Colorful Tunnel!
UP: transform to black
DOWN: transform to white
/**
* Copyright zob ( http://wonderfl.net/user/zob )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/r9Xi
*/
package {
import flash.display.Sprite;
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.events.Event;
import flash.events.KeyboardEvent;
import flash.ui.Keyboard;
import flash.utils.*;
import flash.geom.Point;
import flash.geom.Rectangle;
import flash.geom.Matrix;
import flash.geom.ColorTransform;
import flash.media.Sound;
import flash.media.SoundLoaderContext;
import flash.media.SoundMixer;
import flash.net.URLRequest;
import flash.text.TextField;
import net.hires.debug.Stats;
import frocessing.color.ColorHSV;
public class tunnel extends Sprite
{
private var bmpd :BitmapData = new BitmapData(200, 200, true, 0x0);
private var sketch :BitmapData = new BitmapData(200, 200, true, 0x0);
private var tbmpd :BitmapData = new BitmapData(stage.stageWidth, stage.stageHeight, true, 0x0);
private var bmp :Bitmap = new Bitmap(tbmpd);
private var D2R :Number = Math.PI/180;
private var vcolor :ColorHSV = new ColorHSV(0,0.5,0.9,0.7);
private var bmRect :Rectangle = new Rectangle();
private var ct :ColorTransform = new ColorTransform(1,1,1,0.999);
private var worms :int = 5;
private var beats :int = 10;
private var gets :Vector.<int> = new Vector.<int>(50, true);
private var x1 :Number = .05;
private var y1 :Number = .06;
private var x2 :Number = 2.25;
private var y2 :Number = 2.24;
private var x3 :Number = 1.6;
private var y3 :Number = .24;
private var x4 :Number = 30;
private var y4 :Number = 30;
private var x5 :Number = 30;
private var y5 :Number = 30;
private var sound :Sound = new Sound();
private var byteArray :ByteArray = new ByteArray();
private var black :Boolean = true;
private var white :Boolean = true;
private var btxt :TextField = new TextField();
private var wtxt :TextField = new TextField();
public function tunnel()
{
sound.load(new URLRequest("http://level0.kayac.com/images/murai/Digi_GAlessio_-_06_-_darix_togni.mp3"), new SoundLoaderContext(10, true)); sound.play(0, 99);
addChild(bmp); bmp.x = (stage.stageWidth - bmp.width)/2; bmp.y = (stage.stageHeight - bmp.height)/2;
addChild(new Stats());
addChild(btxt); addChild(wtxt);
//btxt.visible = wtxt.visible = false;
btxt.text = "black"; wtxt.text = "white";
btxt.autoSize = wtxt.autoSize = "left";
btxt.textColor = 0xFFFFFF; wtxt.textColor = 0x0;
btxt.scaleX = btxt.scaleY = wtxt.scaleX = wtxt.scaleY = 2;
btxt.x = 5; wtxt.x = stage.stageWidth - wtxt.width -5;
btxt.y = wtxt.y = stage.stageHeight - btxt.height -5;
stage.addEventListener(Event.ENTER_FRAME, processing);
stage.addEventListener(KeyboardEvent.KEY_DOWN, onkeyDown);
}
private function processing(e:Event):void
{
SoundMixer.computeSpectrum(byteArray, false, 512);
gets[gets.length-1] = (byteArray.readFloat()>0.4)?1:0;
var deg:Number = (getTimer()/30);
var i:int = 0;
var j:int = 0;
var px:Number = 0;
var py:Number = 0;
var gtx:Number = 0;
var gty:Number = 0;
for(i = 0; i < 50; i++)
{
if(i<50-1) gets[i] = gets[i+1];
vcolor.h = getTimer()/10+(i*4);
vcolor.s = (white)?Math.abs(Math.cos(((getTimer()/100+i)%360)*D2R))*0.7:0.5;//(i/50)*(0.5);
vcolor.v = (black)?Math.abs(Math.sin(((getTimer()/100+i)%360)*D2R))*0.7:0.9;//(1-(i/50))*(0.5);
px = -x5+(Math.sin((deg+i)*x1+x2+x3)*x4+x5);
py = -y5+(Math.cos((deg+i)*y1+y2+y3)*y4+y5);
gtx = px;
gty = py;
sketch.fillRect(sketch.rect, vcolor.value32);
drawBitmapCircle(sketch, bmpd.width/2 + int(gtx), bmpd.height/2 + int(gty), i + 18, 0x0);
for(j = 0; j < worms; j++)
{
gtx = px + Math.cos((deg+i*6+j*360/worms)*D2R) * 15;
gty = py + Math.sin((deg+i*6+j*360/worms)*D2R) * 15;
sketch.fillRect(new Rectangle(bmpd.width/2 + int(gtx) - 5, bmpd.height/2 + int(gty) -5, 10, 10), vcolor.value32);
}
if(gets[i])
{
for(j = 0; j < beats; j++)
{
gtx = px + Math.cos((-deg+i*3+j*360/beats)*D2R) * 35;
gty = py + Math.sin((-deg+i*3+j*360/beats)*D2R) * 35;
sketch.fillRect(new Rectangle(bmpd.width/2 + int(gtx) - 5, bmpd.height/2 + int(gty) -5, 10, 10), vcolor.value32);
}
}
bmpd.copyPixels(sketch, sketch.rect, new Point(), null, null, true);
}
tbmpd.fillRect(tbmpd.rect, bmpd.getPixel32(0,0));
tbmpd.copyPixels(bmpd, bmpd.rect, new Point(tbmpd.width/4-px, tbmpd.height/4-py));
}
public function drawBitmapCircle(target:BitmapData, cX:Number, cY:Number, r:Number, color:Number):void {
var x:Number = 0;
var y:Number = 0;
var r2:Number = r*r;
for (x=1; x<r; x++) {
y = Math.ceil(Math.sqrt(r2 - x*x));
bmRect.topLeft = new Point(cX-x, cY-y);
bmRect.size = new Point(2*x, 2*y);
target.fillRect(bmRect, color);
}
}
public function onkeyDown(e:KeyboardEvent):void
{
switch(e.keyCode)
{
case Keyboard.UP : black = !black; break;
case Keyboard.DOWN: white = !white; break;
}
btxt.visible = black; wtxt.visible = white;
}
}
}