minimalcomps VScrollBar test
minimalcomps VScrollBar test
/**
* Copyright hacker_a7xbpc4j ( http://wonderfl.net/user/hacker_a7xbpc4j )
* GNU General Public License, v3 ( http://www.gnu.org/licenses/quick-guide-gplv3.html )
* Downloaded from: http://wonderfl.net/c/t15Y
*/
package {
import com.bit101.components.VBox;
import com.bit101.components.VScrollBar;
import flash.display.*;
import flash.events.*;
public class FlashTest extends Sprite {
private var container: VBox;
private var containerMask: Shape;
private var scrollBar:VScrollBar;
private var scoreLength:int;
private var myScoreLCIndex:int;
private var listChildren:Vector.<DisplayObject>;
private var scrollValue:int;
private var w:int = 200
private var h:int = 300;
private var UnitList:Sprite ;
public function FlashTest() {
UnitList = new Sprite();
container = new VBox();
addChild(UnitList);
UnitList.x=10,UnitList.y=10;
UnitList.addChild(container);
UnitList.addChild(containerMask = new Shape());
container.mask=containerMask;
var g:Graphics=containerMask.graphics;
g.beginFill(0xFF00FF),g.drawRect(0,0,w,h);
scrollBar=new VScrollBar(UnitList,w,0,onChangeScroll);
scrollBar.height=h;
add([Box,Box,Box,Box,Box,Box,Box,Box,Box,Box,Box,Box,Box,Box,Box,Box,Box,Box,Box,Box]);
}
private function add(scores:Array):void {
scoreLength = scores.length;
listChildren=new Vector.<DisplayObject>(scoreLength,true);
var hsum:int = 0;
for (var i: int = 0; i < scoreLength; i++) {
var s:Class = scores[i] as Class;
var listChild:DisplayObject = new s();
container.addChildAt(listChild, i);
hsum += listChild.height;
}
scrollBar.setThumbPercent(h/(hsum-h));
var max:int=hsum-h;
if (max<0) {
max=0;
}
scrollBar.setSliderParams(0, max, 0);
scrollValue=0;
}
private function setScrollBar():void {
scrollBar.setThumbPercent(h/(container.height-h));
var max:int=container.height-h;
if (max<0) {
max=0;
}
scrollBar.setSliderParams(0, max, 0);
scrollValue=0;
}
private function onChangeScroll(e:Event):void {
trace(container.height,scrollBar.value);
if (scrollValue==scrollBar.value) {
return;
}
scrollValue=scrollBar.value;
container.y=- scrollValue;
trace(scrollValue)
}
}
}
import flash.display.Sprite;
class Box extends Sprite{
function Box(){
graphics.beginFill(0x0);
graphics.drawRect(0, 0, 200, 50);
graphics.endFill();
}
}