forked from: drag and rotate
/**
* Copyright taichiyamadasan ( http://wonderfl.net/user/taichiyamadasan )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/qaTd
*/
// forked from faseer's drag and rotate
package {
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
public class FlashTest extends Sprite {
private var drList:Array;
public function FlashTest() {
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.stageFocusRect = false;
drList = [];
for(var i:int=0; i<15; ++i)
{
drList[drList.length] = new DragRotater(
addChild(new Card(
Math.random()*400,
Math.random()*400,
100 + Math.random()*100,
100 + Math.random()*100,
Math.random()*360)
) as Sprite
);
}
}
}
}
import flash.display.Sprite;
class Card extends Sprite
{
public function Card(x:Number, y:Number, w:Number, h:Number, r:Number)
{
graphics.beginFill(Math.random() * 0xFFFFFF);
graphics.drawRoundRect(-w*.5, -h*.5, w,h, 16, 16);
graphics.endFill();
this.x = x;
this.y = y;
rotation = r;
}
}
import flash.display.Sprite;
import flash.events.MouseEvent;
import flash.events.Event;
class DragRotater
{
protected var x:Number;
protected var y:Number;
protected var r:Number;
protected var vx:Number = .0;
protected var vy:Number = .0;
protected var vr:Number = .0;
protected var aax:Number = .0;
protected var aay:Number = .0;
protected var mass:Number = 1.0;
protected var damp:Number = .9;
protected var mx0:Number;
protected var my0:Number;
protected var free:Boolean = true;
protected var _skin:Sprite;
public function DragRotater(skin:Sprite = null)
{
this.skin = skin;
}
public function get skin():Sprite{ return _skin; }
public function set skin(v:Sprite):void
{
if(skin) uninit(null);
_skin = v;
if(skin){
if(skin.stage) init(null);
else skin.addEventListener(Event.ADDED_TO_STAGE, init, false, 0, true);
}
}
protected function init(e:Event):void
{
skin.addEventListener(Event.REMOVED_FROM_STAGE, uninit);
skin.addEventListener(Event.ENTER_FRAME, onEnterFrame);
skin.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);
skin.stage.addEventListener(MouseEvent.MOUSE_UP, onMouseUp);
x = skin.x;
y = skin.y;
r = skin.rotation;
}
protected function uninit(e:Event):void
{
skin.removeEventListener(Event.REMOVED_FROM_STAGE, uninit);
skin.removeEventListener(Event.ENTER_FRAME, onEnterFrame);
skin.removeEventListener(MouseEvent.MOUSE_UP, onMouseUp);
skin.stage.removeEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);
}
protected function onMouseUp(e:MouseEvent):void
{
vx += aax;
vy += aay;
aax = aay = 0;
free = true;
}
protected function onMouseDown(e:MouseEvent):void
{
mx0 = skin.parent.mouseX;
my0 = skin.parent.mouseY;
free = false;
}
protected function onEnterFrame(e:Event):void
{
if(free)
{
x += vx;
y += vy;
}
else
{
var mx:Number = skin.parent.mouseX;
var my:Number = skin.parent.mouseY;
var dmx:Number = mx - mx0;
var dmy:Number = my - my0;
mx0 = mx;
my0 = my;
var fx:Number = (dmx - vx) * mass;
var fy:Number = (dmy - vy) * mass;
var ax:Number = mx - x;
var ay:Number = my - y;
var t:Number = fx * ay - fy * ax;
vx = dmx;
vy = dmy;
vr += t * .01;
x += vx;
y += vy;
var dx:Number = mx - x;
var dy:Number = my - y;
var cos:Number = Math.cos(vr * Math.PI / 180);
var sin:Number = Math.sin(vr * Math.PI / 180);
aax = dx - (cos * dx + sin * dy);
aay = dy - (cos * dy - sin * dx);
x += aax;
y += aay;
}
r -= vr;
vx *= damp;
vy *= damp;
vr *= damp;
skin.x = x;
skin.y = y;
skin.rotation = r;
}
}