forked from: SoundMixer.computeSpectrumとByteArray (7)
//////////////////////////////////////////////////////////////////////////////
SoundMixer.computeSpectrumとByteArray (7)
//////////////////////////////////////////////////////////////////////////////
/**
* Copyright dottohakinshi ( http://wonderfl.net/user/dottohakinshi )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/skzR
*/
// forked from ProjectNya's SoundMixer.computeSpectrumとByteArray (7)
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// SoundMixer.computeSpectrumとByteArray (7)
////////////////////////////////////////////////////////////////////////////////
package {
import flash.display.Sprite;
import flash.display.Shape;
import flash.events.Event;
import flash.media.Sound;
import flash.media.SoundChannel;
import flash.media.SoundLoaderContext;
import flash.media.SoundMixer;
import flash.utils.ByteArray;
import flash.net.URLRequest;
[SWF(backgroundColor="#000000", width="465", height="465", frameRate="30")]
public class Main extends Sprite {
private var sound:Sound;
private var channel:SoundChannel;
private static var soundPath:String = "http://www.takasumi-nagai.com/soundfiles/sound001.mp3";
private var byteArray:ByteArray;
private static var channels:uint = 256;
private var waves:Array;
private var wave1:SoundWave;
private var wave2:SoundWave;
public function Main() {
Wonderfl.capture_delay(10);
init();
}
private function init():void {
graphics.beginFill(0x000000);
graphics.drawRect(0, 0, 465, 465);
graphics.endFill();
sound = new Sound();
sound.addEventListener(Event.COMPLETE, complete, false, 0, true);
sound.load(new URLRequest(soundPath), new SoundLoaderContext(10, true));
byteArray = new ByteArray();
waves = new Array();
wave1 = new SoundWave()
wave1.x = 7;
wave1.y = 132;
wave1.init(450, 100);
addChild(wave1);
waves.push(wave1);
wave2 = new SoundWave();
wave2.x = 7;
wave2.y = 332;
wave2.init(450, 100);
waves.push(wave2);
addChild(wave2);
}
private function complete(evt:Event):void {
evt.target.removeEventListener(Event.COMPLETE, complete);
start();
}
private function start():void {
channel = sound.play(0, 1000);
addEventListener(Event.ENTER_FRAME, update, false, 0, true);
}
private function update(evt:Event):void {
SoundMixer.computeSpectrum(byteArray, true, 1);
for (var c:uint = 0; c < 2; c++) {
var wave:SoundWave = waves[c];
for (var n:uint = 0; n < channels; n++) {
var p:Number = byteArray.readFloat();
wave.update(p);
}
}
}
}
}
import flash.display.Shape;
class SoundWave extends Shape {
private var _width:uint;
private var _height:uint;
private var unit:Number;
private var position:uint = 0;
private static var channels:uint = 256;
public function SoundWave() {
}
public function init(w:uint, h:uint):void {
_width = w;
_height = h;
unit = _width/channels;
}
public function update(p:Number):void {
if (position == 0) {
graphics.clear();
graphics.lineStyle(0, 0xFFFFFF);
graphics.moveTo(unit*position, - p*_height);
}
graphics.lineTo(unit*position, - p*_height);
position ++;
if (position == channels) {
position = 0;
}
}
}