public domain
// public domain package { import flash.display.*; public class FlashTest extends Sprite { public function FlashTest() { var g:Graphics = graphics; for (var i:int; i < 256; i++) { var c:int = (i << 16) | (i << 8) | i; g.beginFill(c); g.drawCircle(120 + i, 200, 100 - i / 3); } } } }