////////////////////////////////////////////////////////////////
package {
import flash.display.Sprite;
[SWF(backgroundColor="#000000", width="465", height="465", frameRate="30")]
public class Main extends Sprite {
private var twinkle:TwinkleParticles;
public function Main() {
//Wonderfl.capture_delay(1);
init();
}
private function init():void {
graphics.beginFill(0x000000);
graphics.drawRect(0, 0, 465, 465);
graphics.endFill();
//
var label:Label = new Label(400, 80, 40, Label.CENTER);
addChild(label);
label.x = 32;
label.y = 202;
label.textColor = 0xFFFFFF;
label.alpha = 0.3;
label.text = "";
//
twinkle = new TwinkleParticles();
addChild(twinkle);
}
}
}
//////////////////////////////////////////////////
// TwinkleParticlesクラス
//////////////////////////////////////////////////
import flash.display.Sprite;
import flash.events.Event;
import flash.geom.Rectangle;
import flash.display.BitmapData;
import flash.display.Bitmap;
import flash.geom.ColorTransform;
import flash.geom.Point;
import flash.filters.BlurFilter;
import frocessing.color.ColorHSV;
class TwinkleParticles extends Sprite {
private var particles:Array;
private var rect:Rectangle;
private var bitmapData:BitmapData;
private var bitmap:Bitmap;
private var container:Sprite;
private static var colorTrans:ColorTransform;
private static var point:Point = new Point();
private static var blur:BlurFilter;
private var count:uint = 0;
private var color:ColorHSV;
private static var cx:uint = 232;
private static var cy:uint = 100;
private static var radius:uint = 100;
private static var radian:Number = Math.PI/180;
public function TwinkleParticles() {
particles = new Array();
if (stage) init();
else addEventListener(Event.ADDED_TO_STAGE, init, false, 0, true);
}
private function init(evt:Event = null):void {
removeEventListener(Event.ADDED_TO_STAGE, init);
rect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);
bitmapData = new BitmapData(rect.width, rect.height, true, 0x00000000);
bitmap = new Bitmap(bitmapData);
addChild(bitmap);
container = new Sprite();
addChild(container);
colorTrans = new ColorTransform(1, 1, 1, 0.99, 0, 0, 0, 0);
blur = new BlurFilter(12, 12, 3);
color = new ColorHSV(0, 0.5);
addEventListener(Event.ENTER_FRAME, create, false, 0, true);
addEventListener(Event.ENTER_FRAME, update, false, 0, true);
}
private function create(evt:Event):void {
count += 8;
color.h = count;
var particle:Particle = new Particle(color.value);
var sin:Number = Math.sin(count*radian);
var cos:Number = Math.cos(count*radian);
particle.x = cx - 1.2*radius*((1 + 1.4*cos)*sin*Math.abs(sin));
particle.y = cy + radius*((1 + 2*cos)*cos);
particle.dx = (particle.x - 232)/160*(Math.random()*0.5 + 0.5);
particle.dy = (particle.y - 232)/160*(Math.random()*0.5 + 0.5);
container.addChild(particle);
particles.push(particle);
}
private function update(evt:Event):void {
for (var n:uint = 0; n < particles.length; n++) {
var particle:Particle = particles[n];
particle.update();
if (particle.life < 0 || particle.y > stage.stageHeight + 50) {
container.removeChild(particle);
particles.splice(n, 1);
particle = null;
}
}
draw();
}
private function draw():void {
bitmapData.lock();
bitmapData.draw(container, null, colorTrans);
bitmapData.applyFilter(bitmapData, rect, point, blur);
bitmapData.unlock();
}
}
//////////////////////////////////////////////////
// Particleクラス
//////////////////////////////////////////////////
import flash.display.Sprite;
import flash.filters.GlowFilter;
class Particle extends Sprite {
private var glow:GlowFilter;
private var _width:uint = 12;
private var _height:uint = 18;
private var blur:uint = 8;
private static var color:uint = 0xFFFFFF;
private static var max:uint = 50;
public var life:int = max;
private static var radius:Number = 1;
public var dx:Number = 0;
public var dy:Number = 0;
public function Particle(rgb:uint = 0xFFFFFF, w:uint = 12, h:uint = 18, b:uint = 8) {
_width = w;
_height = h;
blur = b;
glow = new GlowFilter(rgb, 1, blur, blur, 2, 3, false, false);
draw();
}
public function update():void {
if (life < 0) return;
life --;
x += dx;
y += dy;
alpha = (life/max < 0.5) ? life*2/max : 1;
blink();
}
private function blink():void {
if (life%4 == 0) {
visible = false;
} else {
visible = true;
}
}
private function draw():void {
graphics.beginFill(color);
graphics.moveTo(0, -_height/2);
graphics.curveTo(0, 0, -_width/2, 0);
graphics.curveTo(0, 0, 0, _height/2);
graphics.curveTo(0, 0, _width/2, 0);
graphics.curveTo(0, 0, 0, -_height/2);
graphics.endFill();
filters = [glow];
}
}
//////////////////////////////////////////////////
// Labelクラス
//////////////////////////////////////////////////
import flash.display.Sprite;
import flash.text.TextField;
import flash.text.TextFieldType;
import flash.text.TextFieldAutoSize;
import flash.text.AntiAliasType;
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
class Label extends Sprite {
private var txt:TextField;
private static var fontType:String = "_ゴシック";
private var _width:uint = 20;
private var _height:uint = 20;
private var size:uint = 12;
public static const LEFT:String = TextFormatAlign.LEFT;
public static const CENTER:String = TextFormatAlign.CENTER;
public static const RIGHT:String = TextFormatAlign.RIGHT;
public function Label(w:uint, h:uint, s:uint = 12, align:String = LEFT) {
_width = w;
_height = h;
size = s;
draw(align);
}
private function draw(align:String):void {
txt = new TextField();
addChild(txt);
txt.width = _width;
txt.height = _height;
txt.autoSize = align;
txt.type = TextFieldType.DYNAMIC;
txt.selectable = false;
//txt.embedFonts = true;
//txt.antiAliasType = AntiAliasType.ADVANCED;
var tf:TextFormat = new TextFormat();
tf.font = fontType;
tf.size = size;
tf.align = align;
txt.defaultTextFormat = tf;
textColor = 0x000000;
}
public function set text(param:String):void {
txt.text = param;
}
public function set textColor(param:uint):void {
txt.textColor = param;
}
}