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Dead Code Preservation :: Archived AS3 works from wonderfl.net

あいこん。。

ぐちゃぐちゃ。。
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by milky_trifl 16 May 2010
/**
 * Copyright milky_trifl ( http://wonderfl.net/user/milky_trifl )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/rkV8
 */

//ぐちゃぐちゃ。。

package {
    import flash.display.Sprite;
    import flash.geom.Matrix;
    public class FlashTest extends Sprite {
        public function FlashTest() {
            // write as3 code here..
            var sp:Sprite = new Sprite();
			var center:Number = 465 / 2;
			
			sp.graphics.beginFill(0xff40a0);
			sp.graphics.drawCircle (center, center, 100);
			sp.graphics.endFill();
			
			sp.graphics.lineStyle(5, 0xffffff);
			sp.graphics.moveTo(center - 20, center + 15);
			sp.graphics.curveTo(center - 38 , center + 20, center - 25, center + 40);
		//	sp.graphics.moveTo(center - 25, center + 40);
			sp.graphics.curveTo(center - 38 , center + 58, center - 20, center + 65);
			
			
			var ellips:Sprite = new Sprite();
			ellips.graphics.beginFill(0xffffff);
			ellips.graphics.drawEllipse(center + 20, center - 70, 20, 60);
			ellips.graphics.drawEllipse(center + 90, center - 70, 20, 60);
			ellips.graphics.endFill();
		
			var mtrx:Matrix = ellips.transform.matrix;
			mtrx.c = Math.tan(deg2rad(-20));
			ellips.transform.matrix = mtrx;
			
			addChild(sp);
			addChild(ellips);
		}
		
		private function deg2rad(deg:Number):Number
		{
			return deg * (Math.PI / 180);
        }
    }
}