forked from: forked from: Checkmate vol.5 Amateur
/**
* Copyright tklab ( http://wonderfl.net/user/tklab )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/smn4
*/
// forked from ll_koba_ll's forked from: Checkmate vol.5 Amateur
package {
import flash.display.*;
import flash.events.*;
import flash.utils.*;
import flash.net.*;
import flash.system.*;
import jp.progression.commands.*;
import jp.progression.commands.lists.*;
import jp.progression.commands.display.*;
import jp.progression.commands.net.*;
import jp.progression.commands.tweens.*;
import jp.progression.events.*;
import caurina.transitions.*;
[SWF(frameRate=30, width=500, height=500, backgroundColor="#FFFFFF")]
public class Wanco01 extends Sprite {
public static var GRAPHICS_URL:String = "http://swf.wonderfl.net/static/assets/checkmate05/wancoAmateur.swf";
private var _motionList:Array = [
"StayMotion",
//"JumpMotion",
//"HighJumpMotion",
"WalkMotion",
"RunMotion",
"SquatMotion",
"QuestionMotion",
"ExclamationMotion",
"HeartMotion",
"PoutMotion",
"StarMotion",
"SingMotion",
"SleepMotion",
"WakeMotion"
];
public function Wanco01(){
super();
Wonderfl.capture_delay( 30 );
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
var target:Sprite = this;
var com:SerialList = new SerialList();
com.addCommand(
new LoadSWF( new URLRequest( GRAPHICS_URL ) ),
function():void {
var loader:Loader = Loader( this.latestData );
var domain:ApplicationDomain = loader.contentLoaderInfo.applicationDomain;
target.addChild(new World(_motionList, domain));
}
);
com.execute();
}
}
}
import flash.display.*;
import flash.events.*;
import flash.net.*;
import flash.system.*;
import flash.utils.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Common.*;
import Box2D.Common.Math.*;
import net.hires.debug.Stats;
class World extends Sprite
{
private var _world:b2World;
private const DRAW_SCALE:Number = 100;
private var _iterations:int = 10;
private var _timeStep:Number = 1.0/30.0;
private var _debug:Boolean = false
private var _gravity:b2Vec2;
private var _doSleep:Boolean = false
private var _motionList:Array;
private var _domain:ApplicationDomain;
private var _wancoTimer:Timer
public function World(list:Array, domain:ApplicationDomain )
{
trace(list);
addEventListener(Event.ADDED_TO_STAGE, init);
_motionList = list;
_domain = domain;
//addChild(new Stats());
}
private function init(e:Event):void
{
removeEventListener(Event.ADDED_TO_STAGE, init);
var worldAABB:b2AABB = new b2AABB();
worldAABB.lowerBound.Set(-100, -100);
worldAABB.upperBound.Set(100, 100);
_gravity = new b2Vec2(0, 10);
_world = new b2World(worldAABB, _gravity, _doSleep);
// デバッグ表示
if (_debug)
{
var dbgDraw:b2DebugDraw = new b2DebugDraw();
var dbgSprite:Sprite = new Sprite();
addChild(dbgSprite);
dbgDraw.m_sprite = dbgSprite;
dbgDraw.m_drawScale = DRAW_SCALE;
dbgDraw.m_fillAlpha = 0.0;
dbgDraw.m_alpha = 1.0;
dbgDraw.m_lineThickness = 1.0;
dbgDraw.m_drawFlags = 0xFFFFFFFF;
_world.SetDebugDraw(dbgDraw);
}
var stw:Number = stage.stageWidth;
var sth:Number = stage.stageHeight;
createBox("floor", stw/2, sth, stw, 10);
addEventListener(Event.ENTER_FRAME, update);
_wancoTimer = new Timer(1000);
_wancoTimer.addEventListener(TimerEvent.TIMER, timerHandler);
_wancoTimer.start();
}
private function timerHandler(e:TimerEvent):void
{
createWanco("wanco", Math.random()*stage.stageWidth, -50);
}
private function createBox(id:String, x:Number, y:Number, w:Number, h:Number):void
{
var bodyDef:b2BodyDef = new b2BodyDef();
bodyDef.position.x = x/DRAW_SCALE;
bodyDef.position.y = y/DRAW_SCALE;
bodyDef.userData = {};
bodyDef.userData.id = id;
var display:Sprite = new Sprite();
var g:Graphics = display.graphics;
g.lineStyle(1, 0xFFFFFF);
g.drawRect(-w/2,-h/2,w,h);
addChild(display);
bodyDef.userData.displayObject = display;
var boxDef:b2PolygonDef = new b2PolygonDef();
boxDef.SetAsBox(w/2/DRAW_SCALE, h/2/DRAW_SCALE);
boxDef.density = 0; // 固定されたオブジェクトに
var body:b2Body = _world.CreateBody(bodyDef);
body.CreateShape(boxDef);
}
private function createWanco(id:String, x:Number, y:Number):void
{
var wan:MovieClip = new ( _domain.getDefinition( _motionList[Math.floor(Math.random()*_motionList.length)]) as Class );
wan.stop();
var s:Sprite = new Sprite();
s.addChild(wan);
addChild(s);
s.x = -100;
s.y = -100;
var bodyDef:b2BodyDef = new b2BodyDef();
bodyDef.position.x = x/DRAW_SCALE;
bodyDef.position.y = y/DRAW_SCALE;
bodyDef.userData = {};
bodyDef.userData.id = id;
bodyDef.userData.displayObject = s;
var boxDef:b2PolygonDef = new b2PolygonDef();
var scale:Number = scale = 1 + Math.random();
wan.scaleX = wan.scaleY = scale;
wan.y = 55*scale;
boxDef.vertexCount = 6;
boxDef.vertices[0].Set(5*scale/DRAW_SCALE, 0*scale/DRAW_SCALE);
boxDef.vertices[1].Set(30*scale/DRAW_SCALE, 40*scale/DRAW_SCALE);
boxDef.vertices[2].Set(20*scale/DRAW_SCALE, 55*scale/DRAW_SCALE);
boxDef.vertices[3].Set(-20*scale/DRAW_SCALE, 55*scale/DRAW_SCALE);
boxDef.vertices[4].Set(-30*scale/DRAW_SCALE, 40*scale/DRAW_SCALE);
boxDef.vertices[5].Set(-5*scale/DRAW_SCALE, 0*scale/DRAW_SCALE);
boxDef.density = 0.5;
boxDef.friction = 0.7;
boxDef.restitution = 0.4;
var body:b2Body = _world.CreateBody(bodyDef);
body.CreateShape(boxDef);
body.SetMassFromShapes();
}
private function update(event:Event):void
{
if (_world == null) return;
_world.Step(_timeStep, 5);
for (var bb:b2Body = _world.m_bodyList; bb; bb = bb.m_next) {
if (bb.m_userData) {
if (bb.m_userData.displayObject is Sprite) {
var p:Object = bb.GetPosition();
var d:DisplayObject = bb.m_userData.displayObject;
d.x = p.x * DRAW_SCALE;
d.y = p.y * DRAW_SCALE;
d.rotation = bb.GetAngle() * (180/Math.PI);
if(d.y > stage.stageHeight ) {
removeChild(d);
_world.DestroyBody(bb);
}
}
}
}
}
}