db97531
/**
* Copyright freddy ( http://wonderfl.net/user/freddy )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/r60e
*/
package {
import flash.events.Event;
import flash.display.Sprite;
public class Main extends Sprite {
public function Main() {
var juggler:Juggler;
juggler = new Juggler([13, 11, 9, 7, 5, 3, 1], [[16, 0], [-16, 0]], [[60, 0], [-60, 0]], 8);
juggler.x += 100;
addChild(juggler);
juggler = new Juggler([13, 11, 9, 7, 5, 3, 1], [[60, 0], [-60, 0]], [[16, 0], [-16, 0]], 8);
juggler.x -= 100;
addChild(juggler);
}
}
}
import flash.display.Sprite;
import flash.events.Event;
class Juggler extends Sprite {
private var _siteswap:Array;
private var _throwpos:Array;
private var _catchpos:Array;
private var _index:int = 0;
private var _frame:int = 0;
private var _beat:int = 8;
private var _queue:Array = [];
public function Juggler(siteswap:Array, throwpos:Array, catchpos:Array, beat:int) {
// write as3 code here..
_siteswap = siteswap;
_throwpos = throwpos;
_catchpos = catchpos;
_beat = beat;
addEventListener(Event.ENTER_FRAME, enterFrameHandler);
x = 240;
y = 430;
scaleX = scaleY = 0.3;
}
public function enterFrameHandler(event:Event):void {
_frame++;
if (_frame == _beat) {
_frame = 0;
var s:int = _siteswap[_index % _siteswap.length];
var tp0:Array = _throwpos[_index % _throwpos.length];
var cpS:Array = _catchpos[(_index + s) % _catchpos.length];
var tpS:Array = _throwpos[(_index + s) % _throwpos.length];
_index++;
var air:Number = (s == 1 ? 0.5 : s - 1) * _beat;
var ball:Ball;
if (_queue.length == 0) {
ball = new Ball();
ball.addEventListener(Event.COMPLETE, function (event:Event):void {
_queue.push(ball);
});
addChild(ball);
} else {
ball = _queue.shift();
}
var orbit:Function = createJoinOrbit(
createFallOrbit(tp0[0], 0, cpS[0], 0, 1, air),
createFallOrbit(cpS[0], 0, tpS[0], 0, -4, s * _beat - air),
air);
ball.reset(orbit, s * _beat - 1);
}
}
public function createFallOrbit(ax:Number, ay:Number, bx:Number, by:Number, g:Number, tab:Number):Function {
var vy:Number = by / tab - ay / tab - 0.5 * g * tab;
return function(t:Number):Object {
return {
x: ax * (1 - t / tab) + bx * t / tab,
y: ay + vy * t + 0.5 * g * t * t
};
}
}
public function createJoinOrbit(a:Function, b:Function, tb:Number):Function {
return function(t:Number):Object {
return t < tb ? a(t) : b(t - tb);
};
}
}
class Ball extends Sprite {
private var _orbit:Function;
private var _frame:int = 0;
private var _life:int = 0;
public function Ball() {
graphics.beginFill(Math.random() * 0xffffff);
graphics.drawCircle(0, 0, 15);
graphics.endFill();
addEventListener(Event.ENTER_FRAME, function(event:Event):void {
_frame++;
var p:Object = _orbit(_frame);
x = p.x;
y = p.y;
if (_frame == _life) {
dispatchEvent(new Event(Event.COMPLETE));
}
});
super();
}
public function reset(orbit:Function, life:int):void {
_orbit = orbit;
_frame = 0;
_life = life;
var p:Object = _orbit(_frame);
x = p.x;
y = p.y;
}
}