Adobe is being the bitch: tree
Adobe is being the bitch
Please support rtmpdump by making creative code with this number
Since wonderfl is in Japan, Adobe can stick their DMCA up theirs
@see http://ncannasse.fr/blog/rtmpe_and_dmca?lang=en
// Adobe is being the bitch
// Please support rtmpdump by making creative code with this number
// Since wonderfl is in Japan, Adobe can stick their DMCA up theirs
// @see http://ncannasse.fr/blog/rtmpe_and_dmca?lang=en
package {
import flash.display.Sprite;
import flash.text.TextField;
public class AdobeTheBitch extends Sprite {
public var poem:Array = [
0x47, 0x65, 0x6E, 0x75, 0x69, 0x6E, 0x65, 0x20,
0x41, 0x64, 0x6F, 0x62, 0x65, 0x20, 0x46, 0x6C,
0x61, 0x73, 0x68, 0x20, 0x50, 0x6C, 0x61, 0x79,
0x65, 0x72, 0x20, 0x30, 0x30, 0x31, 0xF0, 0xEE,
0xC2, 0x4A, 0x80, 0x68, 0xBE, 0xE8, 0x2E, 0x00,
0xD0, 0xD1, 0x02, 0x9E, 0x7E, 0x57, 0x6E, 0xEC,
0x5D, 0x2D, 0x29, 0x80, 0x6F, 0xAB, 0x93, 0xB8,
0xE6, 0x36, 0xCF, 0xEB, 0x31, 0xAE
];
public function AdobeTheBitch() {
var t:TextField = new TextField;
t.autoSize = "left";
for (var i:int = 0; i < poem.length; i++) {
var s:String = int(poem [i]).toString (16) + " ";
if (s.length < 3)
s = "0" + s;
t.appendText (s);
if (i % 8 == 7)
t.appendText ("\n");
}
t.htmlText = "<font face=\"fixedsys\">" +
t.text + "</font>";
addChild (t);
Wonderfl.capture_delay( 10 );
drawTree (3*stage.stageWidth/4, stage.stageHeight, 90, -140, 0xF00);
}
private var rptr:int = 0;
private function r():Number {
rptr +=1; rptr %= poem.length;
return poem [rptr] / 255.0;
}
// http://wonderfl.kayac.com/code/00cbe3ecbf0db2e865bc410a8ea54677c19ba4c6
private var level:int = 0;
private function drawTree (x:Number, y:Number, length:Number, angle:Number, cf:int):void {
level += 1;
var destx:Number = x + length * Math.cos(angle * (Math.PI/180));
var desty:Number = y + length * Math.sin(angle * (Math.PI/180));
// for the most of time, we use green,
// but sometimes pink to make flowers
if ((level == 10) && (r () < 0.5)) cf = 0xF0007;
graphics.lineStyle(1 + 5 / level, cf * level);
graphics.moveTo (x, y);
graphics.lineTo (destx, desty);
if (level < 10) {
drawTree (destx, desty, length * (1 + 4.5 * r()) * 0.25,
angle + 60 * (1.5 * r() - r()), cf);
drawTree (destx, desty, length * (1 + 4.5 * r()) * 0.25,
angle + 60 * (1.5 * r() - r()), cf);
drawTree (destx, desty, length * (1 + 4.5 * r()) * 0.25,
angle + 60 * (1.5 * r() - r()), cf);
}
level -= 1;
}
}
}