Twinkle [Myiriad]
////////////////////////////////////////////////////////////////////////////////
// Twinkle [Myiriad]
//
// [AS3.0] Twinkleクラスに挑戦! (4)
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1542
// [AS3.0] FontLoaderクラスに挑戦! (1)
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1337
////////////////////////////////////////////////////////////////////////////////
/**
* Copyright ProjectNya ( http://wonderfl.net/user/ProjectNya )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/tBJ6
*/
////////////////////////////////////////////////////////////////////////////////
// Twinkle [Myiriad]
//
// [AS3.0] Twinkleクラスに挑戦! (4)
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1542
// [AS3.0] FontLoaderクラスに挑戦! (1)
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1337
////////////////////////////////////////////////////////////////////////////////
package {
import flash.display.Sprite;
import flash.display.StageScaleMode;
import flash.display.StageAlign;
import flash.geom.Rectangle;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.text.Font;
import flash.system.Security;
import org.libspark.betweenas3.BetweenAS3;
import org.libspark.betweenas3.tweens.ITween;
import org.libspark.betweenas3.events.TweenEvent;
import org.libspark.betweenas3.easing.*;
[SWF(backgroundColor="#000000", width="465", height="465", frameRate="30")]
public class Main extends Sprite {
private var loader:FontLoader;
//private static var basePath:String = "";
private static var basePath:String = "http://www.project-nya.jp/images/flash/";
private static var fontPath:String = "fonts/MyriadProSemibold.swf";
private static var className:String = "MyriadProSemibold";
private var se:SoundEffect;
private static var bgmPath:String = "sound/robotwarrior.mp3";
private var detection:DetectPixels;
private static var accuracy:uint = 1;
private var threshold:uint = 0x80FFFFFF;
private var twinkle:Twinkle;
private var label:Label;
private var itween:ITween;
private var playing:Boolean = false;
private var playBtn:Btn;
private var stopBtn:Btn;
private var completed:uint = 0;
public function Main() {
//Wonderfl.capture_delay(1);
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
init();
}
private function init():void {
graphics.beginFill(0x000000);
graphics.drawRect(0, 0, 465, 465);
graphics.endFill();
//
loader = new FontLoader();
loader.addEventListener(FontLoader.COMPLETE, loaded, false, 0, true);
loader.load(basePath + fontPath, className);
//
se = new SoundEffect();
se.addEventListener(Event.COMPLETE, initialize, false, 0, true);
se.load(basePath + bgmPath, 0.8);
}
private function loaded(evt:Event):void {
loader.removeEventListener(FontLoader.COMPLETE, loaded);
//
completed ++;
setup();
}
private function initialize(evt:Event):void {
se.removeEventListener(Event.COMPLETE, initialize);
//
completed ++;
setup();
}
private function setup():void {
if (completed < 2) return;
//
label = new Label(400, 100, 60, Label.CENTER);
addChild(label);
label.x = 32;
label.y = 182;
label.textColor = 0xFFFFFF;
label.alpha = 0.2;
label.text = "Twinkle Light";
//
var area:Rectangle = new Rectangle(0, 0, 400, 100);
detection = new DetectPixels(accuracy);
detection.search(label, area, threshold);
var map:Array = detection.pixels();
//
var rect:Rectangle = new Rectangle(0, 0, 400, 100);
twinkle = new Twinkle(rect, map);
addChild(twinkle);
twinkle.x = 32;
twinkle.y = 182;
twinkle.addEventListener(Event.COMPLETE, complete, false, 0, true);
//twinkle.start();
//
playBtn = new Btn();
addChild(playBtn);
playBtn.x = 192;
playBtn.y = 440;
playBtn.init({label: "play", type: 2});
playBtn.addEventListener(MouseEvent.CLICK, play, false, 0, true);
stopBtn = new Btn();
addChild(stopBtn);
stopBtn.x = 272;
stopBtn.y = 440;
stopBtn.init({label: "stop", type: 2});
stopBtn.addEventListener(MouseEvent.CLICK, stop, false, 0, true);
stopBtn.enabled = false;
}
private function play(evt:MouseEvent):void {
playing = true;
playBtn.selected = true;
stopBtn.enabled = true;
twinkle.start();
se.play(true);
start();
}
private function stop(evt:MouseEvent):void {
playing = false;
stopBtn.enabled = false;
twinkle.stop();
se.stop();
reset();
}
private function complete(evt:Event):void {
playBtn.selected = false;
}
private function start():void {
itween = BetweenAS3.serial(
BetweenAS3.to(label, {alpha: 0.5}, 3, Linear.easeNone),
BetweenAS3.to(label, {alpha: 0.2}, 3, Linear.easeNone)
);
itween.addEventListener(TweenEvent.COMPLETE, repeat, false, 0, true);
itween.play();
}
private function reset():void {
if (itween) {
itween.stop();
itween = null;
}
itween = BetweenAS3.to(label, {alpha: 0.2}, 0.4, Linear.easeNone);
itween.play();
}
private function repeat(evt:TweenEvent):void {
evt.target.removeEventListener(TweenEvent.COMPLETE, repeat);
if (playing) start();
}
}
}
//////////////////////////////////////////////////
// Twinkleクラス
//////////////////////////////////////////////////
import flash.display.Sprite;
import flash.events.Event;
import flash.geom.Rectangle;
import flash.utils.Dictionary;
import flash.utils.Timer;
import flash.events.TimerEvent;
class Twinkle extends Sprite {
private var rect:Rectangle;
private var map:Array;
private var id:uint = 0;
private var particles:Dictionary;
private var timer:Timer;
private static var interval:uint = 20;
public function Twinkle(r:Rectangle, m:Array) {
rect = r;
map = m;
}
public function start():void {
id = 0;
particles = new Dictionary(true);
create();
timer = new Timer(interval);
timer.addEventListener(TimerEvent.TIMER, create, false, 0, true);
timer.start();
addEventListener(Event.ENTER_FRAME, update, false, 0, true);
}
public function stop():void {
if (timer) {
timer.stop();
timer.removeEventListener(TimerEvent.TIMER, create);
timer = null;
}
}
private function create(evt:TimerEvent = null):void {
var radius:Number = 15 + Math.random()*15;
var particle:ParticleLight = new ParticleLight(6, radius);
addChild(particle);
particle.id = id;
var mid:uint = uint(Math.random()*map.length);
var px:Number = map[mid].x;
var py:Number = map[mid].y;
particle.x = px;
particle.y = py;
particle.rotation = Math.random()*360;
particles[id] = particle;
particle.addEventListener(Event.COMPLETE, complete, false, 0, true);
particle.start();
id ++;
}
private function complete(evt:Event):void {
var particle:ParticleLight = ParticleLight(evt.target);
particle.removeEventListener(Event.COMPLETE, complete);
removeChild(particle);
delete particles[particle.id];
particle = null;
}
private function update(evt:Event):void {
var count:uint = 0;
for (var n:String in particles) {
if (particles[n]) count++;
}
if (count < 1) {
removeEventListener(Event.ENTER_FRAME, update);
dispatchEvent(new Event(Event.COMPLETE));
}
}
}
//////////////////////////////////////////////////
// ParticleLightクラス
//////////////////////////////////////////////////
import flash.display.Sprite;
import flash.events.Event;
import flash.display.Shape;
import flash.filters.GlowFilter;
import flash.display.BlendMode;
import org.libspark.betweenas3.BetweenAS3;
import org.libspark.betweenas3.tweens.ITween;
import org.libspark.betweenas3.events.TweenEvent;
import org.libspark.betweenas3.easing.*;
import frocessing.color.ColorHSV;
class ParticleLight extends Sprite {
public var id:uint;
private static var unit:uint = 6;
private static var radius:uint = 25;
private static var blur:Number = 16;
private var color:ColorHSV;
private var itween:ITween;
public function ParticleLight(u:uint = 6, r:uint = 25) {
unit = u;
radius = r;
blur = radius*0.64;
init();
}
private function init():void {
var hue:Number = Math.random()*360;
color = new ColorHSV(hue, 0.5);
draw();
alpha = 0;
visible = false;
scaleX = scaleY = 0;
blendMode = BlendMode.ADD;
}
public function start():void {
itween = BetweenAS3.serial(
BetweenAS3.to(this, {scaleX: 1, scaleY: 1, alpha: 1, visible: 1}, 0.3, Expo.easeOut),
BetweenAS3.to(this, {scaleX: 0, scaleY: 0, alpha: 0, visible: 0}, 1.2, Quad.easeOut)
);
itween.addEventListener(TweenEvent.COMPLETE, complete, false, 0, true);
itween.play();
}
private function complete(evt:TweenEvent):void {
itween.removeEventListener(TweenEvent.COMPLETE, complete);
dispatchEvent(new Event(Event.COMPLETE));
}
private function draw():void {
for (var n:uint = 0; n < unit; n++) {
var shape:Shape = new Shape();
addChild(shape);
shape.graphics.beginFill(color.value);
shape.graphics.moveTo(0, -radius*0.1);
shape.graphics.curveTo(0, 0, radius, 0);
shape.graphics.curveTo(0, 0, 0, radius*0.1);
shape.graphics.endFill();
shape.rotation = 360/unit*n;
}
filters = [new GlowFilter(color.value, 1, blur, blur, 4, 3, false, false)];
}
}
//////////////////////////////////////////////////
// DetectPixelsクラス
//////////////////////////////////////////////////
import flash.display.BitmapData;
import flash.geom.Rectangle;
import flash.geom.Point;
import flash.geom.Matrix;
import flash.display.IBitmapDrawable;
class DetectPixels {
private var bd:IBitmapDrawable;
private var rect:Rectangle;
private var map:BitmapData;
private var mapList:Array;
private var accuracy:uint;
private var threshold:uint = 0x80FFFFFF;
private var offset:Object = {x: 0, y: 0};
public function DetectPixels(a:uint = 1) {
accuracy = a;
}
public function search(t:IBitmapDrawable, r:Rectangle, th:uint = 0x80FFFFFF, o:Object = null):void {
bd = t;
rect = r;
threshold = th;
if (o) offset = o;
var w:uint = rect.width/accuracy;
var h:uint = rect.height/accuracy;
detect(w, h);
}
private function detect(w:uint, h:uint):void {
map = new BitmapData(w, h, true, 0x00000000);
var matrix:Matrix = new Matrix();
matrix.scale(1/accuracy, 1/accuracy);
map.lock();
map.draw(bd, matrix);
map.unlock();
mapList = new Array();
for (var x:uint = 0; x < w; x++) {
for (var y:uint = 0; y < h; y++) {
var color:uint = map.getPixel32(x, y);
if (color >= threshold) {
var px:int = x*accuracy + rect.x + offset.x;
var py:int = y*accuracy + rect.y + offset.y;
var point:Point = new Point(px, py);
mapList.push(point);
}
}
}
}
public function pixels():Array {
return mapList;
}
}
//////////////////////////////////////////////////
// SoundEffectクラス
//////////////////////////////////////////////////
import flash.events.EventDispatcher;
import flash.events.Event;
import flash.events.ProgressEvent;
import flash.media.Sound;
import flash.media.SoundChannel;
import flash.media.SoundTransform;
import flash.net.URLRequest;
class SoundEffect extends EventDispatcher {
public var id:String;
private var sound:Sound;
private var channel:SoundChannel;
private var level:Number;
private var _volume:Number = 1;
private var looping:Boolean = false;
public var initialized:Boolean = false;
public var playing:Boolean = false;
public function SoundEffect() {
}
public function init(Snd:Class, lv:Number = 1):void {
sound = new Snd();
level = lv;
}
public function load(filePath:String, lv:Number = 1):void {
sound = new Sound();
sound.addEventListener(ProgressEvent.PROGRESS, progress, false, 0, true);
sound.addEventListener(Event.COMPLETE, initialize, false, 0, true);
try {
sound.load(new URLRequest(filePath));
} catch (err:Error) {
trace(err.message);
}
level = lv;
}
private function progress(evt:ProgressEvent):void {
dispatchEvent(evt);
}
private function initialize(evt:Event):void {
initialized = true;
channel = sound.play();
channel.stop();
dispatchEvent(evt);
}
public function play(loop:Boolean = false):void {
playing = true;
if (channel) channel.stop();
looping = loop;
channel = sound.play();
var transform:SoundTransform = channel.soundTransform;
transform.volume = level*volume;
channel.soundTransform = transform;
if (looping) {
channel.addEventListener(Event.SOUND_COMPLETE, complete, false, 0, true);
}
}
public function stop():void {
playing = false;
if (channel) {
channel.stop();
channel.removeEventListener(Event.SOUND_COMPLETE, complete);
}
}
private function complete(evt:Event):void {
channel.removeEventListener(Event.SOUND_COMPLETE, complete);
if (looping) {
channel = sound.play(0);
channel.addEventListener(Event.SOUND_COMPLETE, complete, false, 0, true);
var transform:SoundTransform = channel.soundTransform;
transform.volume = level*_volume;
channel.soundTransform = transform;
} else {
playing = false;
}
}
public function get volume():Number {
return _volume;
}
public function set volume(param:Number):void {
_volume = param;
if (channel) {
var transform:SoundTransform = channel.soundTransform;
transform.volume = level*_volume;
channel.soundTransform = transform;
}
}
}
//////////////////////////////////////////////////
// FontLoaderクラス
//////////////////////////////////////////////////
import flash.events.EventDispatcher;
import flash.display.Loader;
import flash.display.LoaderInfo;
import flash.net.URLRequest;
import flash.text.Font;
import flash.events.Event;
import flash.events.ProgressEvent;
import flash.events.IOErrorEvent;
import flash.events.HTTPStatusEvent;
import flash.events.SecurityErrorEvent;
import flash.system.ApplicationDomain;
import flash.system.SecurityDomain;
import flash.system.LoaderContext;
import flash.utils.getDefinitionByName;
class FontLoader extends EventDispatcher {
public var id:uint;
private var loader:Loader;
private var info:LoaderInfo;
private var _className:String;
private var _font:Font;
private var _fontName:String;
private var embeded:Boolean = false;
public static const IO_ERROR:String = IOErrorEvent.IO_ERROR;
public static const HTTP_STATUS:String = HTTPStatusEvent.HTTP_STATUS;
public static const SECURITY_ERROR:String = SecurityErrorEvent.SECURITY_ERROR;
public static const INIT:String = Event.INIT;
public static const COMPLETE:String = Event.COMPLETE;
public function FontLoader() {
loader = new Loader();
info = loader.contentLoaderInfo;
}
public function load(file:String, name:String, e:Boolean = false):void {
_className = name;
embeded = e;
info.addEventListener(ProgressEvent.PROGRESS, progress, false, 0, true);
info.addEventListener(IOErrorEvent.IO_ERROR, ioerror, false, 0, true);
info.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpstatus, false, 0, true);
info.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityerror, false, 0, true);
info.addEventListener(Event.INIT, initialize, false, 0, true);
info.addEventListener(Event.COMPLETE, complete, false, 0, true);
try {
var context:LoaderContext = new LoaderContext();
context.applicationDomain = ApplicationDomain.currentDomain;
context.securityDomain = SecurityDomain.currentDomain;
loader.load(new URLRequest(file), context);
} catch (err:Error) {
trace(err.message);
}
}
public function unload():void {
loader.unload();
}
private function progress(evt:ProgressEvent):void {
dispatchEvent(evt);
}
private function ioerror(evt:IOErrorEvent):void {
loader.unload();
dispatchEvent(new Event(FontLoader.IO_ERROR));
}
private function httpstatus(evt:HTTPStatusEvent):void {
dispatchEvent(new Event(FontLoader.HTTP_STATUS));
}
private function securityerror(evt:SecurityErrorEvent):void {
dispatchEvent(new Event(FontLoader.SECURITY_ERROR));
}
private function initialize(evt:Event):void {
dispatchEvent(new Event(FontLoader.INIT));
}
private function complete(evt:Event):void {
info.removeEventListener(IOErrorEvent.IO_ERROR, ioerror);
info.removeEventListener(HTTPStatusEvent.HTTP_STATUS, httpstatus);
info.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, securityerror);
info.removeEventListener(Event.INIT, initialize);
info.removeEventListener(Event.COMPLETE, complete);
var FontClass:Class = Class(ApplicationDomain.currentDomain.getDefinition(className));
if (!embeded) {
Font.registerFont(FontClass);
_font = Font(new FontClass());
} else {
var document:Object = new FontClass();
_font = document.font;
}
_fontName = _font.fontName;
dispatchEvent(new Event(FontLoader.COMPLETE));
}
public function get className():String {
return _className;
}
public function get font():Font {
return _font;
}
public function get fontName():String {
return _fontName;
}
}
//////////////////////////////////////////////////
// Labelクラス
//////////////////////////////////////////////////
import flash.display.Sprite;
import flash.text.TextField;
import flash.text.TextFieldType;
import flash.text.TextFieldAutoSize;
import flash.text.AntiAliasType;
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
class Label extends Sprite {
private var txt:TextField;
private static var fontType:String = "Myriad Pro Semibold";
private var _width:uint = 20;
private var _height:uint = 20;
private var size:uint = 12;
public static const LEFT:String = TextFormatAlign.LEFT;
public static const CENTER:String = TextFormatAlign.CENTER;
public static const RIGHT:String = TextFormatAlign.RIGHT;
public function Label(w:uint, h:uint, s:uint = 12, align:String = LEFT) {
_width = w;
_height = h;
size = s;
draw(align);
}
private function draw(align:String):void {
txt = new TextField();
addChild(txt);
txt.width = _width;
txt.height = _height;
txt.autoSize = align;
txt.type = TextFieldType.DYNAMIC;
txt.selectable = false;
txt.embedFonts = true;
txt.antiAliasType = AntiAliasType.ADVANCED;
var tf:TextFormat = new TextFormat();
tf.font = fontType;
tf.size = size;
tf.align = align;
txt.defaultTextFormat = tf;
textColor = 0x000000;
}
public function set text(param:String):void {
txt.text = param;
}
public function set textColor(param:uint):void {
txt.textColor = param;
}
}
//////////////////////////////////////////////////
// Btnクラス
//////////////////////////////////////////////////
import flash.display.Sprite;
import flash.display.Shape;
import flash.text.TextField;
import flash.text.TextFieldType;
import flash.text.AntiAliasType;
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
import flash.filters.GlowFilter;
import flash.events.MouseEvent;
class Btn extends Sprite {
public var id:uint;
private var shade:Shape;
private var bottom:Shape;
private var light:Shape;
private var base:Shape;
private var txt:TextField;
private var label:String = "";
private static var fontType:String = "Myriad Pro Semibold";
private var _width:uint = 60;
private static var _height:uint = 20;
private static var corner:uint = 5;
private var type:uint = 1;
private static var bColor:uint = 0xFFFFFF;
private static var sColor:uint = 0x000000;
private static var upColor:uint = 0x666666;
private static var overColor:uint = 0x333333;
private static var offColor:uint = 0x999999;
private static var gColor:uint = 0x0099FF;
private var blueGlow:GlowFilter;
private var shadeGlow:GlowFilter;
private var _selected:Boolean = false;
private var _enabled:Boolean = true;
public function Btn() {
}
public function init(option:Object):void {
if (option.id != undefined) id = option.id;
if (option.label != undefined) label = option.label;
if (option.width != undefined) _width = option.width;
if (option.type != undefined) type = option.type;
draw();
}
private function draw():void {
switch (type) {
case 1 :
bColor = 0xFFFFFF;
sColor = 0x000000;
upColor = 0x666666;
overColor = 0x333333;
offColor = 0x999999;
break;
case 2 :
bColor = 0x000000;
sColor = 0xFFFFFF;
upColor = 0x666666;
overColor = 0x999999;
offColor = 0x333333;
break;
}
blueGlow = new GlowFilter(gColor, 0.6, 5, 5, 2, 3, false, true);
shadeGlow = new GlowFilter(sColor, 0.3, 4, 4, 2, 3, false, true);
shade = new Shape();
bottom = new Shape();
light = new Shape();
base = new Shape();
txt = new TextField();
addChild(shade);
addChild(bottom);
addChild(light);
addChild(base);
addChild(txt);
createBase(shade, _width, _height, corner, sColor);
shade.filters = [shadeGlow];
createBase(bottom, _width, _height, corner, sColor, 0.3);
createBase(light, _width, _height, corner, gColor);
light.filters = [blueGlow];
createBase(base, _width, _height, corner, bColor);
txt.x = -_width*0.5;
txt.y = -_height*0.5;
txt.width = _width;
txt.height = _height - 1;
txt.type = TextFieldType.DYNAMIC;
txt.selectable = false;
txt.embedFonts = true;
txt.antiAliasType = AntiAliasType.ADVANCED;
var tf:TextFormat = new TextFormat();
tf.font = fontType;
tf.size = 14;
tf.align = TextFormatAlign.CENTER;
txt.defaultTextFormat = tf;
txt.text = label;
enabled = true;
mouseChildren = false;
}
private function rollOver(evt:MouseEvent):void {
_over();
}
private function rollOut(evt:MouseEvent):void {
_up();
}
private function press(evt:MouseEvent):void {
_down();
}
private function release(evt:MouseEvent):void {
_up();
}
private function click(evt:MouseEvent):void {
}
private function _up():void {
txt.y = -_height*0.5;
txt.textColor = upColor;
base.y = -1;
light.visible = false;
light.y = -1;
}
private function _over():void {
txt.y = -_height*0.5;
txt.textColor = overColor;
base.y = -1;
light.visible = true;
light.y = -1;
}
private function _down():void {
txt.y = -_height*0.5 + 1;
txt.textColor = overColor;
base.y = 0;
light.visible = true;
light.y = 0;
}
private function _off():void {
txt.y = -_height*0.5 + 1;
txt.textColor = offColor;
base.y = 0;
light.visible = false;
light.y = 0;
}
public function get selected():Boolean {
return _selected;
}
public function set selected(param:Boolean):void {
_selected = param;
enabled = !_selected;
if (_selected) {
_down();
} else {
_up();
}
}
public function get enabled():Boolean {
return _enabled;
}
public function set enabled(param:Boolean):void {
_enabled = param;
buttonMode = _enabled;
mouseEnabled = _enabled;
useHandCursor = _enabled;
if (_enabled) {
_up();
addEventListener(MouseEvent.MOUSE_OVER, rollOver, false, 0, true);
addEventListener(MouseEvent.MOUSE_OUT, rollOut, false, 0, true);
addEventListener(MouseEvent.MOUSE_DOWN, press, false, 0, true);
addEventListener(MouseEvent.MOUSE_UP, release, false, 0, true);
addEventListener(MouseEvent.CLICK, click, false, 0, true);
} else {
_off();
removeEventListener(MouseEvent.MOUSE_OVER, rollOver);
removeEventListener(MouseEvent.MOUSE_OUT, rollOut);
removeEventListener(MouseEvent.MOUSE_DOWN, press);
removeEventListener(MouseEvent.MOUSE_UP, release);
removeEventListener(MouseEvent.CLICK, click);
}
}
private function createBase(target:Shape, w:uint, h:uint, c:uint, color:uint, alpha:Number = 1):void {
target.graphics.beginFill(color, alpha);
target.graphics.drawRoundRect(-w*0.5, -h*0.5, w, h, c*2);
target.graphics.endFill();
}
}