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Dead Code Preservation :: Archived AS3 works from wonderfl.net

forked from: flash on 2010-2-12

[SWF (backgroundColor='#000000', frameRate=30)]
Get Adobe Flash player
by ohisama 02 Feb 2013
/**
 * Copyright ohisama ( http://wonderfl.net/user/ohisama )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/soc8
 */

// forked from hiro_rec's flash on 2010-2-12
package
{
    import flash.display.Bitmap;
    import flash.display.BitmapData;
    import flash.display.BlendMode;
    import flash.display.Sprite;
    import flash.events.AsyncErrorEvent;
    import flash.events.Event;
    import flash.events.NetStatusEvent;
    import flash.events.SecurityErrorEvent;
    import flash.filters.BlurFilter;
    import flash.filters.ColorMatrixFilter;
    import flash.filters.GlowFilter;
    import flash.filters.GradientGlowFilter;
    import flash.geom.Point;
    import net.hires.debug.Stats;
    [SWF (backgroundColor='#000000', frameRate=30)]
    public class Glow01 extends Sprite
    {
        private var container : Sprite;
        private var circle : Sprite;
        private var bmd : BitmapData;
        private var bmp : Bitmap;
        public function Glow01()
        {
            stage.addChild(new Stats()); 
            initDisplay();
            addEventListener(Event.ENTER_FRAME, enterFrameHandler);
        }
        private function initDisplay() : void
        {
            graphics.beginFill(0x2f2f2f);
            graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);
            container = new Sprite();
            circle = new Sprite()
            circle.graphics.beginFill(0xFFFFFF)
            circle.graphics.drawCircle(0, 0, 20);
            container.addChild(circle);
            bmd = new BitmapData(stage.stageWidth, stage.stageHeight, true, 0x00000000);
            bmp = new Bitmap();
            bmp.bitmapData = bmd;
            bmp.blendMode = BlendMode.ADD;
            addChild(bmp);
        }
        private function enterFrameHandler(event : Event) : void
        {
            bmd.draw(container);
            circle.x = mouseX;
            circle.y = mouseY;
            var point : Point = new Point();
            bmd.threshold(bmd, bmd.rect, point, "<", 0x00333333, 0x00000000, 0x00FF0000, true);
            var matrix : Array = [
                                1, 0, 0, 0, 0,
                                0, 1, 0, 0, 5,
                                0, 0, 1, 0, 2,
                                0, 0, 0, 1, -5
                                ];
            var matrixFilter : ColorMatrixFilter = new ColorMatrixFilter(matrix);
            bmd.applyFilter(bmd, bmd.rect, point, new GlowFilter(0x0000FF, 1, 6, 6, 20));
            //bmd.applyFilter(bmd, bmd.rect, point, new GlowFilter(0x00ccff, 1, 6, 6, 10));
            bmd.applyFilter(bmd, bmd.rect, point, new BlurFilter(7, 7));
            bmd.applyFilter(bmd, bmd.rect, point, matrixFilter);
            bmd.applyFilter(bmd, bmd.rect, point, new GlowFilter(0x2375fd, 10, 10, 1, 5));
        }
    }
}