オーロラ:解像度下げれば軽い
== matacat ====
* 右上は perlin noise の生成にかかった時間。
* ステージクリックで perlin noise の表示を切り替え。
* The number on the top right means how long did it take
* to generate perlin noises.
* Clicking the stage toggles the visibility of
* perlin noises.
/**
* Copyright matacat ( http://wonderfl.net/user/matacat )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/tHhD
*/
// forked from curvedstraightline's オーロラ:重い
/*
* == matacat ====
* 右上は perlin noise の生成にかかった時間。
* ステージクリックで perlin noise の表示を切り替え。
* The number on the top right means how long did it take
* to generate perlin noises.
* Clicking the stage toggles the visibility of
* perlin noises.
*/
package
{
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.BlendMode;
import flash.display.Sprite;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.geom.Point;
import flash.text.TextField;
import flash.utils.getTimer;
public class FlashTest extends Sprite
{
private const W:int = stage.stageWidth;
private const H:int = stage.stageHeight;
private const SIZE:int = 100;
private const BLEND:String = BlendMode.HARDLIGHT;
private const SMOOTH:Boolean = false;
private var perlinG:BitmapData = new BitmapData(SIZE, SIZE, false, 0x0);
private var bmpG:Bitmap = new Bitmap(perlinG, "auto", SMOOTH);
private var baseXG:Number = SIZE / 8;
private var baseYG:Number = SIZE;
private var numOctavesG:uint = 1;
private var randomSeedG:int = int(Math.random() * 0x7FFFFFFF);
private var stitchG:Boolean = false;
private var fractalNoiseG:Boolean = true;
private var channelOptionsG:uint = 0;
private var grayScaleG:Boolean = true;
private var offsetsG:Array = [new Point()];
private var dxG:Number = 1 / 8;
private var dyG:Number = 1 / 8;
private var perlinC:BitmapData = perlinG.clone();
private var bmpC:Bitmap = new Bitmap(perlinC, "auto", SMOOTH);
private var baseXC:Number = SIZE;
private var baseYC:Number = SIZE * 4;
private var numOctavesC:uint = 1;
private var randomSeedC:int = int(Math.random() * 0x7FFFFFFF);
private var stitchC:Boolean = false;
private var fractalNoiseC:Boolean = false;
private var channelOptionsC:uint = 7;
private var grayScaleC:Boolean = false;
private var offsetsC:Array = [new Point()];
private var dxC:Number = 1 / -16;
private var dyC:Number = 1 / 4;
private var tf:TextField = new TextField();
private var standby:Boolean = true;
private var dispMode:int = 0;
public function FlashTest()
{
bmpG.scaleX = W / SIZE;
bmpG.scaleY = H / SIZE;
addChild(bmpG);
bmpC.scaleX = W / SIZE;
bmpC.scaleY = H / SIZE;
bmpC.blendMode = BLEND;
addChild(bmpC);
tf.mouseEnabled = false;
tf.background = true;
tf.alpha = 0.75;
tf.autoSize = "right";
tf.x = W - tf.width;
stage.addChild(tf);
addEventListener(Event.ENTER_FRAME, check);
stage.addEventListener(MouseEvent.CLICK, toggleMode);
}
private function check(e:Event):void
{
if (standby) {
standby = false;
var t:int = getTimer();
update();
t = getTimer() - t;
tf.htmlText = "<P align='right'>" + t + "ms</P>";
}
}
private function toggleMode(e:MouseEvent):void
{
dispMode = dispMode < 2 ? dispMode + 1 : 0;
bmpG.visible = dispMode < 2;
bmpC.visible = dispMode % 2 == 0;
bmpC.blendMode = bmpC.visible ? BLEND : BlendMode.NORMAL;
}
private function update():void
{
if(bmpG.visible){
perlinG.perlinNoise(
baseXG, baseYG, numOctavesG, randomSeedG, stitchG,
fractalNoiseG, channelOptionsG, grayScaleG, offsetsG
);
}
if (bmpC.visible) {
perlinC.perlinNoise(
baseXC, baseYC, numOctavesC, randomSeedC, stitchC,
fractalNoiseC, channelOptionsC, grayScaleC, offsetsC
);
}
offsetsG[0].x += dxG;
offsetsG[0].y += dyG;
offsetsC[0].x += dxC;
offsetsC[0].y += dyC;
standby = true;
}
}
}