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Dead Code Preservation :: Archived AS3 works from wonderfl.net

水彩画描画

import flash.text.*;
import flash.display.*;  
import flash.events.*;
Get Adobe Flash player
by tepe 26 Oct 2010
/**
 * Copyright tepe ( http://wonderfl.net/user/tepe )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/qaLO
 */

package {  
    import flash.text.*;
    import flash.display.*;  
    import flash.events.*;
    import flash.media.*;
    import flash.net.*;
    import com.adobe.images.PNGEncoder;


  
    public class Drawing extends Sprite {
        private var j1:oil_draw;
        private var prevX:int;
        private var prevY:int;
        private var startPosX:int;
        private var startPosY:int;
        private var disX:Number;
        private var disY:Number;
        private var color:uint;
        
        private var Menu:TabMenu;//フルスクリーン
        private var Menu2:TabMenu;//クリア
        private var Menu3:TabMenu;
        private var s:Sprite;
        private var text1:TextField;
        
        public function Drawing() {
            
            text1 = new TextField();
            text1.text = "아";
            text1.y=20;
            addChild(text1);
            
            j1 = new oil_draw();
            addChild(j1);
                   
            //メニュー1設定
            Menu = new TabMenu();
            addChild(Menu);
            Menu.x = 70; Menu.y = 0;
            Menu.init({id: 1, label: "fullscreen", width: 80, direction: TabMenu.DOWN});
            Menu.addEventListener(MouseEvent.CLICK, fullscreen);
            
            //メニュー2の設定
            Menu2 = new TabMenu();
            addChild(Menu2);
            Menu2.x = 140; Menu2.y = 0;
            Menu2.init({id:2,label:"clear",whdth:80, direction: TabMenu.DOWN});
            Menu2.addEventListener(MouseEvent.CLICK,clear);
         
            Menu3 = new TabMenu();
            addChild(Menu3);
            Menu3.x = 320; Menu3.y = 0;
            Menu3.init({id:3,label:"save",whdth:80, direction: TabMenu.DOWN});
            


            stage.addEventListener(MouseEvent.MOUSE_MOVE, on_MouseMove2);//マウス座標取得
            
            init();  
        }
        
        private function clear(event:MouseEvent):void{
            j1.clear();
            j1.color = Math.random() * 0xFFFFFF;
            j1.Alpha = Math.random() * 1.0;
        }

        
        //画面モード切り替え
        private function fullscreen( event:MouseEvent ):void{          
            if(stage.displayState == StageDisplayState.FULL_SCREEN){
                stage.displayState = StageDisplayState.NORMAL;//元に戻す
            }
            else{
                stage.displayState = StageDisplayState.FULL_SCREEN;//フルスクリーンモード
            }
            event.stopPropagation();//イベントの伝播を止める            
        }
  
  
        private function init():void {
            //ラインスタイル
            s.graphics.lineStyle(2,//線の太さ
                      0x000000,//カラー
                      0.5,//アルファ値
                      true,//ヒンディング最適化
                      "normal",//スケールモード
                      "round",//線の先の種類
                      "round");//角の種類
            s.addEventListener(MouseEvent.MOUSE_DOWN, on_MouseDown);  
            s.addEventListener(MouseEvent.MOUSE_UP, on_MouseUp); 
            s.addEventListener(MouseEvent.MOUSE_WHEEL, wheel); 
        }  
  
        private function wheel(event:MouseEvent):void {
            if(0<event.delta){
                j1.scaleX *= 1.05;
                j1.scaleY *= 1.05;
            }
            else if(event.delta<0){
                j1.scaleX /= 1.05;
                j1.scaleY /= 1.05;                
            }

        }
        
        private function on_MouseMove2(event:MouseEvent):void{
            text1.text = "x="+ event.stageX + " y="+ event.stageY +" ";
        }


  
        private function on_MouseDown(event:MouseEvent):void {  
            //s.graphics.moveTo(event.localX,event.localY); 
            //s.addEventListener(MouseEvent.MOUSE_MOVE, on_MouseMove);
            //jackson.graphics.moveTo(event.localX,event.localY);     

                                   
        }  
  
        private function on_MouseUp(event:MouseEvent):void {  
            //s.removeEventListener(MouseEvent.MOUSE_MOVE, on_MouseMove);
        }  
  
        private function on_MouseMove(event:MouseEvent):void {  
            //s.graphics.lineTo(event.localX,event.localY); 
            
        }
        
        //セーブ
        private function save():void{
                var bd:BitmapData = new BitmapData(stage.width, stage.height); 
                bd.draw(stage);
                var fr:FileReference;
                fr = new FileReference();
                fr.save( PNGEncoder.encode(bd), 'draw.png' );
        }
       
        
    }  
}




//-------------------------------------
//     oil_draw
//-------------------------------------
import flash.display.Sprite;
import flash.events.MouseEvent;
import flash.display.CapsStyle;
import flash.display.LineScaleMode;
class oil_draw extends Sprite {

        private var jackson:Sprite;  
        private var area:Sprite;
        private var prevX:int;
        private var prevY:int;
        private var startPosX:int;
        private var startPosY:int;
        private var disX:Number;
        private var disY:Number;
        private var size:Number;
        public var color:uint;
        public var Alpha:Number;
        public var Width:Number;
        public function oil_draw() {
            Alpha = 1;
            size = 1;
            jackson = new Sprite(); 
            addChild(jackson);

         
            area = new Sprite();
            area.graphics.lineStyle(0,0x000000,0);
            area.graphics.beginFill(0xffffff,0);
            area.graphics.drawRect(0,0,400,400);
            area.graphics.endFill();
            addChild(area); 
            addEventListener(MouseEvent.MOUSE_DOWN,_down);
            addEventListener(MouseEvent.MOUSE_UP,_up);
            addEventListener(MouseEvent.ROLL_OUT,_up);
            
        }
        
        //クリア
        public function clear():void {
            jackson.graphics.clear();
        }

        //描画開始
        private function _down(event:MouseEvent):void {
            
            prevX = event.stageX; 
            prevY = event.stageY; 
            startPosX = event.stageX; 
            startPosY = event.stageY;
            
            addEventListener(MouseEvent.MOUSE_MOVE, _move);
        }
        
        //描画終了
        private function _up(event:MouseEvent):void{
             removeEventListener(MouseEvent.MOUSE_MOVE, _move);  
        }

        private function _move(event:MouseEvent):void {
            var distance:Number = Math.sqrt(Math.pow(prevX - startPosX, 2) + Math.pow(prevY - startPosY, 2))
            var a:Number = distance * 10 * (Math.pow(Math.random(), 2) - 0.5)
            var r:Number = Math.random() - 0.5
            size = Math.random() * 15 / distance;
            
            //disX = (prevX - startPosX) * Math.sin(0.5) + startPosX;
            //disY = (prevY - startPosY) * Math.cos(0.5) + startPosY;
            disX = prevX; disY = prevY;
            startPosX += (prevX-startPosX)/2;
            startPosY += (prevY-startPosY)/2;
            prevX = event.stageX;
            prevY = event.stageY;
            
            jackson.graphics.moveTo(startPosX, startPosY);
            jackson.graphics.curveTo(disX,disY,prevX,prevY)
            //jackson.graphics.lineTo(prevX,prevY);
            jackson.graphics.lineStyle(((Math.random()+20/10-0.5)*size+(1-Math.random()+30/20-0.5)*size), color,Alpha, false, LineScaleMode.NORMAL, CapsStyle.ROUND);
            //jackson.graphics.lineStyle(size, color,alpha1, false, LineScaleMode.NORMAL, CapsStyle.ROUND); 
            if(20 < Math.abs(startPosX-event.stageX)+Math.abs(startPosY-event.stageY) ){         
                jackson.graphics.moveTo(startPosX + a, startPosY + a);
                jackson.graphics.lineTo(startPosX+r+a, startPosY+r+a);
            }
            jackson.graphics.endFill(); 
        }
}




//---------------------------------------------------
//            タブボタン
//---------------------------------------------------
import flash.display.Sprite;
import flash.display.Shape;
import flash.text.TextField;
import flash.text.TextFieldType;
import flash.text.AntiAliasType;
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
import flash.filters.DropShadowFilter;
import flash.events.Event;
import flash.events.MouseEvent;

class TabMenu extends Sprite {
    public var id:uint;
    private var menu:Sprite;
    private var btn:Shape;
    private var txt:TextField;
    private var base:Shape;
    private var label:String = "";
    private static var fontType:String = "_ゴシック";
    private var _width:uint = 60;
    private static var _height:uint = 20;
    private static var bHeight:uint = 40;
    private static var corner:uint = 5;
    private var type:uint = 1;
    private static var bColor:uint = 0xFFFFFF;
    private static var sColor:uint = 0x000000;
    private static var tColor:uint = 0x333333;
    private static var offColor:uint = 0x999999;
    public static const UP:String = "up";
    public static const DOWN:String = "down";
    private var direction:String = TabMenu.UP;
    private var slideIn:Function;
    private static var yTarget:uint = 10;
    private static var deceleration:Number = 0.5;
    private var _enabled:Boolean = true;

    public function TabMenu() {
    }

    public function init(option:Object):void {
        if (option.id != undefined) id = option.id;
        if (option.label != undefined) label = option.label;
        if (option.width != undefined) _width = option.width;
        if (option.type != undefined) type = option.type;
        if (option.direction != undefined) direction = option.direction;
        draw();
    }
    private function draw():void {
        switch (type) {
        case 1 :
            bColor = 0xFFFFFF;
            sColor = 0x000000;
            tColor = 0x333333;
            offColor = 0x999999;
            break;
        case 2 :
            bColor = 0x000000;
            sColor = 0xFFFFFF;
            tColor = 0x999999;
            offColor = 0x333333;
            break;
        }
        menu = new Sprite();
        btn = new Shape();
        txt = new TextField();
        base = new Shape();
        addChild(menu);
        menu.addChild(btn);
        menu.addChild(txt);
        addChild(base);
        var shade:DropShadowFilter = new DropShadowFilter(1, 90, sColor, 0.5, 4, 4, 2, 3, false, false);
        menu.filters = [shade];
        menu.mask = base;
        createBox(btn, _width, bHeight, corner);
        createMask(base, _width + 10, bHeight);
        txt.x = -_width*0.5;
        txt.width = _width;
        txt.height = _height - 1;
        txt.type = TextFieldType.DYNAMIC;
        txt.selectable = false;
        //txt.embedFonts = true;
        //txt.antiAliasType = AntiAliasType.ADVANCED;
        var tf:TextFormat = new TextFormat();
        tf.font = fontType;
        tf.size = 12;
        tf.align = TextFormatAlign.CENTER;
        txt.defaultTextFormat = tf;
        txt.text = label;
        switch (direction) {
        case TabMenu.UP :
            txt.y = - _height;
            base.y = - _height;
            slideIn = slideUp;
            break;
        case TabMenu.DOWN :
            txt.y = 1;
            base.y = _height;
            slideIn = slideDown;
            break;
        }
        enabled = true;
        mouseChildren = false;
    }
    private function rollOver(evt:MouseEvent):void {
        _over();
        removeEventListener(Event.ENTER_FRAME, slideOut);
        addEventListener(Event.ENTER_FRAME, slideIn, false, 0, true);
    }
    private function rollOut(evt:MouseEvent):void {
        _up();
        removeEventListener(Event.ENTER_FRAME, slideIn);
        addEventListener(Event.ENTER_FRAME, slideOut, false, 0, true);
    }
    private function press(evt:MouseEvent):void {
        _down();
    }
    private function release(evt:MouseEvent):void {
        _up();
    }
    private function click(evt:MouseEvent):void {
    }
    private function _up():void {
        txt.textColor = tColor;
    }
    private function _over():void {
        txt.textColor = tColor;
    }
    private function _down():void {
        txt.textColor = tColor;
    }
    private function _off():void {
        txt.textColor = offColor;
    }
    private function slideUp(evt:Event):void {
        menu.y += (- yTarget - menu.y)*deceleration;
        if (Math.abs(- yTarget - menu.y) < 0.5) {
        menu.y = - yTarget;
        removeEventListener(Event.ENTER_FRAME, slideIn);
        }
    }
    private function slideDown(evt:Event):void {
        menu.y += (yTarget - menu.y)*deceleration;
        if (Math.abs(yTarget - menu.y) < 0.5) {
        menu.y = yTarget;
        removeEventListener(Event.ENTER_FRAME, slideIn);
        }
    }
    private function slideOut(evt:Event):void {
        menu.y -= menu.y*deceleration;
        if (Math.abs(menu.y) < 0.5) {
        menu.y = 0;
        removeEventListener(Event.ENTER_FRAME, slideOut);
        }
    }
    public function get enabled():Boolean {
        return _enabled;
    }
    public function set enabled(param:Boolean):void {
        _enabled = param;
        buttonMode = _enabled;
        mouseEnabled = _enabled;
        useHandCursor = _enabled;
        if (_enabled) {
        _up();
        addEventListener(MouseEvent.MOUSE_OVER, rollOver, false, 0, true);
        addEventListener(MouseEvent.MOUSE_OUT, rollOut, false, 0, true);
        addEventListener(MouseEvent.MOUSE_DOWN, press, false, 0, true);
        addEventListener(MouseEvent.MOUSE_UP, release, false, 0, true);
        addEventListener(MouseEvent.CLICK, click, false, 0, true);
        } else {
        _off();
        removeEventListener(MouseEvent.MOUSE_OVER, rollOver);
        removeEventListener(MouseEvent.MOUSE_OUT, rollOut);
        removeEventListener(MouseEvent.MOUSE_DOWN, press);
        removeEventListener(MouseEvent.MOUSE_UP, release);
        removeEventListener(MouseEvent.CLICK, click);
        }
    }
    private function createBox(target:Shape, w:uint, h:uint, c:uint):void {
        target.graphics.beginFill(bColor);
        target.graphics.drawRoundRect(-w*0.5, -h*0.5, w, h, c*2);
        target.graphics.endFill();
    }
    private function createMask(target:Shape, w:uint, h:uint):void {
        target.graphics.beginFill(bColor);
        target.graphics.drawRect(-w*0.5, -h*0.5, w, h);
        target.graphics.endFill();
    }

}


import flash.display.BitmapData;

class Tile extends BitmapData {
    private static var size:uint = 6;
    private static var color:uint = 0xFF000000;

    public function Tile() {
        super(size, size, true, 0x00000000);
        init();
    }

    private function init():void {
        setPixel32(0, 2, color);
        setPixel32(0, 5, color);
        setPixel32(1, 1, color);
        setPixel32(1, 4, color);
        setPixel32(2, 0, color);
        setPixel32(2, 3, color);
        setPixel32(3, 2, color);
        setPixel32(3, 5, color);
        setPixel32(4, 1, color);
        setPixel32(4, 4, color);
        setPixel32(5, 0, color);
        setPixel32(5, 3, color);
    }

}