public domain
// public domain
package {
import flash.display.*;
public class FlashTest extends Sprite {
public function FlashTest() {
var g:Graphics = graphics;
for (var i:int; i < 256; i++) {
var c:int = (i << 16) | (i << 8) | i;
g.beginFill(c);
g.drawCircle(120 + i, 200, 100 - i / 3);
}
}
}
}