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Dead Code Preservation :: Archived AS3 works from wonderfl.net

flash on 2011-9-3

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by califa010.flashcoders 04 Sep 2011
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/**
 * Copyright califa010.flashcoders ( http://wonderfl.net/user/califa010.flashcoders )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/s8Mv
 */

package {
    import flash.events.Event;
    import flash.events.MouseEvent;
    import flash.display.MovieClip;
    import flash.text.TextField;
    import flash.display.Sprite;
    public class FlashTest extends Sprite {
        
        public var ab_txt:TextField;
        public var bc_txt:TextField;
        public var cd_txt:TextField;
        public var da_txt:TextField;
        
        public var ac_txt:TextField;
        private var btn:Sprite;
        
        private var result_txt:TextField;
        private var debug_txt:TextField;
        
        public function FlashTest() {
            // write as3 code here..
            
            createUI();
        }
        
        private function createUI():void {
            ab_txt = createField("AB",0);
            bc_txt = createField("BC",1);
            cd_txt = createField("CD",2);
            da_txt = createField("DA",3);
            ac_txt = createField("AC",4);

            createBtn();
            
            result_txt = createField("área",8);
            result_txt.type = "dynamic"; 
            
            debug_txt = new TextField();
            debug_txt.width = 200;
            debug_txt.height = 200;
            debug_txt.y = 200;
            debug_txt.multiline = true;
          //  addChild(debug_txt);
            debug_txt.border = true;
        }

        private function createBtn():void {
            btn = new Sprite();
            btn.graphics.beginFill(0);
            btn.graphics.drawRect(0,0,100,20);
            btn.graphics.endFill();
            var label:TextField = new TextField();
            label.text = "Calcular";
            label.textColor = 0xffffff;
            btn.addChild(label);
            addChild(btn);
            btn.y = 120;
            btn.x = 50;
            btn.mouseEnabled = btn.useHandCursor = btn.buttonMode = true;
            btn.mouseChildren = false;
            btn.addEventListener(MouseEvent.CLICK,handleClick);
        }

        private function createField(label:String,pos:int):TextField {
            var inputTf:TextField = new TextField();
            inputTf.type = "input";
            inputTf.width = 100;
            inputTf.height = 20;
            inputTf.border = true;
            inputTf.restrict = "0-9.";
          
            var lbl:TextField = new TextField();
            lbl.text = label;
            lbl.width = 40;
            lbl.height = 20;
            
            inputTf.x = 50;
            
            inputTf.y = 20 * pos;
            lbl.y = 20 * pos;
            
            addChild(lbl);
            addChild(inputTf);
            return inputTf;
        }

        private function handleClick(e:MouseEvent):void {
            calculate();
        }
        
        private function calculate():void {
            var ab:Number = parseFloat(ab_txt.text);
            var bc:Number = parseFloat(bc_txt.text);
            var cd:Number = parseFloat(cd_txt.text);
            var da:Number = parseFloat(da_txt.text);
            var ac:Number = parseFloat(ac_txt.text);
            
            if(isNaN(ab) || ab < 0) {
                return;
            }
            if(isNaN(bc) || bc < 0) {
                return;
            }
            if(isNaN(cd) || cd < 0) {
                return;
            }
            if(isNaN(da) || da < 0) {
                return;
            }
            if(isNaN(ac) || ac < 0) {
                return;
            }
            
            var triangle_1:Number = getArea(ab,bc,ac);
            var triangle_2:Number = getArea(cd,da,ac);
            
            var area:Number = triangle_1 + triangle_2;
            
            debug_txt.text = "";
            debugLine("triangulo 1:" + triangle_1.toString());
            debugLine("triangulo_2:" + triangle_2.toString());
            
            result_txt.text = area.toString();
        }
        
        private function debugLine(text:String):void {
            debug_txt.appendText(text + "\n");
            debug_txt.scrollV = debug_txt.maxScrollV;
        }

        
        private function getArea(a:Number,b:Number,c:Number):Number {
            return Math.sqrt( (a + b - c) * (a - b + c) * (-a + b + c) * (a + b + c) ) / 4;
        }



    }
}