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Dead Code Preservation :: Archived AS3 works from wonderfl.net

TransitGenie

////////////////////////////////////////////////////////////////////////////////
// TransitGenie
//
// [AS3.0] TransitLoaderクラスだ! (1)
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1022
// [AS3.0] drawTriangles()メソッド! (4)
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1615
////////////////////////////////////////////////////////////////////////////////
Get Adobe Flash player
by ProjectNya 17 Jan 2012
    Embed
/**
 * Copyright ProjectNya ( http://wonderfl.net/user/ProjectNya )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/sY2i
 */

////////////////////////////////////////////////////////////////////////////////
// TransitGenie
//
// [AS3.0] TransitLoaderクラスだ! (1)
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1022
// [AS3.0] drawTriangles()メソッド! (4)
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1615
////////////////////////////////////////////////////////////////////////////////

package {

    import flash.display.Sprite;
    import flash.display.Shape;
    import flash.events.Event;

    [SWF(backgroundColor="#000000", width="465", height="465", frameRate="30")]

    public class Main extends Sprite {
        private static var basePath:String = "http://assets.wonderfl.net/images/related_images/";
        private var photos:Array;
        private var transit:TransitLoader;

        public function Main() {
            init();
        }

        private function init():void {
            graphics.beginFill(0x000000);
            graphics.drawRect(0, 0, 465, 465);
            graphics.endFill();
            //
            photos = new Array();
            photos.push(basePath + "5/59/5947/59475c25ec077563a6f075c89f332f36ddffc305");
            photos.push(basePath + "c/c3/c331/c331d0a4aefdac4c38ea1e4f652aad201cf793ca");
            photos.push(basePath + "c/cc/ccff/ccff5ef8a381810a246b9dd4e8fbdad2e999a347");
            photos.push(basePath + "e/ed/edda/eddac30fdbf622bc82c268d2399382f68da653fd");
            photos.push(basePath + "c/c5/c5a8/c5a8f6fa9cf0edf0fc81cd1dd01590436b0ef41c");
            photos.push(basePath + "b/b7/b788/b78801872e5b439ea3f8f2dceaebd441eee0ca6f");
            //var fade:Fade = new Fade();
            //transit = new TransitLoader(fade);
            //
            var canvas:Shape = new Shape();
            addChild(canvas);
            canvas.x = 72;
            canvas.y = 112;
            var genie:GenieEffect = new GenieEffect(canvas.graphics, 320, 240, 32, 24);
            transit = new TransitLoader(genie);
            addChild(transit);
            transit.x = 72;
            transit.y = 112;
            transit.dataProvider = photos;
        }

    }

}


//////////////////////////////////////////////////
// TransitLoaderクラス
//////////////////////////////////////////////////

import flash.display.Sprite;
import flash.events.Event;
import flash.utils.Timer;
import flash.events.TimerEvent;

class TransitLoader extends Sprite {
    private var loaders:Array;
    private var photos:Array;
    private var max:uint;
    private var hideID:uint = 0;
    private var showID:uint = 0;
    private var transit:*;
    public static const COMPLETE:String = "transitComplete";

    public function TransitLoader(transition:*) {
        transit = transition;
    }

    public function set dataProvider(list:Array):void {
        photos = list;
        max = photos.length;
        initialize();
    }
    private function initialize():void {
        loaders = new Array();
        for (var n:uint = 0; n < max; n++) {
            var loader:ImageLoader = new ImageLoader();
            loaders.push(loader);
            loader.addEventListener(ImageLoader.INIT, init, false, 0, true);
            loader.addEventListener(ImageLoader.COMPLETE, complete, false, 0, true);
        }
        load(showID);
    }
    private function load(id:uint):void {
        var loader:ImageLoader = loaders[id];
        var filePath:String = photos[id];
        loader.load(filePath);
    }
    private function init(evt:Event):void {
        var hide:ImageLoader = loaders[hideID];
        var show:ImageLoader = loaders[showID];
        //if (hide) addChild(hide);
        //addChild(show);
        //transitEffect();
    }
    private function complete(evt:Event):void {
        var hide:ImageLoader = loaders[hideID];
        var show:ImageLoader = loaders[showID];
        //if (hide) addChild(hide);
        //addChild(show);
        transitEffect();
    }
    private function transitEffect():void {
        var show:ImageLoader = loaders[showID];
        transit.effect(show);
        transit.addEventListener(TransitLoader.COMPLETE, transitPhoto, false, 0, true);
    }
    private function transitPhoto(evt:Event):void {
        evt.target.removeEventListener(TransitLoader.COMPLETE, transitPhoto);
        var hide:ImageLoader = loaders[hideID];
        //if (hideID != showID) removeChild(hide);
        hideID = showID;
        showID ++;
        if (showID >= max) showID = 0;
        load(showID);
    }

}


//////////////////////////////////////////////////
// ImageLoaderクラス
//////////////////////////////////////////////////

import flash.display.Sprite;
import flash.display.Loader;
import flash.display.LoaderInfo;
import flash.net.URLRequest;
import flash.display.Bitmap;
import flash.events.Event;
import flash.events.ProgressEvent;
import flash.events.IOErrorEvent;
import flash.events.HTTPStatusEvent;
import flash.events.SecurityErrorEvent;
import flash.system.LoaderContext;

class ImageLoader extends Sprite {
    public var id:uint;
    private var loader:Loader;
    private var info:LoaderInfo;
    public var content:Bitmap;
    private var smoothing:Boolean;
    public static const IO_ERROR:String = IOErrorEvent.IO_ERROR;
    public static const HTTP_STATUS:String = HTTPStatusEvent.HTTP_STATUS;
    public static const SECURITY_ERROR:String = SecurityErrorEvent.SECURITY_ERROR;
    public static const INIT:String = Event.INIT;
    public static const COMPLETE:String = Event.COMPLETE;

    public function ImageLoader() {
        loader = new Loader();
        info = loader.contentLoaderInfo;
    }

    public function load(file:String, s:Boolean = false):void {
        smoothing = s;
        info.addEventListener(ProgressEvent.PROGRESS, progress, false, 0, true);
        info.addEventListener(IOErrorEvent.IO_ERROR, ioerror, false, 0, true);
        info.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpstatus, false, 0, true);
        info.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityerror, false, 0, true);
        info.addEventListener(Event.INIT, initialize, false, 0, true);
        info.addEventListener(Event.COMPLETE, complete, false, 0, true);
        try {
            loader.load(new URLRequest(file), new LoaderContext(true));
        } catch (err:Error) {
            trace(err.message);
        }
    }
    public function unload():void {
        loader.unload();
    }
    private function progress(evt:ProgressEvent):void {
        dispatchEvent(evt);
    }
    private function ioerror(evt:IOErrorEvent):void {
        loader.unload();
        dispatchEvent(new Event(ImageLoader.IO_ERROR));
    }
    private function httpstatus(evt:HTTPStatusEvent):void {
        dispatchEvent(new Event(ImageLoader.HTTP_STATUS));
    }
    private function securityerror(evt:SecurityErrorEvent):void {
        dispatchEvent(new Event(ImageLoader.SECURITY_ERROR));
    }
    private function initialize(evt:Event):void {
        content = Bitmap(info.content);
        if (smoothing) {
            content.smoothing = true;
        }
        dispatchEvent(new Event(ImageLoader.INIT));
    }
    private function complete(evt:Event):void {
        info.removeEventListener(IOErrorEvent.IO_ERROR, ioerror);
        info.removeEventListener(HTTPStatusEvent.HTTP_STATUS, httpstatus);
        info.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, securityerror);
        info.removeEventListener(Event.INIT, initialize);
        info.removeEventListener(Event.COMPLETE, complete);
        //addChild(content);
        dispatchEvent(new Event(ImageLoader.COMPLETE));
    }

}


//////////////////////////////////////////////////
// GenieEffectクラス
//////////////////////////////////////////////////

import flash.events.EventDispatcher;
import flash.events.Event;
import flash.display.Graphics;
import flash.display.BitmapData;
import flash.geom.Point;
import flash.display.TriangleCulling;
import org.libspark.betweenas3.BetweenAS3;
import org.libspark.betweenas3.tweens.ITween;
import org.libspark.betweenas3.events.TweenEvent;
import org.libspark.betweenas3.easing.*;

class GenieEffect extends EventDispatcher {
    public static var className:String = "GenieEffect";
    public var transitName:String = "genie";
    private var loader:ImageLoader;
    public static const COMPLETE:String = "transitComplete";
    private var graphics:Graphics;
    private var texture:BitmapData;
    private var hsegments:uint = 1;
    private var vsegments:uint = 1;
    private var xunit:Number = 1;
    private var yunit:Number = 1;
    private var width:Number = 1;
    private var height:Number = 1;
    private var vertexs:Array;
    private var targets:Array;
    private var indices:Vector.<int>;
    private var uvData:Vector.<Number>;
    private static var unit:Number = 0.015;

    public function GenieEffect(g:Graphics, _w:uint, _h:uint, h:uint = 1, v:uint = 1) {
        graphics = g;
        if (h > 0) hsegments = h;
        if (v > 0) vsegments = v;
        xunit = 1/hsegments;
        yunit = 1/vsegments;
        width = _w;
        height = _h;
        init();
    }

    private function init():void {
        indices = new Vector.<int>();
        for (var v:uint = 0; v < vsegments; v++) {
            for (var h:uint = 0; h < hsegments; h++) {
                var id0:Number = v*(hsegments + 1) + h;
                var id1:Number = v*(hsegments + 1) + h + 1;
                var id2:Number = (v + 1)*(hsegments + 1) + h;
                var id3:Number = (v + 1)*(hsegments + 1) + h + 1;
                indices.push(id0, id1, id2, id1, id3, id2);
            }
        }
        vertexs = new Array();
        targets = new Array();
        uvData = new Vector.<Number>();
        for (var y:uint = 0; y < vsegments + 1; y++) {
            vertexs[y] = new Array();
            targets[y] = new Array();
            for (var x:uint = 0; x < hsegments + 1; x++) {
                vertexs[y][x] = new Point(width*xunit*x, height*yunit*y);
                targets[y][x] = new Point(width*xunit*x, height*yunit*y);
                uvData.push(xunit*x, yunit*y);
            }
        }
        //draw();
    }
    public function effect(target:ImageLoader):void {
        texture = target.content.bitmapData;
        var px:Number = Math.random()*400 - 40;
        var py:Number = Math.random()*320 - 40;
        show(px, py);
    }
    private function show(cx:Number, cy:Number):void {
        var px:Number = hsegments*(cx/width);
        var py:Number = vsegments*(cy/height);
        var max:Number = 0;
        for (var v:uint = 0; v < vsegments + 1; v+=vsegments) {
            for (var h:uint = 0; h < hsegments + 1; h+=hsegments) {
                var distance:Number = Math.sqrt((h - px)*(h - px) + (v - py)*(v - py));
                max = Math.max(max, distance);
            }
        }
        var tweens:Array = new Array();
        for (var y:uint = 0; y < vsegments + 1; y++) {
            for (var x:uint = 0; x < hsegments + 1; x++) {
                var time:Number = unit*(max - Math.sqrt((x - px)*(x - px) + (y - py)*(y - py)));
                var point:Point = vertexs[y][x];
                var target:Point = targets[y][x];
                var tween:ITween = BetweenAS3.delay(
                    BetweenAS3.tween(point, {x: target.x, y: target.y}, {x: cx, y: cy}, time + unit*2, Quad.easeOut)
                , time/2);
                tweens.push(tween);
            }
        }
        var itween:ITween = BetweenAS3.parallelTweens(tweens);
        itween.addEventListener(TweenEvent.UPDATE, update, false, 0, true);
        itween.addEventListener(TweenEvent.COMPLETE, next, false, 0, true);
        itween.play();
    }
    private function next(evt:TweenEvent):void {
        evt.target.removeEventListener(TweenEvent.UPDATE, update);
        evt.target.removeEventListener(TweenEvent.COMPLETE, next);
        //
        var px:Number = Math.random()*400 - 40;
        var py:Number = Math.random()*320 - 40;
        hide(px, py);
    }
    private function hide(cx:Number, cy:Number):void {
        var px:Number = hsegments*(cx/width);
        var py:Number = vsegments*(cy/height);
        var tweens:Array = new Array();
        for (var y:uint = 0; y < vsegments + 1; y++) {
            for (var x:uint = 0; x < hsegments + 1; x++) {
                var time:Number = unit*Math.sqrt((x - px)*(x - px) + (y - py)*(y - py));
                var point:Point = vertexs[y][x];
                var tween:ITween = BetweenAS3.delay(
                    BetweenAS3.to(point, {x: cx, y: cy}, time, Cubic.easeIn)
                , time/2);
                tweens.push(tween);
            }
        }
        var itween:ITween = BetweenAS3.delay(BetweenAS3.parallelTweens(tweens), 2);
        itween.addEventListener(TweenEvent.UPDATE, update, false, 0, true);
        itween.addEventListener(TweenEvent.COMPLETE, complete, false, 0, true);
        itween.play();
    }
    private function update(evt:TweenEvent):void {
        draw();
    }
    private function complete(evt:TweenEvent):void {
        evt.target.removeEventListener(TweenEvent.UPDATE, update);
        evt.target.removeEventListener(TweenEvent.COMPLETE, complete);
        dispatchEvent(new Event(GenieEffect.COMPLETE));
    }
    private function draw():void {
        var vertices:Vector.<Number> = new Vector.<Number>();
        for (var y:uint = 0; y < vsegments + 1; y++) {
            for (var x:uint = 0; x < hsegments + 1; x++) {
                var point:Point = vertexs[y][x];
                vertices.push(point.x, point.y);
            }
        }
        graphics.clear();
        graphics.beginBitmapFill(texture, null, false, true);
        graphics.drawTriangles(vertices, indices, uvData, TriangleCulling.NONE);
        graphics.endFill();
    }

}