rings graphics
/**
* Copyright cpu_t ( http://wonderfl.net/user/cpu_t )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/qxma
*/
package {
import flash.filters.BlurFilter;
import flash.geom.ColorTransform;
import flash.events.Event;
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.DisplayObject;
import flash.display.Sprite;
import net.hires.debug.Stats;
[SWF(width = "465", height = "465", frameRate = "60")]
public class FlashTest extends Sprite {
private var _canvas:BitmapData;
private var _drawDisplay:Sprite;
private var _count:Number = 0;
private var _blur:BlurFilter;
private var _ct:ColorTransform;
public function FlashTest() {
// write as3 code here..
stage.addChild(new Stats());
_canvas = new BitmapData(WIDTH,HEIGHT,false,0);
addChild(new Bitmap(_canvas));
_drawDisplay = new Sprite();
_blur = new BlurFilter();
_ct = new ColorTransform();
_ct.alphaMultiplier = 0.9;
addEventListener(Event.ENTER_FRAME, onUpdate);
}
private function onUpdate(e:Event):void
{
if(++_count % 3 == 0)
{
_count = 0;
var circle:Circle = new Circle();
_drawDisplay.addChild(circle);
}
for(var i:int = 0; i < _drawDisplay.numChildren; i++)
{
circle = _drawDisplay.getChildAt(i) as Circle;
if(circle)
{
circle.update();
if(circle.isDead) _drawDisplay.removeChild(circle);
}
}
_canvas.lock();
//_canvas.fillRect(_canvas.rect, 0);
_canvas.applyFilter(_canvas, _canvas.rect, _canvas.rect.topLeft, _blur);
_canvas.colorTransform(_canvas.rect, _ct);
_canvas.draw(_drawDisplay);
_canvas.unlock();
}
}
}
import flash.geom.Rectangle;
var WIDTH:Number = 465;
var HEIGHT:Number = 465;
import flash.display.Shape;
class Circle extends Shape
{
private var radiusA:Number = 0;
private var radiusB:Number = 0;
private var vx:Number = 0;
private var vy:Number = 0;
private var ax:Number = 0;
private var ay:Number = 0;
private var vrA:Number = 0;
private var vrB:Number = 0;
public var isDead:Boolean = false;
public function Circle()
{
alpha = Math.random() * 0.5 + 0.5;
x = Math.random() * WIDTH;
y = Math.random() * HEIGHT;
}
public function update():void
{
//alpha -= Math.random() * 0.00001;
if(alpha <= 0) isDead = true;
ax += (Math.random() - 0.5) * 0.01;
ay += (Math.random() - 0.5) * 0.01;
vx += ax;
vy += ay;
x += vx;
y += vy;
vrA += (Math.random() - 0.5) * 0.1;
vrB += (Math.random() - 0.5) * 0.01;
radiusA += vrA;
radiusB += vrB;
graphics.clear();
graphics.beginFill(0xFFFFFF);
graphics.drawCircle(0, 0, radiusA);
graphics.drawCircle(0, 0, radiusA - radiusB);
graphics.endFill();
var rect:Rectangle = getBounds(parent);
if((rect.right < 0 || rect.left >= WIDTH) && (rect.bottom < 0 || rect.top >= HEIGHT))
{
isDead = true;
}
}
}