forked from: forked from: flash on 2012-7-28
// forked from makc3d's forked from: flash on 2012-7-28
// forked from makc3d's flash on 2012-7-28
package {
import flash.display.*;
import flash.geom.*;
public class FlashTest extends Sprite {
public var b:BitmapData;
public var s:Shape;
public function FlashTest() {
// write as3 code here..
b = new BitmapData (465, 465, false);
b.noise (123, 0, 255, 7);
s = new Shape;
var m:Matrix = new Matrix();
m.scale(1.1,1.1);
m.rotate(2);
m.scale(0.95,0.95);
m.translate(10,1);
s.graphics.beginBitmapFill (b, m, true);
s.graphics.drawRect (0, 0, 465, 465);
addChild (s);
addEventListener ("enterFrame", loop);
}
public function loop(...yeah):void {
s.cacheAsBitmap = true;
b.draw (s);
s.cacheAsBitmap = false;
}
}
}