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Dead Code Preservation :: Archived AS3 works from wonderfl.net

Shade 10.5 の形状データからボールを描画するテスト

とてつもなく長いですが、ほとんどがShadeからエクスポートしたXMLデータです。
* 球をポリゴン→閉じた線形状とコンバートして、対象パートを出力
* 現時点ではuvt非対応
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by Kay 17 Mar 2009
/*
 * とてつもなく長いですが、ほとんどがShadeからエクスポートしたXMLデータです。
 * 球をポリゴン→閉じた線形状とコンバートして、対象パートを出力
 * 現時点ではuvt非対応
 */
package {
	import flash.display.Sprite;
	import flash.display.Shape;
	import flash.display.TriangleCulling;
	import flash.geom.Matrix3D;
	import flash.geom.Utils3D;
	public class Take01 extends Sprite {
		private var shadeXML:XML;
		private const SW:Number = stage.stageWidth;
		private const SH:Number = stage.stageHeight;
		public function Take01():void {
			shadeXML =
//<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<shade>
	<hot_spot>
		<flags use_hot_spot="1" />
	</hot_spot>
	<keyframes>
	</keyframes>
	<part>
		<transformation>1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</transformation>
		<common_shape_info>
			<flags fip_face="0" not_browsable="0" multipath_mask_enable="1" />
			<shown>-1</shown>
			<solid>-1</solid>
			<render>-1</render>
			<locked>-1</locked>
			<shadow_catcher>-1</shadow_catcher>
			<radiosity_shooter>-1</radiosity_shooter>
			<radiosity_receiver>-1</radiosity_receiver>
			<radiosity_cast_shadow>-1</radiosity_cast_shadow>
			<radiosity_doublesided>-1</radiosity_doublesided>
			<multipath_mask>-1</multipath_mask>
			<marker_index>-1</marker_index>
			<found>0</found>
		</common_shape_info>
		<flags disclosed="1" surface_closed="0" switched="0" master_surface="0" master_image="0" current_camera="0" />
		<part_type>0</part_type>
		<compatible_part_type>0</compatible_part_type>
		<bindable>-1</bindable>
		<motion>
			<interpolation>0</interpolation>
			<anchor>0</anchor>
		</motion>
		<view_info>
			<index>0</index>
			<unit>0</unit>
			<precise_center>0 0 0</precise_center>
			<rotation>0 0 0 1 0 0 0 0</rotation>
			<scale1000>10000</scale1000>
		</view_info>
		<line>
			<common_shape_info>
				<flags fip_face="0" not_browsable="0" multipath_mask_enable="1" />
				<shown>-1</shown>
				<solid>-1</solid>
				<render>-1</render>
				<locked>-1</locked>
				<shadow_catcher>-1</shadow_catcher>
				<radiosity_shooter>-1</radiosity_shooter>
				<radiosity_receiver>-1</radiosity_receiver>
				<radiosity_cast_shadow>-1</radiosity_cast_shadow>
				<radiosity_doublesided>-1</radiosity_doublesided>
				<multipath_mask>-1</multipath_mask>
				<marker_index>-1</marker_index>
				<found>0</found>
			</common_shape_info>
			<control_points>
				<n>3</n>
				<control_point>
					<anchor_point>353.553 923.88 -146.447</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>382.683 923.88 6.69105e-005</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>0 1000 0</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
			</control_points>
			<flags closed="1" hole="0" lumen="0" area_light_visible="0" has_shadow_map_bias="0" has_shadow_map_blur="0" has_shadow_map_size="0" />
			<curve_type>1</curve_type>
			<shadow_type>0</shadow_type>
			<light_type>0</light_type>
			<light_intensity>0</light_intensity>
			<light_specular>0</light_specular>
			<light_diffuse>1</light_diffuse>
			<light_shadow>1</light_shadow>
		</line>
		<line>
			<common_shape_info>
				<flags fip_face="0" not_browsable="0" multipath_mask_enable="1" />
				<shown>-1</shown>
				<solid>-1</solid>
				<render>-1</render>
				<locked>-1</locked>
				<shadow_catcher>-1</shadow_catcher>
				<radiosity_shooter>-1</radiosity_shooter>
				<radiosity_receiver>-1</radiosity_receiver>
				<radiosity_cast_shadow>-1</radiosity_cast_shadow>
				<radiosity_doublesided>-1</radiosity_doublesided>
				<multipath_mask>-1</multipath_mask>
				<marker_index>-1</marker_index>
				<found>0</found>
			</common_shape_info>
			<control_points>
				<n>4</n>
				<control_point>
					<anchor_point>353.553 923.88 -146.447</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>653.282 707.107 -270.598</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>707.107 707.107 0.000123634</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>382.683 923.88 6.69105e-005</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
			</control_points>
			<flags closed="1" hole="0" lumen="0" area_light_visible="0" has_shadow_map_bias="0" has_shadow_map_blur="0" has_shadow_map_size="0" />
			<curve_type>1</curve_type>
			<shadow_type>0</shadow_type>
			<light_type>0</light_type>
			<light_intensity>0</light_intensity>
			<light_specular>0</light_specular>
			<light_diffuse>1</light_diffuse>
			<light_shadow>1</light_shadow>
		</line>
		<line>
			<common_shape_info>
				<flags fip_face="0" not_browsable="0" multipath_mask_enable="1" />
				<shown>-1</shown>
				<solid>-1</solid>
				<render>-1</render>
				<locked>-1</locked>
				<shadow_catcher>-1</shadow_catcher>
				<radiosity_shooter>-1</radiosity_shooter>
				<radiosity_receiver>-1</radiosity_receiver>
				<radiosity_cast_shadow>-1</radiosity_cast_shadow>
				<radiosity_doublesided>-1</radiosity_doublesided>
				<multipath_mask>-1</multipath_mask>
				<marker_index>-1</marker_index>
				<found>0</found>
			</common_shape_info>
			<control_points>
				<n>4</n>
				<control_point>
					<anchor_point>653.282 707.107 -270.598</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>853.554 382.683 -353.553</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>923.88 382.683 0.000161536</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>707.107 707.107 0.000123634</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
			</control_points>
			<flags closed="1" hole="0" lumen="0" area_light_visible="0" has_shadow_map_bias="0" has_shadow_map_blur="0" has_shadow_map_size="0" />
			<curve_type>1</curve_type>
			<shadow_type>0</shadow_type>
			<light_type>0</light_type>
			<light_intensity>0</light_intensity>
			<light_specular>0</light_specular>
			<light_diffuse>1</light_diffuse>
			<light_shadow>1</light_shadow>
		</line>
		<line>
			<common_shape_info>
				<flags fip_face="0" not_browsable="0" multipath_mask_enable="1" />
				<shown>-1</shown>
				<solid>-1</solid>
				<render>-1</render>
				<locked>-1</locked>
				<shadow_catcher>-1</shadow_catcher>
				<radiosity_shooter>-1</radiosity_shooter>
				<radiosity_receiver>-1</radiosity_receiver>
				<radiosity_cast_shadow>-1</radiosity_cast_shadow>
				<radiosity_doublesided>-1</radiosity_doublesided>
				<multipath_mask>-1</multipath_mask>
				<marker_index>-1</marker_index>
				<found>0</found>
			</common_shape_info>
			<control_points>
				<n>4</n>
				<control_point>
					<anchor_point>853.554 382.683 -353.553</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>923.88 -4.37114e-005 -382.683</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>1000 -4.37114e-005 0.000174846</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>923.88 382.683 0.000161536</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
			</control_points>
			<flags closed="1" hole="0" lumen="0" area_light_visible="0" has_shadow_map_bias="0" has_shadow_map_blur="0" has_shadow_map_size="0" />
			<curve_type>1</curve_type>
			<shadow_type>0</shadow_type>
			<light_type>0</light_type>
			<light_intensity>0</light_intensity>
			<light_specular>0</light_specular>
			<light_diffuse>1</light_diffuse>
			<light_shadow>1</light_shadow>
		</line>
		<line>
			<common_shape_info>
				<flags fip_face="0" not_browsable="0" multipath_mask_enable="1" />
				<shown>-1</shown>
				<solid>-1</solid>
				<render>-1</render>
				<locked>-1</locked>
				<shadow_catcher>-1</shadow_catcher>
				<radiosity_shooter>-1</radiosity_shooter>
				<radiosity_receiver>-1</radiosity_receiver>
				<radiosity_cast_shadow>-1</radiosity_cast_shadow>
				<radiosity_doublesided>-1</radiosity_doublesided>
				<multipath_mask>-1</multipath_mask>
				<marker_index>-1</marker_index>
				<found>0</found>
			</common_shape_info>
			<control_points>
				<n>4</n>
				<control_point>
					<anchor_point>923.88 -4.37114e-005 -382.683</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>853.553 -382.684 -353.553</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>923.88 -382.684 0.000161536</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>1000 -4.37114e-005 0.000174846</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
			</control_points>
			<flags closed="1" hole="0" lumen="0" area_light_visible="0" has_shadow_map_bias="0" has_shadow_map_blur="0" has_shadow_map_size="0" />
			<curve_type>1</curve_type>
			<shadow_type>0</shadow_type>
			<light_type>0</light_type>
			<light_intensity>0</light_intensity>
			<light_specular>0</light_specular>
			<light_diffuse>1</light_diffuse>
			<light_shadow>1</light_shadow>
		</line>
		<line>
			<common_shape_info>
				<flags fip_face="0" not_browsable="0" multipath_mask_enable="1" />
				<shown>-1</shown>
				<solid>-1</solid>
				<render>-1</render>
				<locked>-1</locked>
				<shadow_catcher>-1</shadow_catcher>
				<radiosity_shooter>-1</radiosity_shooter>
				<radiosity_receiver>-1</radiosity_receiver>
				<radiosity_cast_shadow>-1</radiosity_cast_shadow>
				<radiosity_doublesided>-1</radiosity_doublesided>
				<multipath_mask>-1</multipath_mask>
				<marker_index>-1</marker_index>
				<found>0</found>
			</common_shape_info>
			<control_points>
				<n>4</n>
				<control_point>
					<anchor_point>853.553 -382.684 -353.553</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>653.281 -707.107 -270.598</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>707.107 -707.107 0.000123634</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>923.88 -382.684 0.000161536</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
			</control_points>
			<flags closed="1" hole="0" lumen="0" area_light_visible="0" has_shadow_map_bias="0" has_shadow_map_blur="0" has_shadow_map_size="0" />
			<curve_type>1</curve_type>
			<shadow_type>0</shadow_type>
			<light_type>0</light_type>
			<light_intensity>0</light_intensity>
			<light_specular>0</light_specular>
			<light_diffuse>1</light_diffuse>
			<light_shadow>1</light_shadow>
		</line>
		<line>
			<common_shape_info>
				<flags fip_face="0" not_browsable="0" multipath_mask_enable="1" />
				<shown>-1</shown>
				<solid>-1</solid>
				<render>-1</render>
				<locked>-1</locked>
				<shadow_catcher>-1</shadow_catcher>
				<radiosity_shooter>-1</radiosity_shooter>
				<radiosity_receiver>-1</radiosity_receiver>
				<radiosity_cast_shadow>-1</radiosity_cast_shadow>
				<radiosity_doublesided>-1</radiosity_doublesided>
				<multipath_mask>-1</multipath_mask>
				<marker_index>-1</marker_index>
				<found>0</found>
			</common_shape_info>
			<control_points>
				<n>4</n>
				<control_point>
					<anchor_point>653.281 -707.107 -270.598</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>353.553 -923.88 -146.447</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>382.683 -923.88 6.69105e-005</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>707.107 -707.107 0.000123634</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
			</control_points>
			<flags closed="1" hole="0" lumen="0" area_light_visible="0" has_shadow_map_bias="0" has_shadow_map_blur="0" has_shadow_map_size="0" />
			<curve_type>1</curve_type>
			<shadow_type>0</shadow_type>
			<light_type>0</light_type>
			<light_intensity>0</light_intensity>
			<light_specular>0</light_specular>
			<light_diffuse>1</light_diffuse>
			<light_shadow>1</light_shadow>
		</line>
		<line>
			<common_shape_info>
				<flags fip_face="0" not_browsable="0" multipath_mask_enable="1" />
				<shown>-1</shown>
				<solid>-1</solid>
				<render>-1</render>
				<locked>-1</locked>
				<shadow_catcher>-1</shadow_catcher>
				<radiosity_shooter>-1</radiosity_shooter>
				<radiosity_receiver>-1</radiosity_receiver>
				<radiosity_cast_shadow>-1</radiosity_cast_shadow>
				<radiosity_doublesided>-1</radiosity_doublesided>
				<multipath_mask>-1</multipath_mask>
				<marker_index>-1</marker_index>
				<found>0</found>
			</common_shape_info>
			<control_points>
				<n>3</n>
				<control_point>
					<anchor_point>353.553 -923.88 -146.447</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>0 -1000 0</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>382.683 -923.88 6.69105e-005</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
			</control_points>
			<flags closed="1" hole="0" lumen="0" area_light_visible="0" has_shadow_map_bias="0" has_shadow_map_blur="0" has_shadow_map_size="0" />
			<curve_type>1</curve_type>
			<shadow_type>0</shadow_type>
			<light_type>0</light_type>
			<light_intensity>0</light_intensity>
			<light_specular>0</light_specular>
			<light_diffuse>1</light_diffuse>
			<light_shadow>1</light_shadow>
		</line>
		<line>
			<common_shape_info>
				<flags fip_face="0" not_browsable="0" multipath_mask_enable="1" />
				<shown>-1</shown>
				<solid>-1</solid>
				<render>-1</render>
				<locked>-1</locked>
				<shadow_catcher>-1</shadow_catcher>
				<radiosity_shooter>-1</radiosity_shooter>
				<radiosity_receiver>-1</radiosity_receiver>
				<radiosity_cast_shadow>-1</radiosity_cast_shadow>
				<radiosity_doublesided>-1</radiosity_doublesided>
				<multipath_mask>-1</multipath_mask>
				<marker_index>-1</marker_index>
				<found>0</found>
			</common_shape_info>
			<control_points>
				<n>3</n>
				<control_point>
					<anchor_point>270.598 923.88 -270.598</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>353.553 923.88 -146.447</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>0 1000 0</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
			</control_points>
			<flags closed="1" hole="0" lumen="0" area_light_visible="0" has_shadow_map_bias="0" has_shadow_map_blur="0" has_shadow_map_size="0" />
			<curve_type>1</curve_type>
			<shadow_type>0</shadow_type>
			<light_type>0</light_type>
			<light_intensity>0</light_intensity>
			<light_specular>0</light_specular>
			<light_diffuse>1</light_diffuse>
			<light_shadow>1</light_shadow>
		</line>
		<line>
			<common_shape_info>
				<flags fip_face="0" not_browsable="0" multipath_mask_enable="1" />
				<shown>-1</shown>
				<solid>-1</solid>
				<render>-1</render>
				<locked>-1</locked>
				<shadow_catcher>-1</shadow_catcher>
				<radiosity_shooter>-1</radiosity_shooter>
				<radiosity_receiver>-1</radiosity_receiver>
				<radiosity_cast_shadow>-1</radiosity_cast_shadow>
				<radiosity_doublesided>-1</radiosity_doublesided>
				<multipath_mask>-1</multipath_mask>
				<marker_index>-1</marker_index>
				<found>0</found>
			</common_shape_info>
			<control_points>
				<n>4</n>
				<control_point>
					<anchor_point>270.598 923.88 -270.598</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>500 707.107 -500</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>653.282 707.107 -270.598</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>353.553 923.88 -146.447</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
			</control_points>
			<flags closed="1" hole="0" lumen="0" area_light_visible="0" has_shadow_map_bias="0" has_shadow_map_blur="0" has_shadow_map_size="0" />
			<curve_type>1</curve_type>
			<shadow_type>0</shadow_type>
			<light_type>0</light_type>
			<light_intensity>0</light_intensity>
			<light_specular>0</light_specular>
			<light_diffuse>1</light_diffuse>
			<light_shadow>1</light_shadow>
		</line>
		<line>
			<common_shape_info>
				<flags fip_face="0" not_browsable="0" multipath_mask_enable="1" />
				<shown>-1</shown>
				<solid>-1</solid>
				<render>-1</render>
				<locked>-1</locked>
				<shadow_catcher>-1</shadow_catcher>
				<radiosity_shooter>-1</radiosity_shooter>
				<radiosity_receiver>-1</radiosity_receiver>
				<radiosity_cast_shadow>-1</radiosity_cast_shadow>
				<radiosity_doublesided>-1</radiosity_doublesided>
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				<render>-1</render>
				<locked>-1</locked>
				<shadow_catcher>-1</shadow_catcher>
				<radiosity_shooter>-1</radiosity_shooter>
				<radiosity_receiver>-1</radiosity_receiver>
				<radiosity_cast_shadow>-1</radiosity_cast_shadow>
				<radiosity_doublesided>-1</radiosity_doublesided>
				<multipath_mask>-1</multipath_mask>
				<marker_index>-1</marker_index>
				<found>0</found>
			</common_shape_info>
			<control_points>
				<n>4</n>
				<control_point>
					<anchor_point>707.107 -707.107 0.000123634</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>382.683 -923.88 6.69105e-005</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>353.553 -923.88 146.447</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>653.281 -707.107 270.598</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
			</control_points>
			<flags closed="1" hole="0" lumen="0" area_light_visible="0" has_shadow_map_bias="0" has_shadow_map_blur="0" has_shadow_map_size="0" />
			<curve_type>1</curve_type>
			<shadow_type>0</shadow_type>
			<light_type>0</light_type>
			<light_intensity>0</light_intensity>
			<light_specular>0</light_specular>
			<light_diffuse>1</light_diffuse>
			<light_shadow>1</light_shadow>
		</line>
		<line>
			<common_shape_info>
				<flags fip_face="0" not_browsable="0" multipath_mask_enable="1" />
				<shown>-1</shown>
				<solid>-1</solid>
				<render>-1</render>
				<locked>-1</locked>
				<shadow_catcher>-1</shadow_catcher>
				<radiosity_shooter>-1</radiosity_shooter>
				<radiosity_receiver>-1</radiosity_receiver>
				<radiosity_cast_shadow>-1</radiosity_cast_shadow>
				<radiosity_doublesided>-1</radiosity_doublesided>
				<multipath_mask>-1</multipath_mask>
				<marker_index>-1</marker_index>
				<found>0</found>
			</common_shape_info>
			<control_points>
				<n>3</n>
				<control_point>
					<anchor_point>382.683 -923.88 6.69105e-005</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>0 -1000 0</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
				<control_point>
					<anchor_point>353.553 -923.88 146.447</anchor_point>
					<flags linked="0" lateral_linked="0" active="0" phantom="0" />
				</control_point>
			</control_points>
			<flags closed="1" hole="0" lumen="0" area_light_visible="0" has_shadow_map_bias="0" has_shadow_map_blur="0" has_shadow_map_size="0" />
			<curve_type>1</curve_type>
			<shadow_type>0</shadow_type>
			<light_type>0</light_type>
			<light_intensity>0</light_intensity>
			<light_specular>0</light_specular>
			<light_diffuse>1</light_diffuse>
			<light_shadow>1</light_shadow>
		</line>
		<mat4>1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</mat4>
	</part>
	<end_of_file />
</shade>;
			// readXML Data
			var j:uint;
			var k:uint;
			var positions:Array;
			var apexes:Vector.<Number> = new Vector.<Number>();
			var cps:XMLList = shadeXML.part.line.control_points;
			for (var i:uint = 0; i < cps.length(); i++) {
				var anchors:XMLList = cps[i].control_point.anchor_point;
				if (cps[i].n == 3) {		// 三角形
					// そのままapexesに追加
					for (j=0; j < 3; j++) {
						positions = anchors[j].split(" ");
						for (k = 0; k < 3; k++) {
							apexes.push(positions[k]);
						}
					}
				} else if (cps[i].n == 4) {	// 四角形
					var triangles:Array = [anchors[0],anchors[1],anchors[2],anchors[2],anchors[3],anchors[0]];
					// 四角形に分割して追加
					for (j=0; j < 6; j++) {
						positions = triangles[j].split(" ");
						for (k = 0; k < 3; k++) {
							apexes.push(positions[k]);
						}
					}
				}
			}
			// 3Ddata to 2Ddata;
			var vout:Vector.<Number> = new Vector.<Number>();
			var uvts:Vector.<Number> = new Vector.<Number>();
			var matrix:Matrix3D = new Matrix3D();
			Utils3D.projectVectors(matrix, apexes, vout, uvts);
			var mainStage:Shape = new Shape();
			mainStage.graphics.beginFill(0xcccccc);
			mainStage.graphics.lineStyle(0,0);
			mainStage.graphics.drawTriangles(vout,null,null,TriangleCulling.POSITIVE);
			mainStage.graphics.endFill();
			addChild(mainStage);
			mainStage.scaleX = 0.2;
			mainStage.scaleY = 0.2;
			mainStage.x = SW/2;
			mainStage.y = SH/2;
		}
	}
}