forked from: Progression4.xに追加してほしいことー!forked from: Progression4 Professional
がんばってみた!iPhoneを表示させるところ、本当はgetResourceByIdを使いたかったんだけど、
なぜかできなかった(?)のでloaderで力技でやってみました。
あと単純にaddChild()してるだけなので、もどれなくなっちゃいました。
もどれるようにした。oshige
/**
* Copyright oshige ( http://wonderfl.net/user/oshige )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/sBVn
*/
// forked from izm_design's Progression4.xに追加してほしいことー!forked from: Progression4 Professional
//がんばってみた!iPhoneを表示させるところ、本当はgetResourceByIdを使いたかったんだけど、
//なぜかできなかった(?)のでloaderで力技でやってみました。
//あと単純にaddChild()してるだけなので、もどれなくなっちゃいました。
//もどれるようにした。oshige
// forked from checkmate's Progression4 Professional
// forked from test_doke's flash on 2009-9-29
package {
import caurina.transitions.Equations;
import flash.display.*;
import flash.net.URLRequest;
import flash.display.Loader;
import flash.events.Event;
import jp.progression.commands.*;
import jp.progression.commands.display.*;
import jp.progression.commands.lists.*;
import jp.progression.commands.net.*;
import jp.progression.commands.tweens.*;
import jp.progression.*;
import jp.progression.casts.*;
import jp.progression.data.Resource;
[SWF( width=465, height=465, backgroundColor=0xFFFFFF, frameRate=30 )]
public class Professional extends Sprite {
public var manager:Progression, self:Professional;
// Graphics
public var scene1_Balloon1:MovieClip, scene1_Balloon2:MovieClip, scene1_Brother:MovieClip;
public var scene2_Brother:MovieClip, scene2_Shout:MovieClip;
public var scene3_Brother:MovieClip, scene3_CutIn1:MovieClip, scene3_CutIn2:MovieClip, scene3_SE:MovieClip, scene3_Sister:MovieClip;
public var scene4_Balloon:MovieClip, scene4_Brother:MovieClip, scene4_Sister:MovieClip;
public var container:CastSprite;
public var container2:CastSprite;
private var loader:Loader;
// First Scene
public function introduction():void {
manager.current.addCommand(
new RemoveAllChildren( container ),
[
[
new Prop( scene1_Brother, { y:435 } ),
new AddChild( container, scene1_Brother ),
new DoTweener( scene1_Brother, { y:335, time:7 } )
],
[
1,
new Prop( scene1_Balloon1, { alpha:0 } ),
new AddChild( container, scene1_Balloon1 ),
new DoTweener( scene1_Balloon1, { alpha:1, time:1 } )
],
[
2,
new Prop( scene1_Balloon2, { alpha:0 } ),
new AddChild( container, scene1_Balloon2 ),
new DoTweener( scene1_Balloon2, { alpha:1, time:1 } )
]
]
);
}
// Second Scene
public function development():void {
manager.current.addCommand(
new RemoveAllChildren( container ),
[
[
new Prop( scene2_Brother, { scaleX:0.3, scaleY:0.3 } ),
new AddChild( container, scene2_Brother ),
new DoTweener( scene2_Brother, { scaleX:1, scaleY:1, time:1, transition:Equations.easeOutElastic } )
],
[
0.1,
new Prop( scene2_Shout, { scaleX:0.3, scaleY:0.3 } ),
new AddChild( container, scene2_Shout ),
new DoTweener( scene2_Shout, { scaleX:1, scaleY:1, time:1, transition:Equations.easeOutElastic } )
]
]
);
}
// Third Scene
public function turn():void {
manager.current.addCommand(
[
[
new RemoveAllChildren( container ),
new RemoveAllChildren( container2 ),
new Prop(container, { x:0, y:0,scaleX:1, scaleY:1})
],
[
new Prop( scene3_Brother, { x:130, scaleX:0.7, scaleY:0.7 } ),
new AddChild( container, scene3_Brother ),
new DoTweener( scene3_Brother, { x:230, scaleX:1, scaleY:1, time:1, transition:Equations.easeOutElastic } )
],
[
new Prop( scene3_Sister, { x:-300, scaleX:0.7, scaleY:0.7 } ),
new AddChild( container, scene3_Sister ),
new DoTweener( scene3_Sister, { x:0, scaleX:1, scaleY:1, time:1, transition:Equations.easeOutElastic } )
],
new AddChild( container, scene3_CutIn1 ),
new AddChild( container, scene3_CutIn2 ),
[
new Prop( scene3_SE, { scaleX:0.3, scaleY:0.3 } ),
new AddChild( container, scene3_SE ),
new DoTweener( scene3_SE, { scaleX:1, scaleY:1, time:1, transition:Equations.easeOutElastic } )
]
]
);
}
// Fourth Scene
public function conclusion():void {
manager.current.addCommand(
new RemoveAllChildren( container ),
[
[
new Prop( scene4_Brother, { x:162, y:266, scaleX:1.5, scaleY:1.5 } ),
new AddChild( container, scene4_Brother ),
new DoTweener( scene4_Brother, { x:112, y:216, scaleX:1, scaleY:1, time:4, transition:Equations.easeOutCubic } )
],
[
1,
new Prop( scene4_Sister, { x:416, y:505, scaleX:1.3, scaleY:1.3 } ),
new AddChild( container, scene4_Sister ),
new DoTweener( scene4_Sister, { x:316, y:485, scaleX:1, scaleY:1, time:3, transition:Equations.easeOutCubic } )
],
[
2,
new Prop( scene4_Balloon, { rotation:-5, scaleX:0.7, scaleY:0.7 } ),
new AddChild( container, scene4_Balloon ),
new DoTweener( scene4_Balloon, { rotation:0, scaleX:1, scaleY:1, time:0.5, transition:Equations.easeOutElastic } )
],
[
//new AddChild(stage,loader),
new AddChild(container2,loader),
new Prop(loader,{alpha:0}),
new DoTweener(container, { x:(stage.width / 2) - (container.width * 0.4 ), y:(stage.height / 2) - (container.height * 0.4 ), rotation:0, scaleX:0.4, scaleY:0.4, time:0.5, transition:Equations.easeOutCubic }),
new DoTweener(loader, { alpha:1, time:0.5, transition:Equations.easeOutCubic } )
]
]
);
}
public function loadImg():void {
loader = new Loader();
loader.load(new URLRequest("http://izm-design.com/temp/checkmate_4_pro.png"));
}
public function Professional() {
CheckmateBuilder.initialize( this );
container = new CastSprite();
container.graphics.lineStyle(3, 0x000000, 1);
container.graphics.drawRect(0, 0, 320 * 1.45, 480 * 1.45);
container.graphics.endFill();
stage.addChild(container);
container2 = new CastSprite();
stage.addChild(container2);
loadImg();
}
}
}
import flash.display.*;
import flash.events.*;
import flash.filters.*;
import flash.net.URLRequest;
import flash.system.ApplicationDomain;
import flash.text.*;
import flash.utils.Timer;
import jp.progression.casts.*;
import jp.progression.commands.*;
import jp.progression.commands.lists.*;
import jp.progression.commands.net.*;
import jp.progression.config.*;
import jp.progression.data.*;
import jp.progression.events.*;
import jp.progression.scenes.*;
import jp.progression.*;
class CheckmateBuilder extends EventDispatcher {
public static var GRAPHICS_URL:String = "http://swf.wonderfl.net/static/assets/checkmate04/ProfessionalAssets.swf";
private static var _target:Professional;
private static var _manager:Progression;
private static var _button:CastButton;
public static function initialize( target:Professional ):void {
if ( _target ) { return; }
_target = target;
_target.self = target;
Progression.initialize( new BasicAppConfig() );
_manager = new Progression( "index", _target.stage );
var introduction:SceneObject = _manager.root.addScene( new SceneObject( "introduction" ) );
var development:SceneObject = _manager.root.addScene( new SceneObject( "development" ) );
var turn:SceneObject = _manager.root.addScene( new SceneObject( "turn" ) );
var conclusion:SceneObject = _manager.root.addScene( new SceneObject( "conclusion" ) );
_manager.root.addEventListener( SceneEvent.SCENE_LOAD, _rootSceneLoad );
introduction.addEventListener( SceneEvent.SCENE_INIT, _introduction );
development.addEventListener( SceneEvent.SCENE_INIT, _development );
turn.addEventListener( SceneEvent.SCENE_INIT, _turn );
conclusion.addEventListener( SceneEvent.SCENE_INIT, _conclusion );
_target.manager = _manager;
_manager.goto( introduction.sceneId );
}
private static function _rootSceneLoad( e:SceneEvent ):void {
_manager.current.addCommand(
new LoadSWF( new URLRequest( GRAPHICS_URL ) ),
function():void {
var loader:Loader = Loader( this.latestData );
var domain:ApplicationDomain = loader.contentLoaderInfo.applicationDomain;
_target.scene1_Balloon1 = new ( domain.getDefinition( "scene1.Balloon1" ) as Class );
_target.scene1_Balloon1.x = 106;
_target.scene1_Balloon1.y = 233;
_target.scene1_Balloon2 = new ( domain.getDefinition( "scene1.Balloon2" ) as Class );
_target.scene1_Balloon2.x = 345;
_target.scene1_Balloon2.y = 270;
_target.scene1_Brother = new ( domain.getDefinition( "scene1.Brother" ) as Class );
_target.scene1_Brother.x = 228;
_target.scene1_Brother.y = 335;
_target.scene2_Brother = new ( domain.getDefinition( "scene2.Brother" ) as Class );
_target.scene2_Brother.x = 200;
_target.scene2_Brother.y = 475;
_target.scene2_Shout = new ( domain.getDefinition( "scene2.Shout" ) as Class );
_target.scene2_Shout.x = 240;
_target.scene2_Shout.y = 215;
_target.scene3_Brother = new ( domain.getDefinition( "scene3.Brother" ) as Class );
_target.scene3_Brother.x = 230;
_target.scene3_Brother.y = 348;
_target.scene3_CutIn1 = new ( domain.getDefinition( "scene3.CutIn1" ) as Class );
_target.scene3_CutIn1.x = -226;
_target.scene3_CutIn1.y = -70;
_target.scene3_CutIn2 = new ( domain.getDefinition( "scene3.CutIn2" ) as Class );
_target.scene3_CutIn2.x = -226;
_target.scene3_CutIn2.y = 312;
_target.scene3_SE = new ( domain.getDefinition( "scene3.SE" ) as Class );
_target.scene3_SE.x = 259;
_target.scene3_SE.y = 237;
_target.scene3_Sister = new ( domain.getDefinition( "scene3.Sister" ) as Class );
_target.scene3_Sister.x = 0;
_target.scene3_Sister.y = 387;
_target.scene4_Balloon = new ( domain.getDefinition( "scene4.Balloon" ) as Class );
_target.scene4_Balloon.x = 185;
_target.scene4_Balloon.y = 370;
_target.scene4_Brother = new ( domain.getDefinition( "scene4.Brother" ) as Class );
_target.scene4_Brother.x = 112;
_target.scene4_Brother.y = 216;
_target.scene4_Sister = new ( domain.getDefinition( "scene4.Sister" ) as Class );
_target.scene4_Sister.x = 316;
_target.scene4_Sister.y = 485;
var frameBorder:MovieClip = new ( domain.getDefinition( "ui.FrameBorder" ) as Class );
var nextButton:MovieClip = new ( domain.getDefinition( "ui.NextButton" ) as Class );
nextButton.managerId = "index";
nextButton.x = 435;
nextButton.y = 30;
nextButton.addEventListener( CastMouseEvent.CAST_NAVIGATE_BEFORE, _castNavigateBefore );
var previousButton:MovieClip = new ( domain.getDefinition( "ui.PreviousButton" ) as Class );
previousButton.managerId = "index";
previousButton.x = 30;
previousButton.y = 30;
previousButton.addEventListener( CastMouseEvent.CAST_NAVIGATE_BEFORE, _castNavigateBefore );
_target.stage.addChild( frameBorder );
_target.stage.addChild( nextButton );
_target.stage.addChild( previousButton );
}
);
}
private static function _introduction( e:SceneEvent ):void {
_target.introduction();
}
private static function _introductionInit( e:SceneEvent ):void {
_target.introduction();
}
private static function _development( e:SceneEvent ):void {
_target.development();
}
private static function _turn( e:SceneEvent ):void {
_target.turn();
}
private static function _conclusion( e:SceneEvent ):void {
_target.conclusion();
}
private static function _castNavigateBefore( e:CastMouseEvent ):void {
_target.manager.stop();
}
}