IkekouTune
////////////////////////////////////////////////////////////////////////////////
// IkekouTune
//
// [AS3.0] LightTuneクラスだ! (4)
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1158
//
// 背景を暗くするのに ColorTransform を用いた
////////////////////////////////////////////////////////////////////////////////
/**
* Copyright ProjectNya ( http://wonderfl.net/user/ProjectNya )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/syp1
*/
////////////////////////////////////////////////////////////////////////////////
// IkekouTune
//
// [AS3.0] LightTuneクラスだ! (4)
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1158
//
// 背景を暗くするのに ColorTransform を用いた
////////////////////////////////////////////////////////////////////////////////
package {
import flash.display.Sprite;
import flash.display.Shape;
import flash.geom.Rectangle;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.display.Loader;
import flash.display.BitmapData;
import flash.display.Bitmap;
import flash.net.URLRequest;
import flash.system.Security;
import flash.system.LoaderContext;
[SWF(backgroundColor="#000000", width="465", height="465", frameRate="30")]
public class Main extends Sprite {
private var loader:Loader;
private static var imagePath:String = "http://a2.twimg.com/profile_images/1258323989/twitter_icon_newyear5.png";
private var ikekou:BitmapData;
private var playBtn:Btn;
private var light:LightTune;
private var initialized:Boolean = false;
private var loaded:Boolean = false;
public function Main() {
init();
}
private function init():void {
graphics.beginFill(0x000000);
graphics.drawRect(0, 0, 465, 465);
graphics.endFill();
//
Security.allowDomain("a0.twimg.com");
Security.loadPolicyFile("http://a0.twimg.com/crossdomain.xml");
loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, initialize, false, 0, true);
loader.load(new URLRequest(imagePath), new LoaderContext(true));
//
var rect:Rectangle = new Rectangle(0, 0, 465, 465);
light = new LightTune(rect);
addChild(light);
light.addEventListener(Event.COMPLETE, complete, false, 0, true);
//light.start();
playBtn = new Btn();
playBtn.x = 232;
playBtn.y = 232;
addChild(playBtn);
playBtn.buttonMode = true;
playBtn.addEventListener(MouseEvent.CLICK, click, false, 0, true);
}
private function initialize(evt:Event):void {
loader.removeEventListener(Event.COMPLETE, initialize);
ikekou = Bitmap(loader.content).bitmapData;
initialized = true;
setup();
}
private function complete(evt:Event):void {
loaded = true;
setup();
}
private function setup():void {
if (initialized && loaded) {
playBtn.setup(ikekou);
playBtn.start();
light.setup(ikekou);
}
}
private function click(evt:MouseEvent):void {
playBtn.stop();
playBtn.removeEventListener(MouseEvent.CLICK, click);
removeChild(playBtn);
light.start();
}
}
}
import flash.display.Sprite;
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.geom.Matrix;
import flash.filters.BlurFilter;
import flash.geom.Rectangle;
import flash.geom.Point;
import flash.events.Event;
//ColorTransform
import flash.geom.ColorTransform;
import flash.media.Sound;
import flash.media.SoundChannel;
import flash.media.SoundLoaderContext;
import flash.media.SoundMixer;
import flash.utils.ByteArray;
import flash.net.URLRequest;
import flash.system.Security;
class LightTune extends Sprite {
private var rect:Rectangle;
private var canvas:BitmapData;
private var bitmapData:BitmapData;
private static var scale:Number = 1.25;
private var matrix:Matrix;
private var blur:BlurFilter;
private static var point:Point = new Point();
private var light:EmitLight;
//ColorTransform
private var colorTrans:ColorTransform;
private static var policyPath:String = "http://www.project-nya.jp/crossdomain.xml";
private var sound:Sound;
private var channel:SoundChannel;
private static var soundPath:String = "http://www.project-nya.jp/images/flash/robotwarrior.mp3";
private var byteArray:ByteArray;
private static var channels:uint = 256;
private var factors:uint = 0;
private var ikekou:BitmapData;
public function LightTune(r:Rectangle) {
rect = r;
init();
}
private function init():void {
Security.loadPolicyFile(policyPath);
sound = new Sound();
sound.addEventListener(Event.COMPLETE, complete, false, 0, true);
sound.load(new URLRequest(soundPath), new SoundLoaderContext(10, true));
byteArray = new ByteArray();
}
public function setup(bd:BitmapData):void {
ikekou = bd;
//
canvas = new BitmapData(rect.width, rect.height, true, 0xFF000000);
addChild(new Bitmap(canvas));
bitmapData = new BitmapData(rect.width, rect.height, false, 0xFF000000);
matrix = new Matrix();
matrix.scale(scale, scale);
var w:int = (rect.width - rect.width*scale)*0.5;
var h:int = (rect.height - rect.height*scale)*0.5;
matrix.translate(w, h);
blur = new BlurFilter(1, 1, 3);
light = new EmitLight(ikekou);
addChild(light);
light.initialize(40);
light.x = rect.width*0.5;
light.y = rect.height*0.5;
//ColorTransform
colorTrans = new ColorTransform(0.96, 0.96, 0.96, 1, 0, 0, 0, 0);
}
private function complete(evt:Event):void {
evt.target.removeEventListener(Event.COMPLETE, complete);
//start();
dispatchEvent(evt);
}
public function start():void {
channel = sound.play(0, 1000);
addEventListener(Event.ENTER_FRAME, update, false, 0, true);
}
private function update(evt:Event):void {
SoundMixer.computeSpectrum(byteArray, true, factors);
var data:Array = new Array();
for (var n:uint = 0; n < channels; n++) {
var p:Number = byteArray.readFloat();
data.push(p);
}
draw(data);
}
private function draw(data:Array):void {
light.create(data);
bitmapData.lock();
bitmapData.draw(this);
bitmapData.applyFilter(bitmapData, rect, point, blur);
bitmapData.unlock();
canvas.lock();
//ColorTransform
canvas.draw(bitmapData, matrix, colorTrans, null, rect, true);
canvas.unlock();
light.emit();
}
}
import flash.display.Sprite;
import flash.geom.Rectangle;
import flash.display.BlendMode;
import flash.display.BitmapData;
class EmitLight extends Sprite {
private var radius:uint;
private var circles:Array;
private static var deceleration:Number = 0.9;
private var id:uint;
private var bitmapData:BitmapData;
public function EmitLight(bd:BitmapData) {
bitmapData = bd;
init();
}
private function init():void {
circles = new Array();
}
public function initialize(r:uint):void {
radius = r;
}
public function create(data:Array):void {
id ++;
var angle:uint = id*3%360;
var circle:Ikekou = new Ikekou(bitmapData);
addChild(circle);
circle.x = Math.cos(-angle*Math.PI/180)*radius;
circle.y = Math.sin(-angle*Math.PI/180)*radius;
circle.vx = (Math.random()*2 - 1)*20;
circle.vy = (Math.random()*2 - 1)*20;
circle.scale = data[1];
circle.blendMode = BlendMode.HARDLIGHT;
circles.push(circle);
}
public function emit():void {
for (var n:uint = 0; n < circles.length; n++) {
var circle:Ikekou = circles[n];
circle.vx *= deceleration;
circle.vy *= deceleration;
circle.x += circle.vx;
circle.y += circle.vy;
circle.scale *= deceleration;
if (circle.scale < 0.1) {
circles.splice(n, 1);
removeChild(circle);
circle = null;
}
}
}
}
import flash.display.Sprite;
import flash.display.Loader;
import flash.events.Event;
import flash.display.Bitmap;
class Ikekou extends Sprite {
private var icon:Bitmap;
private var bitmapData:BitmapData;
private var _scale:Number = 1;
public var vx:Number = 0;
public var vy:Number = 0;
public function Ikekou(bd:BitmapData) {
bitmapData = bd;
draw();
}
private function draw():void {
icon = new Bitmap(bitmapData.clone());
addChild(icon);
icon.smoothing = true;
addChild(icon);
icon.x = - (icon.width)/2;
icon.y = - (icon.height)/2;
icon.scaleX = icon.scaleY = 0.5;
}
public function get scale():Number {
return _scale;
}
public function set scale(param:Number):void {
_scale = param;
scaleX = scaleY = _scale;
}
}
import flash.display.Sprite;
import flash.events.Event;
import flash.display.BitmapData;
import flash.display.Bitmap;
class Btn extends Sprite {
private var icon:Bitmap;
private var bitmapData:BitmapData;
private static var baseScale:Number = 0.4;
private static var targetScale:Number = 0.7;
private var scale:Number = baseScale;
private var amplitude:Number = 0;
private static var deceleration:Number = 0.85;
private static var friction:Number = 0.8;
private static var acceleration:Number = 0.4;
public function Btn() {
}
public function setup(bd:BitmapData):void {
bitmapData = bd;
draw();
}
private function draw():void {
icon = new Bitmap(bitmapData.clone());
addChild(icon);
icon.smoothing = true;
addChild(icon);
icon.x = - (icon.width)/2;
icon.y = - (icon.height)/2;
}
public function start():void {
addEventListener(Event.ENTER_FRAME, elastic, false, 0, true);
}
public function stop():void {
removeEventListener(Event.ENTER_FRAME, elastic);
removeEventListener(Event.ENTER_FRAME, slide);
}
private function elastic(evt:Event):void {
amplitude += targetScale - scale;
scale += amplitude*friction;
amplitude *= deceleration;
scaleX = scaleY = scale;
if (Math.abs(targetScale - scale) < 0.005 && Math.abs(amplitude) < 0.001) {
removeEventListener(Event.ENTER_FRAME, elastic);
amplitude = 0;
scale = targetScale;
scaleX = scaleY = targetScale;
addEventListener(Event.ENTER_FRAME, slide, false, 0, true);
}
}
private function slide(evt:Event):void {
scale += (baseScale - scale)*acceleration;
scaleX = scaleY = scale;
if (Math.abs(baseScale - scale) < 0.005) {
removeEventListener(Event.ENTER_FRAME, slide);
scale = baseScale;
scaleX = scaleY = baseScale;
addEventListener(Event.ENTER_FRAME, elastic, false, 0, true);
}
}
}