forked from: flash on 2010-3-12
/**
* Copyright amine2010 ( http://wonderfl.net/user/amine2010 )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/sOY6
*/
// forked from brane7's flash on 2010-3-12
package
{
import flash.display.Sprite;
import flash.events.Event;
import flash.geom.Matrix;
import flash.geom.Point;
/**
*
*
*/
[SWF(width = "465", height = "465", frameRate = "60",backgroundColor="0x000000")]
public class Main extends Sprite
{
private var test:Sprite
private var lines:Sprite;
private var _pont:Point
private var Arrays:Array;
private var SQ:Array;
private var diff:Number
private var radian:Number
private var diffPoint:Point
private var Reaction:uint = 175;
private var spring:Number = 0.3
private var friction:Number = 0.68;
public function Main():void {
if (stage) init();
else addEventListener(Event.ADDED_TO_STAGE, init);
}
private function init(e:Event = null):void {
removeEventListener(Event.ADDED_TO_STAGE, init);
// entry point
Arrays = []
SQ=[]
for (var i:int = 0; i < 6; i++ ) {
for (var j:int = 0; j < 6; j++ ) {
var _point:Points = new Points(95 * i, 95 * j);
Arrays.push(_point)
var test:Sprite = addChild(new Sprite()) as Sprite;
test.graphics.beginFill(0x013823);
test.graphics.drawCircle(0, 0, 10);
test.graphics.endFill();
SQ.push(test)
}
}
lines = addChild(new Sprite()) as Sprite;
addEventListener(Event.ENTER_FRAME, enter);
}
private function enter(e:Event):void {
var mousePoint:Point = new Point(mouseX, mouseY);
var i:int;
for each (var _point:Points in Arrays) {
_point.update(mousePoint, Reaction, spring, friction);
SQ[i].x = _point.x;
SQ[i].y = _point.y
i++;
}
lines.graphics.clear();
lines.graphics.lineStyle (2, 0x000000, 1);
for (var n:int = 0; n < 36; n++ ) {
lines.graphics.beginFill(0x013823,distance/150)
lines.graphics.moveTo(SQ[n].x, SQ[n].y);
var distance:Number = Point.distance(mousePoint, new Point(SQ[n].x+80, SQ[n].y+80));
if (n < 30) {
lines.graphics.lineTo( SQ[(n + 6)].x, SQ[n + 6].y);
if(n%6){
lines.graphics.lineTo( SQ[(n + 5 )].x, SQ[n + 5].y);
lines.graphics.lineTo( SQ[(n - 1 )].x, SQ[n - 1].y);
}
if(n==2||n==1){
lines.graphics.lineTo( SQ[(n-1)].x, SQ[n - 1].y);
lines.graphics.lineTo(SQ[n].x, SQ[n].y);
}
}
}
lines.graphics.endFill()
}
}
}
import flash.geom.Point;
class Points {
private var localX:Number;
private var localY:Number;
private var vx:Number = 0;
private var vy:Number = 0;
private var _x:Number;
private var _y:Number;
public function Points(x:Number, y:Number) {
_x = localX = x;
_y = localY = y;
}
public function update(mousePoint:Point, Reaction:uint, spring:Number, friction:Number):void {
var dx:Number;
var dy:Number;
var distance:Number = Point.distance(mousePoint, new Point(localX, localY));
if (distance < Reaction) {
var diff:Number = distance * -1 * (Reaction - distance) / Reaction;
var radian:Number = Math.atan2(mousePoint.y - localY, mousePoint.x - localX);
var diffPoint:Point = Point.polar(diff, radian);
dx = localX + diffPoint.x;
dy = localY + diffPoint.y;
} else{
dx = localX;
dy = localY;
}
vx += (dx - _x) * spring;
vy += (dy - _y) * spring;
vx *= friction;
vy *= friction;
_x += vx;
_y += vy;
}
public function get x():Number { return _x; }
public function get y():Number { return _y+20; }
}